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Coordinates: 37°46′45″N 122°24′53″W / 37.7793°N 122.4146°W / 37.7793; -122.4146
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===Student groups===
===Student groups===
The Art Institute of California – San Francisco boasts more than 20 student organizations. The variety of clubs focus either on professional or personal interests and host events and activities throughout the academic year, offering students the opportunity to interact and learn from other students, faculty, staff and industry professionals in the field.
[[Image:club members.jpeg|thumb|left|200px|Two club members at AICSF]]
AICA-SF has over a dozen registered student clubs.



'''Acting and Movement Workshop''':
'''Ai Production Workshop''':
The school's acting club. Here students hone their acting techniques and receive further instruction is stagecraft and acting for camera.
This club provides a collaborative atmosphere for the purpose of creating short films and to support students working on projects.

'''Ad Lab''':
Ad Lab helps its members become familiar with the skills necessary to excel in today’s advertising industry. The club practices these skills first hand by working on ads, graphics and promotional materials for actual clients.


'''Alpha Beta Kappa''':
'''Alpha Beta Kappa''':
The Delta Epsilon Chapter of Alpha Beta Kappa aims to promote educational excellence outside of academic achievement through community efforts and awareness, and strives to construct leadership skills through team building workshops and quarterly events.
The school’s Honor Society Alpha Beta Kappa, is for students with a desire to participate in community based philanthropic activities and network with students in other majors and industry professionals. Students are required to have a Grade Point Average of 3.5 or higher.


'''Animation Club''':
'''BEAT Student Magazine''':
B.E.A.T., the student magazine at The Art Institute of California – San Francisco serves students, faculty and staff of The Art Institute community as a credible publication with diverse information providing a forum for discussion of campus and community news and events.
In the Animation Club, students can discuss the many types of animation, from traditional 2D to current 3D animation.


'''Comic Book Club (OCULAMA)''':
'''Design Innovation Club''':
The goal of Design Innovation is to organize and create an exhibition of student work in the Graphic Design and Advertising programs.
Inactive.


'''Eco Club''':
'''Expressionz''':
A club that provides students with an extra-curricular activity that promotes hip-hop values of acceptance, non-violence, physical fitness and creative self-expression. The group aims to show the importance and the value of art, education and to have a social group where students can connect and find one another.
The Eco Club raises awareness about on and off campus environmental issues. It was founded in 2004 by faculty member Robert Ovetz, PhD and then student Mike Kahn. Robert Ovetz' Cultural Studies class produced the class magazine "Mute/Off" which was censored by the administration and he was fired by the administration in December 2006.


'''Fashion Salon''':
'''Fashion Marketing Club''':
Utilizing their marketing knowledge, the Fashion Marketing Club holds various special events that unify the student body and various majors, as well as supporting the school and community.
In the Fashion Salon, students meet to discuss current fashion, talk about different fashion ideas, work on techniques for making clothes in different styles and trends, and get involved with special events and local fashion shows.

'''Food Geeks''':
The Food Geeks bring together students who desire to socially connect with others and have a love/obsession with food.


'''Game Art & Design Club''':
'''Game Art & Design Club''':
The GAD Club seeks to create a real world production environment which will develop quality gaming products and quality leaders.
Playing Defenders of the Ancients and Game Modeling Competitions.


'''Graphic Design Club / Student Newsletter Club''':
'''Hawaiian Club''':
The mission of this club is to educate and share information about traditional Hawaiian culture through interaction with others from all backgrounds.
In the Graphic Design Club, students learn all about arranging work in a graphically pleasing way.

'''Improv Club''':
At the Improv Club, students practice improvisational acting. Each weekly meeting deals with various aspects of the form and is discussed and exercised.


'''Interior Design Club''':
'''Interior Design Club''':
Students in the Interior Design Club learn more about the techniques of interior design and attend local exhibits, conferences and industry events.
The Interior Design Club provides its members with information and contacts related to a career in the Interior Design field.


'''Knights of the Light Tables (Animation Club)''':
'''The Roleplayer's Guild''':
The primary focus of the Animation Club is to provide students with an invaluable resource, independent of skill or academic level, covering the animation industry, related events and currently implemented techniques.
The Roleplayer's Guild started to promote the hobbist past time of Pen & Paper [[Roleplaying]] games. Students participate in [[Roleplaying]] games and produce artwork and creative writings for their characters or stories. It was started in [[2005]] by Adam Power and Abel Hernandez. As of November 2006, [[Dungeons & Dragons]] and [[Deadlands]] are being run as official club games, however [[BESM]], [[All Flesh Must Be Eaten]],


'''Oculama Comic Book Club''':
[[WWE: Know Your Role]],[[Star Wars]],[[Silver Age Sentinels]], and [[World of Darkness]] have been known to have been played.
The mission of the Oculama Comic Book Club is to provide an outlet that students can use to put out their own stories as part of a comic book that would be distributed to the school.


'''Sculpture / VFX Props Club''':
'''Role Players Guild''':
This club is focused on role-playing. The Role Players Guild seeks to provide a friendly and relaxed environment while still applying role-playing fundamentals to their academic progression.
Students learn about different ways to make a sculpture and VFX props in this club.


'''Sculpture Club''':
'''Society of Web Artists and Programmers (SWAP)''':
This club make stop motion sculptures, learns inexpensive casting techniques and makes ecorche. Students can get help with their Sculpture class projects and improve their sculpting skills.
The Society of Web Artists and Programmers (SWAP) gets students involved in making Web sites, or furthering their interest in specific topics of Web design. It is geared to helping students in the IMD major fill out their portfolios.


'''Student Housing''':
'''Strategic Gamers Union''':
The SGU fosters a strong sense of community and bonding through the enjoyment of strategic games.
Student Housing is located in Daly City at the Westlake Village Apartments, and in San Francisco at the Fillmore Center. Everyone in student housing is assumed in the club, and is thus able to join in on club activities.


'''Student Photography Club''':
'''Ski and Snowboard Club''':
This club provides members with ski and snowboard trips to ski resorts on the West Coast and possibly beyond. The club gives the snowboarders and skiers of Ai the opportunity to test and grow their skills on the slopes while having fun and building friendships.
The Student Photography Club will help students learn how to take great pictures, and develop them.


'''Strategic Gamer's Union''':
'''Surrealism Club''':
The Surrealism Club helps students develop an appreciation of the surrealist movement, as well as start a discussion on what the artists were trying to achieve, where it came from and methods on accomplishing this “new” form of art.
A club for gamers who enjoy strategic RPGs.

'''S.W.A.P. (Society of Web Artists and Programmers)''':
SWAP aims to bring students and alumni of The Art Institute of California – San Francisco diverse disciplines together to facilitate learning and growth in the area of design and delivery of internet-based projects through shared learning and experience, critique of each other’s work and the development of web workshops for the community.


'''True Colors''':
'''True Colors''':
True Colors is designed to be a safe haven for all students to gather. A Gay - Straight alliance.
True Colors is a queer focused club for students who strive to build a community of tolerance and understanding on campus.

'''Visual & Game Programming Club''':
To model and promote a positive learning environment within the school and workplace that benefits, faculty, staff and students.


'''Visualization and Concept Art Club (VizLub)''':
'''VGPclub''':
The purpose of the Visualization and Concept Art Club is to provide students with more knowledge and practice in creating artwork. Through a variety of mediums and techniques students will receive more in depth investigation and feedback into painting and other techniques.
The VGPclub was established by Visual and Game Programming students in 2003 as a venue to discuss topics and promote game industry related events on campus related to film effects and video games.


==Sources and references==
==Sources and references==

Revision as of 15:47, 18 August 2009

This article describes the Art Institute of California – San Francisco, which should not be confused with the unaffiliated San Francisco Art Institute.

The Art Institute of California – San Francisco
File:Ai logo.gif
TypePrivate
EstablishedJanuary 12, 1997
ChancellorByron Chung
Academic staff
140
Undergraduates1,600
Postgraduates6
Location, ,
United States

37°46′45″N 122°24′53″W / 37.7793°N 122.4146°W / 37.7793; -122.4146
CampusUrban, 2 (5 km²)
NicknameAICA-SF
AffiliationsIGDA, SIGGRAPH
WebsiteAICA-SF Homepage

School information

The Art Institute of California – San Francisco (or AICA-SF) is a part of Education Management Corporation's (EDMC's) system of creative-arts-focused vocational institutions, The Art Institutes. The school offers degree programs in the following subjects: Advertising, Audio Production, Computer Animation, Culinary Arts, Culinary Management, Digital Film & Video Production, Fashion Design, Fashion Marketing, Fashion Marketing & Management, Game Art & Design, Graphic Design, Interior Design, Media Arts & Animation, Visual & Game Programming and Web Design & Interactive Media. EDMC, the parent organization of the Art Institute of California, was acquired by Goldman Sachs and Providence Equity Partners in June 2006. [1]

The Art Institute of California – San Francisco is part of a growing group of institutions that offer career-oriented education in the fields of design, culinary arts, media arts and fashion.

History

In 1997, The Art Institute of California – San Francisco opened its location on 1170 Market Street in the city of San Francisco, California. Originally the school centered on fashion-based education, but has now grown and expanded to other areas of study.

Campus

The Art Institute of California – San Francisco is located in the urban center of San Francisco at 1170 Market Street, where the school’s main campus has been situated for more than ten years. In early 2009, the school increased its share of holdings of a second building just across the Plaza in the 10UN Building at 1130 Market Street from the second floor to the first, second, fifth and sixth floors.

This expansion coincided with the launch of The International Culinary School at The Art Institute of California – San Francisco. The culinary program is housed in the new, expanded location, and includes kitchens, lecture halls and a full service student-run restaurant that will open in early 2010. The 10UN facility will include an industry-current audio studio, with the launch of the new Audio Production program, slated to launch in 2009. The 10UN facility brings an additional 42,589 square feet to The Art Institute of California – San Francisco, bringing the campus to nearly 80,000 square feet on the United Nations Plaza.

Public transportation is easily accessible near the campus in the form of BART, and MUNI stations.

Academics

File:Class labs.jpeg
AICA-SF Labs

The Art Institute of California – San Francisco is part of a growing number of established video game educational institutes spawning across the United States.

The institution offers degree programs at three levels: associate's, bachelor's, and master's level.

Education runs the gamut from topics dealing with the video game industry, or special effects within film to Fashion, web design, and advertising. The student-faculty ratio is a manageable 19 to 1. Many instructors are noted in their field for their accomplishments in games and film and work full-time at companies such as Pixar, UbiSoft, and Electronic Arts.

Admissions

Students applying to AICA-SF must have at least a 2.0 GPA to be considered for any program. The Visual Game Programming and Game Art & Design programs have instituted a 3.0 GPA requirement reflecting on the intensity of the programs in question.

AICA-SF began offering a Master's Degree in Computer Animation beginning in the Fall 2006.

Post-education employment

The following statistics are calculated from the Winter 2005 Graduating class and were released by the Art Institute of California.

Program # of Graduates # of Graduates Employed % Employed in Field Avg. Salary
Fashion Design 4 3 75.0% $25,237
Graphic Design 14 11 78.6% $32,995
Media Arts & Animation 15 13 86.7% $37,326
Multimedia & Web Design 3 3 100.0% $35,357
Interior Design 10 10 100.0% $32,093

Organization

Majors and programs

The The Art Institute of California – San Francisco offers educational programs in the fields of fashion, media arts, design and culinary arts.

Advertising Bachelor of Science

Audio Production Bachelor of Science

Computer Animation Master of Fine Arts

Culinary Arts Associate of Science

Culinary Management Bachelor of Science

Digital Filmmaking & Video Production Bachelor of Science

Fashion Design Bachelor of Science, Associate of Science

Fashion Marketing Associate of Science

Fashion Marketing & Management Bachelor of Science

Game Art & Design Bachelor of Science

Graphic Design Bachelor of Science, Associate of Science

Visual & Game Programming Bachelor of Science

Interior Design Bachelor of Science

Media Arts & Animation Bachelor of Science

Web Design & Interactive Media Bachelor of Science, Associate of Science

Student groups

The Art Institute of California – San Francisco boasts more than 20 student organizations. The variety of clubs focus either on professional or personal interests and host events and activities throughout the academic year, offering students the opportunity to interact and learn from other students, faculty, staff and industry professionals in the field.


Ai Production Workshop: This club provides a collaborative atmosphere for the purpose of creating short films and to support students working on projects.

Ad Lab: Ad Lab helps its members become familiar with the skills necessary to excel in today’s advertising industry. The club practices these skills first hand by working on ads, graphics and promotional materials for actual clients.

Alpha Beta Kappa: The Delta Epsilon Chapter of Alpha Beta Kappa aims to promote educational excellence outside of academic achievement through community efforts and awareness, and strives to construct leadership skills through team building workshops and quarterly events.

BEAT Student Magazine: B.E.A.T., the student magazine at The Art Institute of California – San Francisco serves students, faculty and staff of The Art Institute community as a credible publication with diverse information providing a forum for discussion of campus and community news and events.

Design Innovation Club: The goal of Design Innovation is to organize and create an exhibition of student work in the Graphic Design and Advertising programs.

Expressionz: A club that provides students with an extra-curricular activity that promotes hip-hop values of acceptance, non-violence, physical fitness and creative self-expression. The group aims to show the importance and the value of art, education and to have a social group where students can connect and find one another.

Fashion Marketing Club: Utilizing their marketing knowledge, the Fashion Marketing Club holds various special events that unify the student body and various majors, as well as supporting the school and community.

Food Geeks: The Food Geeks bring together students who desire to socially connect with others and have a love/obsession with food.

Game Art & Design Club: The GAD Club seeks to create a real world production environment which will develop quality gaming products and quality leaders.

Hawaiian Club: The mission of this club is to educate and share information about traditional Hawaiian culture through interaction with others from all backgrounds.

Improv Club: At the Improv Club, students practice improvisational acting. Each weekly meeting deals with various aspects of the form and is discussed and exercised.

Interior Design Club: The Interior Design Club provides its members with information and contacts related to a career in the Interior Design field.

Knights of the Light Tables (Animation Club): The primary focus of the Animation Club is to provide students with an invaluable resource, independent of skill or academic level, covering the animation industry, related events and currently implemented techniques.

Oculama Comic Book Club: The mission of the Oculama Comic Book Club is to provide an outlet that students can use to put out their own stories as part of a comic book that would be distributed to the school.

Role Players Guild: This club is focused on role-playing. The Role Players Guild seeks to provide a friendly and relaxed environment while still applying role-playing fundamentals to their academic progression.

Sculpture Club: This club make stop motion sculptures, learns inexpensive casting techniques and makes ecorche. Students can get help with their Sculpture class projects and improve their sculpting skills.

Strategic Gamers Union: The SGU fosters a strong sense of community and bonding through the enjoyment of strategic games.

Ski and Snowboard Club: This club provides members with ski and snowboard trips to ski resorts on the West Coast and possibly beyond. The club gives the snowboarders and skiers of Ai the opportunity to test and grow their skills on the slopes while having fun and building friendships.

Surrealism Club: The Surrealism Club helps students develop an appreciation of the surrealist movement, as well as start a discussion on what the artists were trying to achieve, where it came from and methods on accomplishing this “new” form of art.

S.W.A.P. (Society of Web Artists and Programmers): SWAP aims to bring students and alumni of The Art Institute of California – San Francisco diverse disciplines together to facilitate learning and growth in the area of design and delivery of internet-based projects through shared learning and experience, critique of each other’s work and the development of web workshops for the community.

True Colors: True Colors is a queer focused club for students who strive to build a community of tolerance and understanding on campus.

Visual & Game Programming Club: To model and promote a positive learning environment within the school and workplace that benefits, faculty, staff and students.

Visualization and Concept Art Club (VizLub): The purpose of the Visualization and Concept Art Club is to provide students with more knowledge and practice in creating artwork. Through a variety of mediums and techniques students will receive more in depth investigation and feedback into painting and other techniques.

Sources and references

  1. ^ [1]