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The game begins with Spyro, Cynder, and Sparx being broken free of their crystalline prison by mysterious enemies. Spyro and Cynder are chained together, and carried away as Sparx is found by Hunter of Avalar, who was watching them from the shadows. Meanwhile, Spyro and Cynder find themselves in a dark, volcano like area. When they try to leave the area, they cannot as they are chained to the platform they awoke on. After several waves of enemies and avoiding the Golem that attacks them soon after, they manage to escape with the help of Hunter, who is with Sparx. He explains the situation to them after they leave the Catacombs, and he shows them what the Dark Master has done since his escape from the Well of Souls during the Eternal Night. But before anything else can be explained, they are captured by Hunter's tribe. An attack on the village leads to Spyro and Cynder going free to help a missing villager, Meadow, and they encounter someone called "The Hermit". He manages to get completely under Cynder's skin by saying she hasn't changed at all since the time she was evil, before heading back into his seclusion.
The game begins with Spyro, Cynder, and Sparx being broken free of their crystalline prison by mysterious enemies. Spyro and Cynder are chained together, and carried away as Sparx is found by Hunter of Avalar, who was watching them from the shadows. Meanwhile, Spyro and Cynder find themselves in a dark, volcano like area. When they try to leave the area, they cannot as they are chained to the platform they awoke on. After several waves of enemies and avoiding the Golem that attacks them soon after, they manage to escape with the help of Hunter, who is with Sparx. He explains the situation to them after they leave the Catacombs, and he shows them what the Dark Master has done since his escape from the Well of Souls during the Eternal Night. But before anything else can be explained, they are captured by Hunter's tribe. An attack on the village leads to Spyro and Cynder going free to help a missing villager, Meadow, and they encounter someone called "The Hermit". He manages to get completely under Cynder's skin by saying she hasn't changed at all since the time she was evil, before heading back into his seclusion.


With the key they needed in their possession, they escort Meadow home and are granted passage to the Dragon City of Warfang. Here, the dragons and Hunter are separated as the city is under siege by Malefor's forces. After a long and fierce battle that ends in the Golem's defeat, Spyro, Cynder, and the Dragon Guardians are reunited. Later that night, the Dark Master, Malefor, sends them a message. He has revived the Destroyer, an ancient creature whose only purpose is to renew the world by bringing about its destruction. As they will be unable to catch up with the creature if they fly after it, Ignitus and Cynder hatch the plan that going underground is the only way to catch up with it in time. Cynder and Spyro manage to open the gates to the underground Ruins of Warfang, which leads the attack forces to the canyon where the Destroyer will complete the Ring of Fire. By destroying a nearby dam, they manage to stall the Destroyer long enough to destroy its Dark Crystal heart, but it was an effort spent in vain. The Destroyer manages to complete the Ring of Fire, and Ignitus orders everyone underground as he escorts Spyro and Cynder to the Ring of Fire, in order to get them to the Burned Lands, which will lead them to Malefor's Domain. But he perishes in the crossing, and Spyro nearly follows after in his grief.
With the key they needed in their possession, they escort Meadow home and are granted passage to the Dragon City of Warfang. Here, the dragons and Hunter are separated as the city is under siege by Malefor's forces. After a long and fierce battle that ends in the Golem's defeat, Spyro, Cynder, and the Dragon Guardians are reunited. Later that night, the Dark Master, Malefor, sends them a message. He has revived the Destroyer, an ancient creature whose only purpose is to renew the world by bringing about its destruction. As they will be unable to catch up with the creature if they fly after it, Ignitus and Cynder hatch the plan that going underground is the only way to catch up with it in time. Cynder and Spyro manage to open the gates to the underground Ruins of Warfang, which leads the attack forces to the canyon where the Destroyer will complete the Ring of Fire. By destroying a nearby dam, they manage to stall the Destroyer long enough to destroy its Dark Crystal heart, but it was an effort spent in vain. The Destroyer manages to complete the Ring of Fire, and Ignitus orders everyone underground as he escorts Spyro and Cynder to the Ring of Fire, in order to get them to the Burned Lands, which will lead them to Malefor's Domain. Ignitus sacrifices himself in the crossing and Spyro, overcome with grief, transforms into his Dark form and tries to go back to find him, but is stopped by Cynder.


After getting through the Burned Lands and Floating Islands, they arrive at Malefor's Domain and confront him. He gets under Spyro's skin by telling him that the destiny of all purple dragons is to bring about the worlds destruction, then turns Cynder against him. Spyro refuses to fight back, which brings Cynder back to her senses. After a long series of battles against Malefor, they reach the heart of the world. Malefor is defeated by the combined efforts of Spyro, Cynder, and the spirits of the Ancestors, but the world is still falling apart. Ignitus' spirit gives Spyro hope, and Spyro tells Cynder to flee, but she refuses to leave him. As Spyro unleashes a powerful Fury wave, Cynder whispers "I love you". Spyro's magic restores the planet, and Sparx and the others come out of the caves into the warm sunshine.
After getting through the Burned Lands and Floating Islands, they arrive at Malefor's Domain and confront him. He gets under Spyro's skin by telling him that the destiny of all purple dragons is to bring about the worlds destruction, then turns Cynder against him. Spyro refuses to fight back, which brings Cynder back to her senses. After a long series of battles against Malefor, they reach the heart of the world. Malefor is defeated by the combined efforts of Spyro, Cynder, and the spirits of the Ancestors, but the world is still falling apart. Ignitus' spirit gives Spyro hope, and Spyro tells Cynder to flee, but she refuses to leave him. As Spyro unleashes a powerful Fury wave, Cynder whispers "I love you". Spyro's magic restores the planet, and Sparx and the others come out of the caves into the warm sunshine.

Revision as of 12:43, 30 September 2009

The Legend of Spyro: Dawn of the Dragon
European Box Art
Developer(s)Étranges Libellules (Console Version)
Tantalus Media (DS version)
Publisher(s)Sierra Entertainment
Activision
Designer(s)Travis Stephenson
Platform(s)DS, PS2, PS3, Wii, X360
Genre(s)Action
Mode(s)Single-player, Cooperative Multi-player

The Legend of Spyro: Dawn of the Dragon is the third and final installment in The Legend of Spyro trilogy, as well as the tenth anniversary game of the series. It was released on October 21, 2008 for the PlayStation 3, Xbox 360, Nintendo DS, Wii and PlayStation 2 for North America. Although Krome Studios developed the previous two Legend of Spyro games, Étranges Libellules developed the console editions of Dawn of the Dragon, while Tantalus Media developed the Nintendo DS version. Both versions were published by Sierra Entertainment along with Activision Blizzard.

Gameplay

The gameplay is more advanced than previous titles in the series. This is the first Spyro game that allows a player to fly at any time they want (free-fly mode). The game also features a co-op mode with Cynder. The co-op feature allows players to have the option of completing the game as either Spyro or Cynder, along with giving them the power to switch between Spyro and Cynder, giving them more freedom to explore the world in completely new ways.

The environments are much larger than in previous games and a majority of them have a bit more exploration to them. In previous titles of the Legend of Spyro series, Spyro must travel through the level and defeat enemies in a linear fashion. This time however, the game has more freedom by exploring larger areas and collecting items in order to progress through the game.

Spyro retains his command of fire, electricity, earth and ice, while Cynder controls poison, wind, shadow and fear, the powers that were given to her when she was controlled by the Dark Master. Cynder is faster but weaker than Spyro. Along with the standard power ups that gems will bring, Spyro and Cynder can both equip pieces of Dragon Armour that they find. They also have another feature called melee combos. The more times the player hits the enemy the more Blue Gems the players will earn. Blue Gems power up Spyro and Cynder, allowing them to upgrade moves. Along with Blue Gems there are also Red gems, that restore lost health. The green gems give the dragons magic, allowing element attacks. The Fury Gems from previous titles have been removed (replaced by dark crystals that can drain magic if they're not destroyed), and the Fury Meter now goes up depending on the number of times Spyro or Cynder score attacks on enemies. In addition to normal enemies, there are elite enemies, which are enemies that are stronger than normal enemies. Their masks make them invincible to normal attacks. The player must use an element of a designated color that matches that of the mask in order to knock the mask off. Once off, normal attacks and other elemental powers will be allowed.

Plot

The game begins with Spyro, Cynder, and Sparx being broken free of their crystalline prison by mysterious enemies. Spyro and Cynder are chained together, and carried away as Sparx is found by Hunter of Avalar, who was watching them from the shadows. Meanwhile, Spyro and Cynder find themselves in a dark, volcano like area. When they try to leave the area, they cannot as they are chained to the platform they awoke on. After several waves of enemies and avoiding the Golem that attacks them soon after, they manage to escape with the help of Hunter, who is with Sparx. He explains the situation to them after they leave the Catacombs, and he shows them what the Dark Master has done since his escape from the Well of Souls during the Eternal Night. But before anything else can be explained, they are captured by Hunter's tribe. An attack on the village leads to Spyro and Cynder going free to help a missing villager, Meadow, and they encounter someone called "The Hermit". He manages to get completely under Cynder's skin by saying she hasn't changed at all since the time she was evil, before heading back into his seclusion.

With the key they needed in their possession, they escort Meadow home and are granted passage to the Dragon City of Warfang. Here, the dragons and Hunter are separated as the city is under siege by Malefor's forces. After a long and fierce battle that ends in the Golem's defeat, Spyro, Cynder, and the Dragon Guardians are reunited. Later that night, the Dark Master, Malefor, sends them a message. He has revived the Destroyer, an ancient creature whose only purpose is to renew the world by bringing about its destruction. As they will be unable to catch up with the creature if they fly after it, Ignitus and Cynder hatch the plan that going underground is the only way to catch up with it in time. Cynder and Spyro manage to open the gates to the underground Ruins of Warfang, which leads the attack forces to the canyon where the Destroyer will complete the Ring of Fire. By destroying a nearby dam, they manage to stall the Destroyer long enough to destroy its Dark Crystal heart, but it was an effort spent in vain. The Destroyer manages to complete the Ring of Fire, and Ignitus orders everyone underground as he escorts Spyro and Cynder to the Ring of Fire, in order to get them to the Burned Lands, which will lead them to Malefor's Domain. Ignitus sacrifices himself in the crossing and Spyro, overcome with grief, transforms into his Dark form and tries to go back to find him, but is stopped by Cynder.

After getting through the Burned Lands and Floating Islands, they arrive at Malefor's Domain and confront him. He gets under Spyro's skin by telling him that the destiny of all purple dragons is to bring about the worlds destruction, then turns Cynder against him. Spyro refuses to fight back, which brings Cynder back to her senses. After a long series of battles against Malefor, they reach the heart of the world. Malefor is defeated by the combined efforts of Spyro, Cynder, and the spirits of the Ancestors, but the world is still falling apart. Ignitus' spirit gives Spyro hope, and Spyro tells Cynder to flee, but she refuses to leave him. As Spyro unleashes a powerful Fury wave, Cynder whispers "I love you". Spyro's magic restores the planet, and Sparx and the others come out of the caves into the warm sunshine.

After the credits, the Chronicler says that a new era has come and with each new era, a new Chronicler is chosen to record the triumphs and failures of that era. He welcomes Ignitus, who is revealed to have lived, to take his place. Before passing his mantle, the Chronicler informs Ignitus that though he has tried his best, he cannot find Spyro in the book that details dragons that have passed away. As Ignitus becomes the new Chronicler, he wonders where Spyro could be. The last scene of the game is Spyro and Cynder flying though the sky in Avalar, having survived their journey to the world's core, finally earning their happy ending.

Soundtrack

While a soundtrack on a CD has not been released, the ending theme song called "Guide You Home (I Would Die for You)", which is performed by Rebecca Kneubuhl and Gabriel Mann, is available for download on iTunes.

Cast

Reception

The game received mixed reviews, but there were more positive reviews outnumbering the negative.[citation needed] Matt Casamassina of IGN says that "There's no "new generation" style hook and the resulting play mechanics therefore don't feel fresh (especially after two prequels), but the fundamentals are sound and the presentation better than you expect".[1] Gamezone gives it an 8.5 prasing the outstanding soundtrack and voice acting but criticizing the multi-player aspect calling it "unnecessary and gimmicky" and the graphics stating that the colors are high contrast, high saturation, almost to the point of blinding.[2] Impulse gamer praised the game for paying homage the series' roots and taking it to the next evolution.[3]

It was a nominee for Best Voice Acting for the Wii by IGN in its 2008 video game awards.[4]

External links

References

  1. ^ [1]
  2. ^ [2]
  3. ^ [3]
  4. ^ "IGN Wii: Best Voice Acting 2008". IGN.com. 2008-12-18. Retrieved 2008-12-19.