Jump to content

Amnesia: The Dark Descent: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m added citation
Line 18: Line 18:
}}
}}


'''''Amnesia: The Dark Descent''''' (previously known as ''Lux Tenebras'' or ''Unknown''<ref>[http://linuxgamingnews.org/2009/11/03/next-frictional-games-title-name-revealed/ Next Frictional Games Title Name Revealed! - Linux Gaming News]</ref>) is a [[Graphic adventure game|graphic adventure]] [[Horror fiction|horror]]{{Citation needed|date=September 2010}} game by [[Frictional Games]], who previously developed the [[Penumbra (video game series)|Penumbra series]].
'''''Amnesia: The Dark Descent''''' (previously known as ''Lux Tenebras'' or ''Unknown''<ref>[http://linuxgamingnews.org/2009/11/03/next-frictional-games-title-name-revealed/ Next Frictional Games Title Name Revealed! - Linux Gaming News]</ref>) is a [[Graphic adventure game|graphic adventure]] [[Horror fiction|horror]] game by [[Frictional Games]], who previously developed the [[Penumbra (video game series)|Penumbra series]].<ref name="game" />


== Gameplay ==
== Gameplay ==

Revision as of 11:03, 9 September 2010

The planned box art for Amnesia: The Dark Descent
Developer(s)Frictional Games
Composer(s)Mikko Tarmia
EngineHPL2
Platform(s)Linux, Mac OS X, Microsoft Windows
ReleaseSeptember 8, 2010[1]
Genre(s)Graphic adventure, Survival horror
Mode(s)Single-player

Amnesia: The Dark Descent (previously known as Lux Tenebras or Unknown[3]) is a graphic adventure horror game by Frictional Games, who previously developed the Penumbra series.[4]

Gameplay

In a similar vein to the developer's previous games, Amnesia is an exploration-based adventure game played from a first-person perspective. The player has no access to weapons, and they must use their wits to avoid or hide from enemies. The game also retains the physical object interaction used in Penumbra, allowing for advanced physics based puzzles.[5]

Story

The game casts the player in the role of Daniel, who awakens in a dark castle with little or no memories about himself or his past.[4] All that he can remember is his name and that something is hunting him.[6][7]

The game's story seems to be, at least in part, inspired by the short story The Outsider. This makes sense when considering the frequent homages the developers make to the author H.P. Lovecraft and his works. Even the engine which powers all Frictional Games's titles, the HPL Engine, bears the aforementioned author's initials.

Development

Work began on the game while Penumbra: Requiem was still being developed, with the company working on both projects at the same time.[8] Amnesia was first announced on November 13, 2009 with the release of the games website and a game trailer.[9][10] On February 5, 2010 it was announced that the game had reached the alpha stage of development on all platforms.[11][12][13] Two weeks later the developers released a new Teaser trailer showing actual game-play footage, as well now allowing for pre-orders. Also revealed was that the game is currently in-testing on all three platforms and the game would be released simultaneously for all of them in August 2010.[14][15] This was later rescheduled, and the game was then expected to have a September 8, 2010 release.[16] It was announced on August 27, 2010 that the game had gone Gold.[17] On September 3, a demo for all three supported platforms was released containing selected parts of the gameplay and story. The game was then successfully released on September 8, 2010.

If the game reached 2000 pre-orders by May 31, 2010, Frictional promised it would release extra content for the game. The goal was finally met in early May, after the pre-orders were offered at a discount made available until May 31. This was done due to the success of Penumbra: Overture as a part of the Humble Indie Bundle.[18] The extra content was revealed to be commentary,[19] they explained in the comments section[20] of the same page that it will function similar to Valve's commentary system that began in the Half-Life 2 series.

Reception

Amnesia has received generally positive reviews with consistent praise given for the ominous atmosphere and horror elements, with Rock, Paper, Shotgun's John Walker going as far as to say that "I think it is safe to say that Amnesia is the most successfully frightening game to have been made."[27]

References

  1. ^ Amnesia: The Dark Descent gone gold New Game Network, August 27, 2010
  2. ^ Amnesia: The Dark Descent - Minimum System Requirements Frictional Games
  3. ^ Next Frictional Games Title Name Revealed! - Linux Gaming News
  4. ^ a b Amnesia: The Dark Descent - Game Information Frictional Games
  5. ^ Amnesia: The Dark Descent - PC Hands On Eurogamer, July 25, 2010
  6. ^ Interview With Frictional Games – Penumbra/Amnesia (Tgdb.nl) Tgdb Entertainment, May 15, 2010
  7. ^ E3 2010: We talk with Frictional Games about Amnesia: The Dark Descent Big Download, June 19, 2010
  8. ^ Frictional Games On Penumbra And The Future Rock, Paper Shotgun, February 17, 2009
  9. ^ Amnesia: The Dark Descent Revealed - Blue's News
  10. ^ Amnesia: The Dark Descent Trailer - GamersHell
  11. ^ Amnesia: The Dark Descent goes alpha LinuxGames, February 7, 2010
  12. ^ Alpha - the beginning of the end! Frictional Games Blog
  13. ^ Amnesia: The Dark Descent Reaches Alpha Inside Mac Games, February 9, 2010
  14. ^ Amnesia: The Dark Descent – Teaser, Web Site & Pre-order Linux Gaming News, February 19, 2010
  15. ^ Amnesia: The Dark Descent – Teaser, Web Site and Pre-Order CHARGED, February 19, 2010
  16. ^ Disturbing details regarding the release of "Amnesia: The Dark Descent" revealed! Frictional Games, June 22, 2010
  17. ^ Amnesia: The Dark Descent Gone Gold Linux Gaming News, August 29, 2010 (Article by Maxim Bardin)
  18. ^ Insane Amnesia Discount! Frictional Games, May 5, 2010
  19. ^ "some commentary for the release" Frictional Games, May 11, 2010
  20. ^ "similar to the way HL2ep2 does it" Frictional Games, May 11, 2010
  21. ^ "Amnesia: The Dark Descent Reviews". Metacritic. Retrieved September 9, 2010.
  22. ^ Bickham, Al (September 6, 2010). "Amnesia: The Dark Descent review". PC Gamer Magazine. Retrieved September 8, 2010.
  23. ^ Onyett, Charles (September 3, 2010). "Amnesia: The Dark Descent Review". IGN. Retrieved September 7, 2010.
  24. ^ Smith, Quintin (September 7, 2010). "Amnesia: The Dark Descent PC Review". Eurogamer. Retrieved September 7, 2010.
  25. ^ Berens, Nathaniel (September 8, 2010). "review: Amnesia: The Dark Descent". Adventure Gamers. Retrieved September 9, 2010.
  26. ^ Biessener, Adam (September 8, 2010). "Horror Done Right". Game Informer. Retrieved September 9, 2010.
  27. ^ Wot I Think: Amnesia – The Dark Descent Rock, Paper, Shotgun, September 7th, 2010 (Article by John Walker)