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==Plot==
==Plot==
In 199X , the world has been bombarded with missiles forcing the survivors to live in shelters. 35 years later, the war created a dimensional rift that bridges the demon world with the human world. The game opens as two young men play a video game called 'Devil Busters' (which is similar to the original game) when they are approached by a demon called Pazuzu, who declares them to be the saviors of mankind.<ref name="hcg"/> Nebiros and other monsters began to raid the shelter and Pazuzu grants the main characters the ability to summon demons to ward them off. They begin their journey to salvage the remains of humanity by leaving their home.
In 199X , the world has been bombarded with missiles forcing the survivors to live in shelters. 35 years later, the war created a dimensional rift that bridges the demon world with the human world. The game opens as two young men play a video game called 'Devil Busters' (which is similar to the original game) when they are approached by a demon called [[Pazuzu]], who declares them to be the saviors of mankind.<ref name="hcg"/> Nebiros and other monsters began to raid the shelter and Pazuzu grants the main characters the ability to summon demons to ward them off. They begin their journey to salvage the remains of humanity by leaving their home.


==External links==
==External links==

Revision as of 05:26, 29 April 2011

Digital Devil Story: Megami Tensei II
Cover art
Digital Devil Story: Megami Tensei II cover art
Developer(s)Atlus
Publisher(s)Namco
Composer(s)Tsukasa Masuko
SeriesMegami Tensei
Platform(s)Family Computer
Genre(s)Console role-playing
Mode(s)Single-player

Digital Devil Story: Megami Tensei II (デジタル・デビル物語 女神転生II, Dejitaru Debiru Sutōrī Megami Tensei II) is the sequel to Digital Devil Story: Megami Tensei. It was published by Namco in 1990 for the Family Computer and is the second video game in the Megami Tensei series.[1] This is the first game in the series to not be based on the original novels by Aya Nishitani, but it retains much of the gameplay aspects of its predecessor.

Along with Digital Devil Story: Megami Tensei, this game was remade by Atlus and put on the game Kyūyaku Megami Tensei (旧約・女神転生, lit. Megami Tensei: The Old Testament), which was released in 1994 on the Super Famicom. It featured completely new graphics and a more detailed version of the world map.[1]

The game features enhanced music quality through a specially designed memory mapper that generates a higher sound quality, similar to the Family Computer game Madara. Because of this, its cartridge is twice as big as a normal NES cartridge and will not fit into the North American NES.[1]

Gameplay

Digital Devil Story: Megami Tensei II retains several gameplay aspects of the first game, including demon catching and fusing and first-person dungeons. There is a world map that features overhead graphics. The player controls the party through the world map and dungeons, fighting enemies in random encounters with turn-based combat.

Plot

In 199X , the world has been bombarded with missiles forcing the survivors to live in shelters. 35 years later, the war created a dimensional rift that bridges the demon world with the human world. The game opens as two young men play a video game called 'Devil Busters' (which is similar to the original game) when they are approached by a demon called Pazuzu, who declares them to be the saviors of mankind.[1] Nebiros and other monsters began to raid the shelter and Pazuzu grants the main characters the ability to summon demons to ward them off. They begin their journey to salvage the remains of humanity by leaving their home.

References

  1. ^ a b c d Kalata, Kurt. "Shin Megami Tensei". Hardcore Gaming 101. Retrieved 2010-03-25. {{cite web}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)