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[[File:Phoenix Wright Gameplay.jpg|left|thumb|Cross-examining a witness in the game]]
[[File:Phoenix Wright Gameplay.jpg|left|thumb|Cross-examining a witness in the game]]
{{See also|Ace Attorney#Gameplay|l1=Gameplay in the Ace Attorney series}}
{{See also|Ace Attorney#Gameplay|l1=Gameplay in the Ace Attorney series}}
Players take on the role of Phoenix Wright, who acts as a defense attorney. There are two segments: trial and investigation. During trial, players must do a variety of court tasks, including cross examining witnesses, presenting evidence, and objecting to contradictory statements or evidence presented by the prosecution. Players are given five exclamation points representing their health, which is depleted when the Judge punishes them for making a severe enough mistake. While in the first episode, players do not leave the courtroom; later episodes have the Judge put the trial on recess if something is brought up that the Judge feels the trial must be delayed so that the attorneys may look into it. On these days, players control Phoenix in the first person and investigate related areas in various cases. There are four options - Talk, which allows players to speak to anyone present; Present, which allows players to present evidence to anyone present; Examine, which allows players to search an area; and Move, which allows players to leave the area. The new episode introduced for the [[Nintendo DS]] version introduces new gameplay mechanics for the investigative portion of the game that take advantage of the DS' features. These include the [[luminol]] spray, a spray that allows people to see blood that would normally be undetectable to the naked eye and [[aluminum]] powder, which may be used to dust for fingerprints. Both use the touchscreen, while the latter uses the microphone as well. Players may also view evidence in three dimensions during this episode, which allows them to see things they would be unable to detect in two dimensions. The Nintendo DS version also introduces the ability to play the game entirely with the touch screen, the ability to view evidence and profiles on the bottom screen, and using the microphone to say various phrases in it.
Players take on the role of Phoenix Wright, who acts as a defense attorney. There are two segments: trial and investigation. During trial, players must do a variety of court tasks, including cross examining witnesses, presenting evidence, and objecting to contradictory statements or evidence presented by the prosecution. Players are given five exclamation points representing their health, which is depleted when the Judge punishes them for making a severe enough mistake. While in the first episode, players do not leave the courtroom; later episodes have the Judge put the trial on recess if something is brought up that the Judge feels the trial must be delayed so that the attorneys may look into it. On these days, players control Phoenix in the first person and investigate related areas. There are four options - Talk, which allows players to speak to anyone present; Present, which allows players to present evidence to anyone present; Examine, which allows players to search an area; and Move, which allows players to leave the area. The new episode introduced for the [[Nintendo DS]] version introduces new gameplay mechanics for the investigative portion of the game that take advantage of the DS' features. These include the [[luminol]] spray, a spray that allows people to see blood that would normally be undetectable to the naked eye and [[aluminum]] powder, which may be used to dust for fingerprints. Both use the touchscreen, while the latter uses the microphone as well. Players may also view evidence in three dimensions during this episode, which allows them to see things they would be unable to detect in two dimensions. The Nintendo DS version also introduces the ability to play the game entirely with the touch screen, the ability to view evidence and profiles on the bottom screen, and using the microphone to say various phrases in it.


==Plot==
==Plot==

Revision as of 04:27, 3 December 2011

Phoenix Wright: Ace Attorney
North American cover art for Phoenix Wright: Ace Attorney, featuring several characters, including Phoenix Wright, Maya Fey, Miles Edgeworth, and the Judge.
Developer(s)Capcom
Publisher(s)Capcom, Nintendo Australia
Director(s)Shu Takumi
Producer(s)Atsushi Inaba (GBA)
Minae Matsukawa (DS)
Artist(s)Kumiko Suekane
Tatsuro Iwamoto
Writer(s)Shu Takumi
Composer(s)Masakazu Sugimori
Naoto Tanaka (DS)
SeriesAce Attorney series
Platform(s)Game Boy Advance
Nintendo DS
Microsoft Windows
Mobile phones
Wii (via WiiWare)
iOS
Release
October 11, 2001
  • Game Boy Advance
    Nintendo DS
    Microsoft Windows
    Mobile phone
    WiiWare
    Episodes 1-4
    Episode 5
    iOS
Genre(s)Adventure, Visual novel
Mode(s)Single player

Phoenix Wright: Ace Attorney, released in Japan as Gyakuten Saiban Yomigaeru Gyakuten (逆転裁判 蘇る逆転, lit. "Turnabout Trial: Revived Turnabout"), is an adventure video game published and developed by Capcom in Japan, North America, and Europe, and published by Nintendo in Australia. It was first released as Gyakuten Saiban (逆転裁判, lit. "Turnabout Trial") in Japan exclusively for the Game Boy Advance in 2001, and was re-released for the Nintendo DS as an enhanced remake in 2005 with touchscreen support, microphone support, and exclusive content. This version was first released in Japan, and later in North America, Europe, and Australia. The Game Boy Advance version was also re-released for the PC as Gyakuten Saiban PC, published by the Japanese company SourceNext shortly after the Nintendo DS release. A mobile phone version of the same name as the English version was released in 2009 episodically. However, only a portion of the game has been released to date. In a Famitsu scan, a series of Wii ports of the first 3 games (including the fifth case in Phoenix Wright: Ace Attorney) were announced, for releases to go between December 2009 and March 2010. The games were distributed via Nintendo's WiiWare download system.[1] The game has also been ported to the iOS with episodes 1-2 first being released in Japan on December 21, 2009 and the entire game being released in North America on May 24, 2010.[3]

Phoenix Wright: Ace Attorney stars Phoenix Wright, a rookie defense attorney in the Fey and Co. Law Offices, owned by fellow defense attorney Mia Fey. Other characters include Maya Fey, Mia's sister; Miles Edgeworth, a rival prosecutor; Dick Gumshoe, a scatterbrained detective, and Larry Butz, an old friend of Phoenix's. The game features five court cases divided into episodes. Each case flips between two game modes: investigation and the actual trial. In the investigation aspect of the game, Phoenix gathers evidence and speaks to characters involved in the case. In the trial aspect of the game, Phoenix defends his client using said evidence, cross examines witnesses and solves the mystery surrounding each case. The court perspective is usually in the third person, while the perspective outside of court is in the first person.

Since the release of the Game Boy Advance version, the series has produced many sequels and spin-offs. Two direct sequels were produced titled Phoenix Wright: Ace Attorney Justice for All and Phoenix Wright: Ace Attorney Trials and Tribulations, which feature the same characters and gameplay as the original game and were also remade for the Nintendo DS, though without additional content. Trials and Tribulations is the last game to feature Phoenix as the protagonist. A new attorney, Apollo Justice, is the protagonist of the first spin-off of the series, titled Apollo Justice: Ace Attorney. Another spin-off has been released, titled Ace Attorney Investigations: Miles Edgeworth, which stars Miles Edgeworth and Dick Gumshoe.

Gameplay

File:Phoenix Wright Gameplay.jpg
Cross-examining a witness in the game

Players take on the role of Phoenix Wright, who acts as a defense attorney. There are two segments: trial and investigation. During trial, players must do a variety of court tasks, including cross examining witnesses, presenting evidence, and objecting to contradictory statements or evidence presented by the prosecution. Players are given five exclamation points representing their health, which is depleted when the Judge punishes them for making a severe enough mistake. While in the first episode, players do not leave the courtroom; later episodes have the Judge put the trial on recess if something is brought up that the Judge feels the trial must be delayed so that the attorneys may look into it. On these days, players control Phoenix in the first person and investigate related areas. There are four options - Talk, which allows players to speak to anyone present; Present, which allows players to present evidence to anyone present; Examine, which allows players to search an area; and Move, which allows players to leave the area. The new episode introduced for the Nintendo DS version introduces new gameplay mechanics for the investigative portion of the game that take advantage of the DS' features. These include the luminol spray, a spray that allows people to see blood that would normally be undetectable to the naked eye and aluminum powder, which may be used to dust for fingerprints. Both use the touchscreen, while the latter uses the microphone as well. Players may also view evidence in three dimensions during this episode, which allows them to see things they would be unable to detect in two dimensions. The Nintendo DS version also introduces the ability to play the game entirely with the touch screen, the ability to view evidence and profiles on the bottom screen, and using the microphone to say various phrases in it.

Plot

The first case of the game presents defense attorney Phoenix Wright at his first trial under Mia Fey's watchful eye, successfully defending his childhood friend Larry Butz for murder. However, in the game's second case, Mia is murdered for being aware of corporate blackmail, and her younger sister Maya Fey is charged with the crime because her name was found on a piece of evidence. While defending her, Phoenix is reintroduced to another childhood friend, Miles Edgeworth, who is the prosecutor for Maya's case and has established himself as a "genius" for the prosecution system. Maya is found not guilty of the crime, and becomes Phoenix's assistant in further cases, offering her channeling ability as a "Spirit Medium" of Kurain village to bring the spirit of Mia to help at critical times. Phoenix and Edgeworth find that while they have their friendship from their youth, they continue to face off against each other in the courtroom.

In one case, Edgeworth is charged with murder, and Phoenix steps up to defend him. It is discovered that Edgeworth was set up by his old mentor, Manfred von Karma. Several years earlier, Manfred shot and killed Edgeworth's father, a defense attorney, after he ruined Manfred's perfect record, but led Edgeworth to believe he shot his own father. Phoenix is able to expose Manfred's cover-up and achieve a "not guilty" verdict for Edgeworth. After the case, Edgeworth thinks about taking time off from his position to consider the events, while Maya announces she is going back to her home in Kurain Village to train.

The fifth case, added for the Nintendo DS, iOS, and Wii versions, has Ema Skye begging Wright for help to defend her older sister Lana, who is on trial for murder, compounded by a second murder of the same apparent victim in a different building at the same time. Using Ema's scientific help to establish evidence and the surprising prosecution help of Edgeworth during the trial, Phoenix is able to learn that Lana Skye was blackmailed by the Chief of Police Damon Gant into covering for a murder she thought that Ema had committed several years before. Gant himself is revealed to have committed the murder and pinned the blame on Ema. Though Lana is cleared of murder charges, she willingly goes to jail for being an accomplice; Ema says her goodbyes as she heads to Europe to study forensic science.

Audio

Development

Localization and cultural references

The localization team, led by translator Alexander O. Smith created a translation for Phoenix Wright: Ace Attorney that makes several references to pop culture and famous quotes in movies. Localization team members JP Kellams and Janet Hsu have confirmed this was their practice in numerous interviews, stating that the original Japanese was filled with references to Japanese culture, most significantly Tokusatsu shows and their surrounding fandom, which constitutes the cultural backdrop for an entire case.[4][5] The localization team in turn localized these to appropriate Western cultural references.

Limited edition

Available only in Japan to customers who pre-ordered early, a limited edition version of the game was available,[6] packaged in a special black cardboard box with an enlarged logo for the game on the front. The version cost slightly more than the standard release, but compensated by including a bonus sound disc featuring music from the game, a "Gyakuten Saiban" branded phone strap, a keyring in the shape of an exclamation of "Igiari!" (Japanese for "objection"), and a stylus with a pointing finger on the end with which to touch the screen. Buyers of the pack also received a full softback manga volume following the adventures of the "Gyakuten Saiban" cast, which was not available through any other channels.

Ports

A Microsoft Windows version of the game was created for publication in Japan; the game was released in episodic form, using graphics of the Game Boy Advance version.[7]

The German software ratings board revealed the possibility of a Wii or WiiWare version of the game.[8] In the November issue of Famitsu, this rumor was confirmed by Capcom barely a week later. The first three Ace Attorney games were released monthly via WiiWare, on December 15, 2009 (Ace Attorney, episodes 1 to 4), and in January 2010 (Justice for All), February 2010 (Trials and Tribulations), and March 2010 (Ace Attorney, episode 5).[1] The North American versions were released in January 2010 (Ace Attorney), March 2010 (Justice for All) and May 2010 (Trials and Tribulations and AA episode 5).[2][needs update] These are ports of the DS version and made use of the Wii's features, such as swinging the Wii Remote to raise a contradiction.

Upon release of the Wii ports, game critics on sites such as 1Up.com and GameSpot lauded the story (which was unchanged from the original games), but criticized the unaltered graphics and faulty motion controls for raising an objection.

The game has also been ported to the iOS and was released with all five cases that were included in the DS edition on May 24, 2010 in the App Store. The game had a revamped control system but is a straight port from the previous version. Unlike the Japanese version, an internet connection is not needed for the game to play.[3]

Film adaptation

A live-action film adaptation of the video game, Gyakuten Saiban, is currently being produced by Toho and will be released in Japanese theatres on February 11, 2012. Directed by Miike Takashi, the movie loosely follows the storyline of the first game and stars Hiroki Narimiya, Takumi Saito and Rei Dan.[9]

Reception

The game received mostly favorable reviews, holding an aggregate score of 81/100 from Metacritic[10] and 83% from GameRankings.[11] IGN's Craig Harris commented that the game was "harshly linear," yet "interesting and well-written."[12] He believed the script was "dumbed down" in contrast to an actual justice system,[12] although the game does reflect Japanese courtroom proceedings. 1UP's Shane Bettenhausen thought the game had an "entertaining, well-localized story" and "climactic courtroom 'battle scenes'."[13] GameSpot's Carrie Gouskos stated that the game "revitalizes" the adventure game genre with its interesting story and characters "in addition to providing a unique way of interacting with them, case evidence, and the game's scenery." She also thought the game's presentation was "unique and outstanding," though she also criticized its linearity, saying that "all choices inevitably lead to the same result."[14] The game was number 178 in Game Informer's list of the top 200 video games of all time.[15] Destructoid named it the 48th best game of its decade, saying "With its unbelievably memorable characters and oddly addictive adventure/courtroom gameplay, Phoenix Wright: Ace Attorney is easily one of the most unique and surprising games of the last decade." [16]

Sales

The several versions of Phoenix Wright: Ace Attorney have been very successful. In Japan, the original Game Boy Advance version sold 58,877 units to date, and the Japan-only budget-priced version of it sold significantly more, selling 129,630 units. The Nintendo DS version sold 128,842 units, while its Japan-only budget-priced version sold 148,552 units.[17] By the end of 2007, the Japan-only budget-priced version has sold 254,681 copies, with 141,681 sold in that year[18] and 130,020 the year prior.[19]

Phoenix Wright: Ace Attorney was very hard to find in stores shortly after its North American release because of a shortage, owing to the unexpectedly high demand for it.[20] Capcom shipped more units in March 2006.[21] They later issued a new shipment in June 2006, which sold out within a week. As of February 2007, Capcom has shipped 100,000 copies of Phoenix Wright.[22]

References

  1. ^ a b c d "Court Records · Wii Gyakuten Saiban - from Famitsu".
  2. ^ a b c "CAPCOM® UNVEILS CLASSIC ACE ATTORNEY® SERIES FOR WiiWare™" (Press release). Capcom Entertainment. 2009-11-18. Retrieved 2009-11-18.
  3. ^ a b c Capcom Staff. "Phoenix Wright - iTunes Preview". iTunes Store. Apple Inc. Retrieved May 24, 2010.
  4. ^ "Scarlett - Post details: Interview - Janet Hsu of Capcom Japan, Localization Team".
  5. ^ "Scarlett - Post details: Interview - JP Kellams of Capcom Japan, Localization Team".
  6. ^ "「逆転裁判 蘇る逆転」の限定版発売決定 気になる中身は..." (in Japanese).
  7. ^ Kramer, Chris (2008-03-12). "The good news: Phoenix Wright on your PC. The bad news: only in Japanese. Doh!". Capcom Community Blog. Retrieved 2008-03-12.
  8. ^ Langley, Ryan (2009-11-05). "WiiWare: Phoenix Wright: Ace Attorney Coming To The Wii". GamerBytes. Retrieved 2009-11-05.
  9. ^ http://kotaku.com/5857353/could-phoenix-wright-be-the-first-truly-great-game-movie/gallery/1
  10. ^ "Phoenix Wright: Ace Attorney". Metacritic. Retrieved 2009-02-15.
  11. ^ "Phoenix Wright: Ace Attorney Reviews". Game Rankings. Retrieved 2011-02-15.
  12. ^ a b Harris, Craig (2005-10-15). "Phoenix Wright: Ace Attorney Review". IGN. Retrieved 2009-02-15.
  13. ^ Bettenhausen, Shane (2005-10-25). "Phoenix Wright: Ace Attorney Review". 1UP. Retrieved 2009-02-15.
  14. ^ Gouskos, Carrie (2005-10-10). "Phoenix Wright: Ace Attorney Review". GameSpot. Retrieved 2009-02-15.
  15. ^ [1]
  16. ^ [2]
  17. ^ "New Phoenix Wright Sells Big". IGN. 2007-04-17. Retrieved 2009-02-23.
  18. ^ "Famitsu Top 500 of 2007". Gemaga. 2008-06-16. Retrieved 2009-02-23.
  19. ^ "Top 500 for 2006". Geimin. 2007-08-27. Retrieved 2009-02-23.
  20. ^ Ransom-Wiley, James. "Phoenix Wright still hot, still rare". Joystiq. June 21, 2006.
  21. ^ Surette, Tim. "Phoenix Wright ordered back in stores", GameSpot. March 13, 2006. Retrieved on December 14, 2007.
  22. ^ Kietzmann, Ludwig. "Former Clover members now working on Resident Evil 5, new Wii game". Joystiq. February 20, 2007. Retrieved on December 14, 2007.