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==Articles requiring improvement==
==Articles requiring improvement==
If you identify an article related to the HCI WikiProject requiring improvement, please add a link to it in the list below along with a brief note describing what work needs to be done on the article. For example, copy the format from #1 below (#1 is itself not in need of assistance, it's included just to clarify format):
If you identify an article related to HCI requiring improvement, please add a link to it in the list below along with a note describing what work needs to be done on the article. For example, copy the format from #1 below (#1 is itself not in need of assistance, it's included just to clarify format):
# [[Non-HCI-Article]] - Example TODO: Needs citations to support claims.
# [[Non-HCI-Article]] - Example TODO: Needs citations to support claims.
# [[Online_community]] - The section under "Classifying online communities" could be improved by adding more recent efforts in community classification, including original citations for Communities of Practice, Networks of Practice, the distinction between small groups and communities, etc. [[User:Md gilbert|Md gilbert]] ([[User talk:Md gilbert|talk]])
# [[Online_community]] - The section under "Classifying online communities" could be improved by adding more recent efforts in community classification, including original citations for Communities of Practice, Networks of Practice, the distinction between small groups and communities, etc. [[User:Md gilbert|Md gilbert]] ([[User talk:Md gilbert|talk]])

Revision as of 22:57, 23 April 2014

Welcome to the Human Computer Interaction WikiProject. This project is intended to both increase awareness of and improve articles related to Human Computer Interaction (HCI), and to provide a place for Wikipedians to collaborate on related topics. For more detailed information on the specifics of HCI, refer to the Human-Computer Interaction article. This project is intended to not only improve articles most directly related to HCI, but also to explore the related disciplines that have lead to the emergence of HCI as a principled discipline to inform system and interface design, hardware design, robotics design, social psychology and group formation, to start with. The goal of this project will be to better understand, organize, and improve topics related to this discipline to better communicate what HCI is and how it relates to similar fields such as User Experience Design (UX), Interaction Design (IXD), Human-Centered Design, along with many others.

Scope

Welcome to the Human Computer Interaction WikiProject.


This project deals with the categorization, creation, and improvement of articles under the purview of Human Computer Interaction and related topics. Most articles within Category:Human–computer_interaction will be within the scope of this project.


Background

Our understanding of technology and human's interaction with that technology has expanded notably since the proliferation of computational technologies in the consumer market. In the 1980s, much of teh academic research in the area was based on a cognitive model, wherein a human's relationship to a computer was understood in terms of mental processes. People now generally embrace a more nuanced and behavioral understanding of how individuals identify with and utilize the technologies at their disposal. Human Computer Interaction (HCI) is an attempt to acknowledge the richness of each individual's capacity to interact with technology and to better understand that interaction so more effective technologies can be created.

Ongoing Tasks

Open tasks can be broken down into a couple distinct groups. For specific tasks, look at the articles requiring improvement section below.

1. Organization and meta-data

  • Identify articles related to Human Computer Interaction and tag them appropriately:

2. Article Support

  • Identify articles requiring more citations. Research those topics and add references to the sections needing support.

3. Article Improvement

  • Through the course of identifying, tagging, and adding references, determine which articles related to HCI require further editing to effectively communicate their topic. This will include stub articles, unstructured articles, or potentially new topics for which an article does not yet exist. Once these articles requiring further work are identified, add them to the list below so other group members can more easily identify and improve them.

4. Article assessment

Instructions, guidelines, and archived article assessment details for WikiProject HCI can be found at Wikipedia:WikiProject Human Computer Interaction/Assessment. Unassessed articles can be identified by browsing the relevant Category page: Category:WikiProject_Human_Computer_Interaction_articles

Members

To include your name in the project's member list below, just add the following to the bottom of the list-

* ~~~~

Additionally, you can add a project template to your user page to show project membership:

User banner Template definition
{{User WikiProject Human Computer Interaction}}

Articles requiring improvement

If you identify an article related to HCI requiring improvement, please add a link to it in the list below along with a note describing what work needs to be done on the article. For example, copy the format from #1 below (#1 is itself not in need of assistance, it's included just to clarify format):

  1. Non-HCI-Article - Example TODO: Needs citations to support claims.
  2. Online_community - The section under "Classifying online communities" could be improved by adding more recent efforts in community classification, including original citations for Communities of Practice, Networks of Practice, the distinction between small groups and communities, etc. Md gilbert (talk)
  3. Iterative_design - This page needs citations, grammar checks, and just a general double-check of content. Marge6914 (talk)
  4. User_research - This page only barely exists! It needs content, citations, and everything else! Marge6914 (talk) Update: I expanded the intro a little bit, added a couple of citations, and added a reflist. Marge6914 (talk)
  5. Experience_design - This page could be improved by changing the format of it from a personal opinion essay to be more encyclopedic. It also needs more citations and grammar checks. Marge6914 (talk)
  6. Information architecture - This page needs more content, half of the page are links to other pages. The page's current content just seems to be an extended definition. Maee10 (talk) 09:07, 8 April 2014 (UTC) Update: I added citations to this page, and did some minor grammatical editing. Maee10 (talk) 21:36, 19 April 2014 (UTC)[reply]
  7. Graphical user interface This page needs grammar edits and areas of it could be reworded in order to improve fluency. Maee10 (talk) 09:07, 8 April 2014 (UTC)[reply]
  8. Participatory design This page needs more content added to the "Processes, Procedures and Methods" section. Maee10 (talk) 09:07, 8 April 2014 (UTC)[reply]
  9. Usability engineering This page contains excessive links to other articles, not enough references, and the section under "Methods and tools" could be improved by adding other tools such as card sorting. JLand13 (talk) 20:37, 10 April 2014 (UTC)[reply]
  10. Card sorting This page could be improved by making the applications for card sorting a separate section and adding more content. JLand13 (talk) 21:00, 10 April 2014 (UTC)[reply]
  11. User experience design This page needs more citations and needs to be reworked into an encyclopedic rather than a reflective piece. JLand13 (talk) 21:16, 10 April 2014 (UTC)[reply]
  12. Database design - This page is missing a lot of important citations and references, and has a few dead links. Tannermp (talk) 00:54, 13 April 2014 (UTC)[reply]
  13. Value Sensitive Design - This page is basically just a stub with almost no information. Tannermp (talk) Update: I added some relevant links and citations Tannermp (talk)
  14. Lifelog - In need of grammar checks, and is in need of some updation. Tannermp (talk)
  15. Usability testing - The section about the goals of usability testing needs to be completed.Candice Juan (talk) 02:22, 13 April 2014 (UTC)[reply]
  16. Virtual user interface - This page lacks references and has a few contents. Also need to create some links to other wiki pages.Candice Juan (talk) 02:25, 13 April 2014 (UTC) Update: Added relevant information pertaining to devices that will have a VUI Tannermp (talk)[reply]
  17. Electronic money - Most contents in this article lack references and citations. Candice Juan (talk) 02:27, 13 April 2014 (UTC) Added a citation after "electronic funds transfer" citing an article from the National Center for Biotechnology Information about the electronic fund transfer system. Pgrobison (talk) 20:22, 20 April 2014 (UTC)[reply]
  18. Accessibility - It's not enough to only talk about the accessibility in web and visualization. It should include various fields, for example, electric products, etc. Weariness (talk)
  19. Computer network - This page could be improved by adding what people's thinking in each kind of network. For example, what advantages and disadvantages when each network is used. Weariness (talk) I improved it by adding the disadvantage of wired technology with reference.Weariness (talk) 22:55, 19 April 2014 (UTC)[reply]
  20. Technical writing - This page needs more details about user assistance as well as references. Weariness (talk) I added one more reference about the definition.Weariness (talk) 22:41, 19 April 2014 (UTC) Update (2): I did some grammatical editing and replaced a dead link with a new citation. Maee10 (talk) 07:45, 20 April 2014 (UTC)[reply]
  21. Video game design - Under the "Compensation" section, it has been noted that improvement is required to incorporate a worldwide view of the information. Additionally, the "Disciplines" section needs expansion. Pgrobison (talk)
  22. Automotive design - Needs a section for "Dashboard Design" discussing technological aspects of a car's interior. The "Interior design" section is also quite bare. Pgrobison (talk)
  23. Prototype - The incorporation of User Research in the "User Experience Prototype" subheading under "Basic Prototype Categories" would be a helpful addition. The Engineering Science and Natural Science headings both require some beefing up. Pgrobison (talk)
  24. Biohacking - The ideology section of this page could use some revisions including tying HCI relevance to transhumanism and its significance within the ideas of biohackers. This article could also be edited to relate to services like 23andme and other quantified self practices that are becoming popular. Benilsen (talk)
  25. Mobile social network - The safety section of this article is lacking and only mentions that security risks exist without listing examples or potentials. The page could also benefit from further discussion of the topic in places other than the United States as well as including some of the more modern technologies embracing Mobile Social Networks. Benilsen (talk)
  26. Wearable technology - Many of the sections seem half-baked and not entirely necessary such as the 'Festivals and Shows' section where only one example is given. This is a rapidly growing area and would benefit from inclusion of more information and examples of wearable technology. Benilsen (talk)
  27. Facial recognition system - This could use some expert knowledge, and needs more citations. Sharkers (talk) 03:56, 14 April 2014 (UTC) Added a citation to the end of the introductory information with more general information about facial recognition. Pgrobison (talk) 20:13, 20 April 2014 (UTC)[reply]
  28. User interface design - Needs more citations to improve the reliability of the article. Sharkers (talk) 04:14, 14 April 2014 (UTC)[reply]
  29. Visualization - This page needs verification of its citations and could use some more reliable sources. Sharkers (talk)
  30. Usability inspection - This page needs more content regarding what usability inspection actually entails. Pnwadventure (talk)
  31. Web design - This page needs further verification of citations and should include a more elaborate depiction of user experience design and interaction design in web forms Pnwadventure (talk)
  32. Focus group - In addition to added citation and verification needed, this page could be improved upon by adding more to the 'usability engineering' section Pnwadventure (talk)
  33. Flat UI Design - I would highly recommend to add some images of examples of "Flat Design". A single image will show reader even more information than a thousand of words, especially in the field of visual design. Update: I modified the definition and noble examples of this term.AnneZ (talk)
  34. Skeuomorph - recently there is an argument around skeuomorphic design and flat design. I would recommend to add this to the article. Additionally, if an image of contrast between flat style and skeuomorphic style is added, it would be better.Updated: I added a sentence of its contrast design - flat design. AnneZ (talk)
  35. Typography - I would recommend to add some content about the importance of Typography in Flat UI design and other modern Typography contents.AnneZ (talk)
  36. Page_layout - This article does not talk enough about how a page layout can change a user's experience. It could also have more specific reccomendations about different kinds of grid systems.

Suggested new articles

If you believe there should be an article related to the HCI WikiProject that doesn't currently exist, list it below.

  1. dialogicity - Ie, "the opportunity to juxtapose different points of view so that each may illumine the other," (Kaptelinin & Nardi, 2006, Acting with Technology), citing (Mannheim 1936; Bakhtin 1981; Miettinen 1999). It may be interesting to create this page in the context of Activity Theory (the focus of the Kaptelinin & Nardi book where it was used) and position it in comparison to the existing article on Dialogue (if enough distinctions exist) Md gilbert (talk)
  2. resources_model - Suggested by Wright, Fields, & Harrison (2000), the Resources Model is a specialized extension of Distributed Cognition theory that is specific to HCI and "provide[s] a link among devices, representations, and actions that is not well articulated in the DC literature." This page would be interesting because DC is already so well-known in the field, people would probably benefit well from understanding a model that is specific to HCI. Marge6914 (talk)
  3. Interactive Tabletops and Surfaces This is currently a broken link on the Human Computer Interaction Wikipedia page. I'm surprised that there isn't a page for it, because I've heard of research and products in this field, outside of the classroom. I think this is an important option when designing technology and I think it's used often enough that there may be people already searching for information on this topic. Maee10 (talk) 09:15, 8 April 2014 (UTC)[reply]
  4. Transnational HCI - This is an interesting phenomenon regarding the design and research processes that take place when the maker and user are in different geographical locales (and perhaps different cultures, socioeconomic classes, etc.). As posited by Shklovski, Vertesi, & Lindtner (2014), "transnational HCI is a contemporary condition of the design and use of technological systems." Since location disparities between maker and user are a common occurrence, I think this would be an interesting page to consider creating. JLand13 (talk) 13:39, 11 April 2014 (UTC)[reply]
  5. External cognition - there's a stub with some good basic information on this other wiki that could be used as a basis for a Wikipedia article. For more information see also [1][2]. - J-Mo Talk to Me Email Me 01:14, 12 April 2014 (UTC)[reply]
  6. Production Editing - Describes the editorial role in preparing text/visual materials and involves other skills such as project management. Would be a good inclusion as the topic explains the process on managing and producing manuals and manuscripts for users.[3] Tannermp (talk) 01:07, 13 April 2014 (UTC)[reply]
  7. Intelligent user interaction - This is a new human computer interaction way that is different from the fully-automated user interactions. User has to put their insights into this interaction in order to reach a system optimization. This page should be included in HCI related articles.[1] Candice Juan (talk) 02:47, 13 April 2014 (UTC)[reply]
  8. User-Driven Healthcare - Edited by Rakesh Biswas (People's College of Medical Sciences, India), ""User-driven healthcare" aims at improved healthcare through clinical problem solving utilizing concerted experiential learning in conversations between multiple users and stakeholders, primarily patients, health professionals, and other actors in a care giving collaborative network across a Web interface." I think it is necessary to create this page because healthcare can be improved by collaborating the concept of HCI. The network between different users (patients) and web interfaces makes connections in the real world and can successfully improve the efficiency of healthcare somehow. Weariness (talk) 23:53, 13 April 2014 (UTC)[reply]
  9. Gaming Rehabilitation - The development of games for the purpose of providing interactive rehabilitation programs for patients. A recent example is Microsoft's Kinect game for Stroke rehab - Microsoft Stroke Recovery with Kinect. Can relate to a sub-section of Digital healthcare, though it seems easy enough to find distinctions between the two. Pgrobison (talk)
  10. Block chain - The block chain is the digital ledger for all transactions on the bitcoin network. Many cryptocurrency systems are modeled off of this system and an article explaining the use and function of the block chain could be helpful for public understanding of bitcoin and other digital currencies. Current block chain article is the mechanical use. Benilsen (talk)
  11. Display Designs - Although this is a section on the HCI page already, I believe that a page could be made for a more in-depth look at the principles of design and their relation to HCI Sharkers (talk)
  12. Gesture modeling - This term helps define the gestural interface for HCI and directly relates to how to properly model hand gestures and be interpreted by the computer. Pnwadventure (talk)
  13. Authentic design - This is a modern design trend that focuses on the content of the design itself instead of stylistic decoration or any skeuomorphic design. This is a broader definition of the trendy "flat" style in user interface style. AnneZ(talk)
  14. Embodied Interaction - This is a theory in the HCI domain that looks at the ability to interact "off-screen". Embodied Interaction looks at interacting with physical objects to have an effect on the digital world.

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