Valtric: Difference between revisions
Jakobschmid (talk | contribs) |
Jakobschmid (talk | contribs) No edit summary |
||
Line 17: | Line 17: | ||
== Gameplay == |
== Gameplay == |
||
The player controls a space ship in 8 directions, and is able to shoot in the direction the space ship faces. |
The player controls a space ship in 8 directions, and is able to shoot in the direction the space ship faces. Bombs can be dropped directly above the ship, similar to [[Xevious]]. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the ship, drones similar to those of [[Gradius]]. The 'options' fire in a direction depending on where they are attached to the main ship. The player can avoid danger by jumping. |
||
The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions. |
The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions. |
Revision as of 06:27, 30 May 2014
Valtric | |
---|---|
Developer(s) | Jaleco |
Publisher(s) | Jaleco |
Platform(s) | Arcade |
Release | Arcade version: |
Genre(s) | Vertically scrolling shoot-em-up |
Mode(s) | Single player |
Valtric is a vertically scrolling shoot 'em up arcade game, released in 1986 by Jaleco.[1]
Gameplay
The player controls a space ship in 8 directions, and is able to shoot in the direction the space ship faces. Bombs can be dropped directly above the ship, similar to Xevious. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the ship, drones similar to those of Gradius. The 'options' fire in a direction depending on where they are attached to the main ship. The player can avoid danger by jumping.
The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions.
Enemies consist of infinitely respawning smaller moving enemies, stationary cannons, and large boss enemies.