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== Gameplay ==
== Gameplay ==
The player controls a space ship in 8 directions, and is able to shoot in the direction the space ship faces. Bombs can be dropped directly above the ship, similar to [[Xevious]]. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the ship, drones similar to those of [[Gradius]]. The 'options' fire in a direction depending on where they are attached to the main ship. The player can avoid danger by jumping.
The player controls a hovering land vehicle in 8 directions, and is able to shoot in the direction the vehicle faces. Obstacles block the path of the vehicle, and progress through an area is made by the player moving the vehicle upwards, scrolling the screen downwards. Bombs can be dropped directly above the vehicle, similar to [[Xevious]]. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the vehicle, drones similar to those of [[Gradius]]. The 'options' fire in a direction depending on where they are attached to the main vehicle. The player can avoid danger by jumping.


The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions.
The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions.


Enemies consist of infinitely respawning smaller moving enemies, stationary cannons, and large boss enemies.
Enemies consist of infinitely respawning smaller moving enemies, stationary cannons, and large boss enemies and enemy bases.


== References ==
== References ==

Revision as of 06:36, 30 May 2014

Valtric
Japanese arcade flyer of Valtric.
Japanese arcade flyer of Valtric.
Developer(s)Jaleco
Publisher(s)Jaleco
Platform(s)Arcade
ReleaseArcade version:

Genre(s)Vertically scrolling shoot-em-up
Mode(s)Single player

Valtric is a vertically scrolling shoot 'em up arcade game, released in 1986 by Jaleco.[1]

Gameplay

The player controls a hovering land vehicle in 8 directions, and is able to shoot in the direction the vehicle faces. Obstacles block the path of the vehicle, and progress through an area is made by the player moving the vehicle upwards, scrolling the screen downwards. Bombs can be dropped directly above the vehicle, similar to Xevious. The player can pick up power-ups that enhance weapons, as well as attach 'options' to the vehicle, drones similar to those of Gradius. The 'options' fire in a direction depending on where they are attached to the main vehicle. The player can avoid danger by jumping.

The game is divided into 4 different different areas, followed by the same 4 areas in more challenging versions.

Enemies consist of infinitely respawning smaller moving enemies, stationary cannons, and large boss enemies and enemy bases.

References