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== Gameplay ==
== Gameplay ==

The objective of Agar.io is to grow a player-controlled object, or cell, by eating both pellets and smaller cells, while trying to avoid being eaten by bigger cells.
The objective of Agar.io is to grow a player-controlled object, or cell, by eating both pellets and smaller cells, while trying to avoid being eaten by bigger cells.


=== Entities ===
=== Entities ===

''Agar.io'' contains three types of entities.
''Agar.io'' contains three types of entities.


Line 52: Line 50:
=== Experience system ===
=== Experience system ===
When logged into ''Agar.io'', players can gain [[Experience_point|experience points]] to level up and start with a mass bonus.
When logged into ''Agar.io'', players can gain [[Experience_point|experience points]] to level up and start with a mass bonus.



== Reception ==
== Reception ==
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===Turkey===
===Turkey===

Before the [[Turkish general election, 2015|Turkish 2015 elections]], ''Agar.io'' had been used in [[Turkey]] for political reasons; some political parties have used ''Agar.io'' in campaign posters as a symbol of support.<ref name="turkeypolitics">{{cite web|last1=Grayson|first1=Nathan|title=A Game That's Become A Political Battleground|url=http://kotaku.com/a-game-thats-become-a-political-battleground-1707084641|website=Kotaku (America)|accessdate=13 July 2015}}</ref> The ''[[Hürriyet Daily News]]'' stated that it resembles the country's politics.<ref>{{cite news|title=Web game becomes latest battlefield in Turkish politics|url=http://www.hurriyetdailynews.com/web-game-becomes-latest-battlefield-in-turkish-politics.aspx?pageID=238&nID=83041&NewsCatID=338|publisher=Hürriyet Daily News|date=May 27, 2015}}</ref><sup>[ [[wp:npov|npov]]?]</sup>
Before the [[Turkish general election, 2015|Turkish 2015 elections]], ''Agar.io'' had been used in [[Turkey]] for political reasons; some political parties have used ''Agar.io'' in campaign posters as a symbol of support.<ref name="turkeypolitics">{{cite web|last1=Grayson|first1=Nathan|title=A Game That's Become A Political Battleground|url=http://kotaku.com/a-game-thats-become-a-political-battleground-1707084641|website=Kotaku (America)|accessdate=13 July 2015}}</ref> The ''[[Hürriyet Daily News]]'' stated that it resembles the country's politics.<ref>{{cite news|title=Web game becomes latest battlefield in Turkish politics|url=http://www.hurriyetdailynews.com/web-game-becomes-latest-battlefield-in-turkish-politics.aspx?pageID=238&nID=83041&NewsCatID=338|publisher=Hürriyet Daily News|date=May 27, 2015}}</ref><sup>[ [[wp:npov|npov]]?]</sup>



Revision as of 07:50, 19 July 2015

Agar.io
File:Agar.io logo.png
Official logo of the game
Developer(s)Matheus Valadares (Zeach)
Genre(s)top-down strategy action game
Mode(s)Multiplayer

Agar.io (sometimes referred to as Agario, adapted from URL)[original research?] is a massively multiplayer action browser game played from a top-down perspective, developed by Reddit user Zeach.[1] In Agar.io, the player controls a cell using the mouse and keyboard buttons. The goal of the game is to enlarge the cell by absorbing "pellets" which spawn randomly around the map, as well as by consuming other players.[2] Originally a browser game, Agar.io entered Steam Greenlight and was subsequently "Greenlit" by the community, with the developers indicating that they planned to add more features not available in the web version of the game.[3]

The game was released for Android and iOS on July 8, 2015.

Gameplay

The objective of Agar.io is to grow a player-controlled object, or cell, by eating both pellets and smaller cells, while trying to avoid being eaten by bigger cells.

Entities

Agar.io contains three types of entities.

Pellets

Pellets are small food entities which do not move and spawn throughout the map.

Cells

Cells are controlled by players. Cells eat both pellets and smaller cells to grow, and can both halve their own mass by splitting into two or more cells (up to sixteen) and eject a small amount of mass out of the cell bodies. In order for a cell to consume another player cell, it must be ten percent larger. If it's a split cell, it must be thirty-three percent larger.

Players are able to choose skins, which display a background image based on a specific nickname, from a predefined list.[4]

Viruses

In addition to pellets, Agar.io features non-player entities called viruses. Viruses are not controlled by players, are larger than pellets and have a spiky border. If a player consumes a virus, they will gain the mass of the virus, (100 for normal viruses and 200 for spawners) and if they are not already split into the maximum of 16 cells, they will be split into multiple smaller cells. This puts the player at high risk of being eaten. If the player is already split into 16 cells, the virus will be consumed without splitting further.[citation needed]

Mechanics

Split

When splitting, the split cell is shot with great speed in the direction the cursor was faced at. The minimum mass to split is 37. Smaller cells are much faster than their bigger counterparts making this function very useful if one or more smaller cells need to be consumed. [5]

Mass ejection

When ejection occurs, all eligible cells launch mass in the direction of which your cursor is pointed to. The ejected cells act as normal food and can be eaten by other cells. Cells lose 16 mass per ejection and are required to have at least 35 mass. Ejecting can be used for transferring food between your cells or feeding allies. Additionally the ejection of cells can be used to create viruses, and can be used to slow other players cells down.[6]

Mass loss

Cells continuously lose a percentage of their mass every second, forcing players to constantly be on the move. Because the mass loss increases as the cell size increases, large cells must eat a very large amount of food in order to maintain their large size. This helps keep the game balanced, making it easier for smaller cells to catch up.

Experience system

When logged into Agar.io, players can gain experience points to level up and start with a mass bonus.

Reception

Agar.io has received positive reception. Jon Fingas of Engadget described the game as "a good abstraction of the fierce survival-of-the-fittest competition that you sometimes see on the microscopic level."[2] The Yorkshire Standard calls it "extremely addicting", but criticized it for being somewhat repetitive and frustrating.[7] Brett Makedonski of Destructoid said that "it felt so good to eat a guy."[8]

Turkey

Before the Turkish 2015 elections, Agar.io had been used in Turkey for political reasons; some political parties have used Agar.io in campaign posters as a symbol of support.[9] The Hürriyet Daily News stated that it resembles the country's politics.[10][ npov?]

References

  1. ^ "Frequently Asked Questions - Answered • /r/Agario". Reddit. Retrieved 2015-06-20.
  2. ^ a b Fingas, Jon. "Agar.io brings massively multiplayer games to the petri dish". Engadget. Retrieved 16 June 2015.
  3. ^ "Steam Greenlight: Agar.io". Steam Community. Retrieved 16 June 2015.
  4. ^ "Agar.io Skins". Retrieved 24 June 2015.
  5. ^ "We can't stop playing the hilarious multiplayer web game Agar.io". Destructoid. Retrieved 26 June 2015.
  6. ^ "Game Mechanics". Retrieved 17 July 2015.
  7. ^ "Agar.io: The game where eating balls is fun". The Yorkshire Standard. June 1, 2015.
  8. ^ Devore, Jordan (April 29, 2015). "We can't stop playing the hilarious multiplayer web game Agar.io". Destructoid.
  9. ^ Grayson, Nathan. "A Game That's Become A Political Battleground". Kotaku (America). Retrieved 13 July 2015.
  10. ^ "Web game becomes latest battlefield in Turkish politics". Hürriyet Daily News. May 27, 2015.