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==Main characters==
==Main characters==


* Juno — The first playable character. A human male whose parents were killed by space priates who invaded his home station. He has the ability to walk through [[magma]] safely. He is named after [[3 Juno]], the third [[asteroid]] to be discovered by humans .
* Juno — The first playable character. A human male whose parents were killed by space priates who invaded his home station. He has the ability to walk through [[magma]] safely. He is named after [[3 Juno]], the third [[asteroid]] to be discovered by humans.


* Vela — Juno's twin sister and the second playable character. She has the ability to survive in water indefinitely. She is named after the [[constellation]] [[Vela (constellation)|Vela]].
* Vela — Juno's twin sister and the second playable character. She has the ability to survive in water indefinitely. She is named after the [[constellation]] [[Vela (constellation)|Vela]].


* Lupus — the third playable character. The twins' dog who is outfitted with a [[gun]] mounted on his armored back and jets on his feet that allow him to [[hover]] for a short period of time. He is named after the constellation [[Lupus (constellation)|Lupus]].
* Lupus — the third playable character. The twins' (mechanical?) wardog who is outfitted with a [[gun]] mounted on his armored back and jets on his feet that allow him to [[hover]] for a short period of time. He is named after the constellation [[Lupus (constellation)|Lupus]]. Later in the game he's fitted with something that seems to be a small tank's base.


* Tribals — A peaceful, hut-dwelling bear-like race. The drones have captured them as slaves. These bipeds are scattered all over the game and must be rescued.
* Tribals — A peaceful, hut-dwelling bear-like race. The drones have captured them as slaves. These bipeds are scattered all over the game and must be rescued.
Line 30: Line 30:
* Drones — A collection of various types of [[insects]] who Mizar employs as his soldiers. They enslaved many tribals.
* Drones — A collection of various types of [[insects]] who Mizar employs as his soldiers. They enslaved many tribals.


* Floyd — A robot who used to serve under Mizar before being shot by drones for insubordination. A player using the second controller can control Floyd to assist the first player by shooting an unlimited amount of weak energy blasts. A second player can control Floyd, but he must follow the first-controller character. He has unlimited ammunition, but only has one type of weapon.
* Floyd — A robot who used to serve under Mizar before being shot by drones for insubordination. A player using the second controller can control Floyd to assist the first player by shooting an unlimited amount of weak energy blasts. A second player can control Floyd, but he must follow the first-controller character. He has unlimited ammunition, but only has one type of weapon which can be quite useful.


* Mizar — The ruler of the Drones and the main villain of the game. He is named after [[Zeta Ursae Majoris|Mizar]], a star in the constellation [[Ursa Major]].
* Mizar — The ruler of the Drones and the main villain of the game. He is named after [[Zeta Ursae Majoris|Mizar]], a star in the constellation [[Ursa Major]].

Revision as of 15:29, 18 August 2006

Jet Force Gemini
Jet Force Gemini U.S. N64 box cover
Developer(s)Rare
Publisher(s)Rare
EngineEnhanced Diddy Kong Racing
Platform(s)Nintendo 64
ReleaseOctober 11, 1999
Genre(s)Third-person shooter
Mode(s)Single player, multiplayer

Jet Force Gemini (or Star Twins (スタ・ツインズ) in Japan) is a third-person shooter game for the Nintendo 64 developed and published by Rare that was released on October 11, 1999. The game is unique in that it employs the rare "co-op" style of gameplay, where two people can play the storyline mode at once.

Main characters

  • Juno — The first playable character. A human male whose parents were killed by space priates who invaded his home station. He has the ability to walk through magma safely. He is named after 3 Juno, the third asteroid to be discovered by humans.
  • Vela — Juno's twin sister and the second playable character. She has the ability to survive in water indefinitely. She is named after the constellation Vela.
  • Lupus — the third playable character. The twins' (mechanical?) wardog who is outfitted with a gun mounted on his armored back and jets on his feet that allow him to hover for a short period of time. He is named after the constellation Lupus. Later in the game he's fitted with something that seems to be a small tank's base.
  • Tribals — A peaceful, hut-dwelling bear-like race. The drones have captured them as slaves. These bipeds are scattered all over the game and must be rescued.
  • King Jeff — The ruler of the Tribals. Jeff is the one who sets up the plot of the game, and tries to help out in anyway he can. Jeff also has a younger brother named Barry, who disappeared sometime before the drone invasion began.
  • Drones — A collection of various types of insects who Mizar employs as his soldiers. They enslaved many tribals.
  • Floyd — A robot who used to serve under Mizar before being shot by drones for insubordination. A player using the second controller can control Floyd to assist the first player by shooting an unlimited amount of weak energy blasts. A second player can control Floyd, but he must follow the first-controller character. He has unlimited ammunition, but only has one type of weapon which can be quite useful.
  • Mizar — The ruler of the Drones and the main villain of the game. He is named after Mizar, a star in the constellation Ursa Major.

Other Characters

  • Magnus and Midge — A pair of ambassadors from the Union, who were sent out to negotiate a peaceful cease-fire with Mizar, but to no avail.
  • The Amazing Mining Mole Brothers: Fishface, Fernando, and Farmer — A trio of miners from Rith Essa. They came to Mizar in hopes of buying some captured Tribals for slave labor in the mines. Mizar, however, just doesn't want to sell them anything, much to their annoyance.
  • Diamond Geezer — A mercenary robot who's willing to help out anyone...for a price.

Storyline

Template:Spoiler The game begins with Juno, Vela, and Lupus witnessing an attack on Goldwood by Mizar's forces. Soon afterwards, their spaceship is attacked and invaded by drones. Since they're the last Jet Force Gemini ship left (the fleet being destroyed by Mizar), they decide to not to wait for orders and act on their own. The three heros abandon ship and go off their own seperate paths to stop the invasion and confront Mizar. In the begining, Juno is the only playable character, following a set path toward's Mizar's Palace. As the game progresses, Vela and Lupus' paths to Mizar's Palace can be unlocked, as well as a co-op mode when the player fixes Floyd.

After reaching Mizar's lair, the three finally confront Mizar and defeat him. However, Mizar escapes to a near-by asteroid, were he sets course to impact with Earth. King Jeff, the leader of the Tribals, can help the Jet Force team by providing an ancient starship that can quickly catch up to Mizar's asteroid. However, the team needs to locate several vital parts scattered throughout the game, as well as rescue all the enslaved Tribals. Also, King Jeff upgrades the characters with Jetpacks that allow the characters to fly, if they can find fuel for it. From this point on, the player can play with Juno, Vela, and Lupus on any level.

After all the Tribals are rescued, and the parts found, the Jet Force team, along with King Jeff, goes to Mizar's asteroid. After a rough landing, Juno fights through Mizar's army and finally confronts and defeats Mizar himself (whose true identity comes as a shock to everyone). However, to save Earth, Floyd sacrfices himself to destroy the asteroid. Afterwards on Earth, the Jet Force team are honored for their accomplishments.

Template:Endspoiler

Levels

Jet Force Gemini features a number of levels, all are different planets, spaceships or asteroids. Many levels must be unlocked after finishing a certain area or task.

  • Goldwood - The forest homeworld of the Tribals, it was invaded and occupied by Mizar's drone soldiers. The Tribals were then transferred to other planets and vessels to be used as slave labor.
  • SS Anubis - A bright yellow cargo vessel that Mizar captured and employed for his own uses. Named after Anubis of Egyptian mythology.
  • Tawfret - A swampy marsh world which was the site of a Tribal colony, where it is constantly raining. The inhabitants live in treehouses to avoid being flooded. This planet was once a beautiful paradise similar to Goldwood, but due to a horrid incident, has been condemned to a perpetual curse.
  • Sekhmet - A large, red battlecruiser filled with Mizar's drone army. This was the vessel that attacked and conquered Goldwood. It is named after a war goddess of Egyptian mythology.
  • Cerulean - A beautiful blue desert world, it has a twisting cave system where plants live and young insects grow in cocoons. Cerulean is a shade of blue, hence the name.
  • Ichor - A military base for Mizar's forces. It is a seemingly impenetrable fortress where the strongest Drones, such as the red Cyborg Beetles, are stationed. Ichor refers to "blood", which fits the level quite well; Ichor is nothing but a shootout from start to finish.
  • Spawnship - The vessel that spawns the Drone army. It has numerous watery areas that make it a more suitable place for the creation of Drones.
  • Rith Essa - A tropical mining planet whose facilities Mizar has conquered in order to fuel the creation of his armies' weapons. It is a vast world, with huge cliffs, mountians, and canyons.
  • Eschebone - An hot, inhospitable planet almost totally covered in lava. It is also the home of a huge maggot-like creature, of which the majority of the stage is inside.
  • Mizar's Palace - A magnificent palace that is shaped like a pyramid and covered with hieroglyphics. Mizar lives in the central, smaller pyramid. Mizar's palace consists of one level for each character -- the flume (Vela), the lobby (Juno), and the chasm (Lupus).
  • Walkway - A planet notable for a large peak spaning above the clouds that serves as a landing pad, walkway, and a structure.
  • Gem Quarry - A Tribal world very similar to Goldwood, used for mining gems.
  • Space Station - A large, partly ruined space station, filled with dark tunnels and drones.
  • Water Ruin - A planet with a large ocean and partly submerged ruins.
  • Asteroid - The last level and the site of the final battle. Mizar and the remnants of his troops flee here to begin their kamikaze final strike at Earth.

Weaponry

Pistol - Standard Jet-Force weapon, in other words, the basic blaster. It has limited ammunition in a way; when the ammo runs out, the pistol fires an auxiliary bullet weapon that is not as powerful as its standard shots. It has a charge function that allows a more powerful shot, making it a formidable but slower weapon. Because it has a limited auto-aiming function, it works well for on-the-fly precision, such as during a boss battle or when the character must shoot quickly and then hide.

Machine gun - Peppers the target with a steady stream of bullets that isn't very accurate but makes up for in speed. Because of the sheer amount of shots fired per second, it's perfect for large groups of unarmored or flying enemies.

Plasma Shotgun - An energy weapon that can be charged up for a more powerful blast. However, it takes a while to charge up. Strangely, the Shotgun doesn't work like a shotgun at all; it fires two spheres of energy side by side, while real shotguns send out a single burst of smaller projectiles in a wide and messy spray.

Tri-Rocket Launcher - A powrful, if inaccurate, weapon that fires three rockets at once. One shot with the Tri-Rocket launcher will kill anything short of a boss. However, Jet Force Gemini allows friendly fire; the player can receive damage from missles that impact too close. It is also one of only two guns that can blow up huge wooden barriers.

Homing Missile - A missile launcher that can lock on a target and fires a homing missle that seeks out that target. However, the player must lock on to the target first. It can also be used without its lock-on function, but the missiles will fly straight and not home. This is the other of the two guns that can destroy wooden barriers.

Shocker - A electroshock gun that fires an electric bolt at a target. It has a low range, and is overall impractical.

Flamethrower - Gas-fueled flamethrower that burns it's targets. This weapon also has a low range, as well as going through fuel quickly. It should be noted that targets on fire can do damage to the player, if they touch their character. It's really only effective against the Zombie drones on Tawfret, who die instantly from the flames.

Shuriken - A throwing star and also the only weapon whose ammo can be retrieved after use. The Shuriken auto-aims on a selected target, slicing through the air and precisely decapitating the enemy's in a single stroke. The star will then skitter across the ground and come to rest or embed itself in a nearby wall or other vertical surface. Sometimes, it will actually fly back to the thrower, but only if it doesn't hit a wall along the way.

Sniper Rifle - Long-range rifle with a scope, with good accuracy but low firing rate. Each single shot is more powerful than the Plasma Shotgun, and the scope allows long-distance sniping.

Grenade - These grenades bounce after being thrown, and can detonate right away if it contacts a target. Can also be used to hit targets underwater.

Cluster Bomb - When it strikes the ground, cluster bombs blow up once and splits into three smaller bombs that parachute to the ground in a triangle and explode. A very wide range of sheer destruction for a single thrown weapon.

Remote Bomb - Remote bombs can be placed and then detonated from afar when an enemy of choice approaches or when the player remote-dwtonates it.

Proximity Bomb - Similar to the remote bomb, except anyone can trigger it by walking past -- even the person who placed it -- and it can't be remote-detonated. The first person that walks within range takes the hit. These can be useful when an enemy is walking back and forth in a pattern. If the fire button is held down, the proximity bomb will also double as a timed bomb. The longer the fire button is held, the longer the fuse, to a maximum of ten seconds.

Flares - While not a weapon, flares are useful to illuminate dark areas.

Fish Food - It doesn't serve a purpose other than to feed the fish on Goldwood. It does have a neat effect, though; the fish really do rise to the surface to eat it.

Trivia

  • All of the main characters' names (except Floyd's) are related to astronomy.
  • Floyd was originally named Pyxis, the Compass of the celestial Argo, but his name was changed because Rare thought "Floyd the Droid" was amusing. Floyd is also the name of the player's robot sidekick in the game Planetfall.
  • The game was much more cartoon-like in its first stages of development. The characters had large heads and were young children.
  • Mr. Pants (who appears hidden in the game) is a Rareware inside-joke of sorts; an informal symbol of Rare.
  • A slightly more risqué in-joke smuggled into the fairly family-friendly game by Rareware involves the level names, several of which are in fact anagrams of some fairly vulgar British swear words. Tawfret, for example can be unscrambled to produce "wet fart", whilst the levels Rith Essa and Eschebone will produce even cruder curses.