Spinning dancer: Difference between revisions
Undid revision 943497611 by 24.231.229.199 (talk) Not sure why that "x" was added, as it's messing up the caption. |
m replace GIF file with an OGV file - own work - based on duplicating the GIF by Kayahara; file is about 60 seconds long; intent is to replace a distracting & continuous GIF with an OGV that can be started and stopped; text changed to reflect change in media type |
||
Line 1: | Line 1: | ||
{{Short description|Optical illusion}} |
{{Short description|Optical illusion}} |
||
[[File:Spinning Dancer Optical Illusion (2040 frames).ogg|thumb|300px|right|The Spinning Dancer is a kinetic, bistable optical illusion resembling a pirouetting female dancer.]] |
|||
[[File:Spinning Dancer.gif|thumb|right|Clockwise or Counterclockwise<br /> |
|||
⚫ | The '''Spinning Dancer''', also known as the '''Silhouette Illusion''', is a [[Kinetic depth effect|kinetic]], [[Multistable perception|bistable]], animated [[optical illusion]] illustrated with an [[OGV|OGV video]] of 60 seconds length showing a silhouette of a [[pirouette|pirouetting]] female dancer. The illusion, based on [[GIF|GIF image]] file created in 2003 by Japanese web designer Nobuyuki Kayahara,<ref>[http://www.procreo.jp/labo.html Nobuyuki Kayahara's website]</ref><ref name="NYT">{{cite web | last = Parker-Pope | first = Tara | title = The Truth About the Spinning Dancer | work = Well Blog | publisher = The New York Times | date = 2008-04-28 | url = http://well.blogs.nytimes.com/2008/04/28/the-truth-about-the-spinning-dancer/ | accessdate = 2008-08-07}}</ref> involves the apparent direction of motion of the figure. Once the video is started, some observers initially see the figure as spinning [[clockwise]] (viewed from above) and some counterclockwise. Additionally, some may see the figure suddenly spin in the opposite direction.<ref name="NYT" /> Also, stopping and starting the video at different points will often cause the figure to spin the opposite direction. |
||
Left or Right |
|||
|400x400px]] |
|||
⚫ | The '''Spinning Dancer''', also known as the '''Silhouette Illusion''', is a [[Kinetic depth effect|kinetic]], [[Multistable perception|bistable]], animated [[optical illusion]] [[ |
||
The illusion derives from the lack of visual cues for depth. For instance, as the dancer's arms move from viewer's left to right, it is possible to view her arms passing between her body and the viewer (that is, in the foreground of the picture, in which case she would be circling counterclockwise on her right foot) and it is also possible to view her arms as passing behind the dancer's body (that is, in the background of the picture, in which case she is seen circling clockwise on her left foot). |
The illusion derives from the lack of visual cues for depth. For instance, as the dancer's arms move from viewer's left to right, it is possible to view her arms passing between her body and the viewer (that is, in the foreground of the picture, in which case she would be circling counterclockwise on her right foot) and it is also possible to view her arms as passing behind the dancer's body (that is, in the background of the picture, in which case she is seen circling clockwise on her left foot). |
Revision as of 23:26, 27 March 2020
The Spinning Dancer, also known as the Silhouette Illusion, is a kinetic, bistable, animated optical illusion illustrated with an OGV video of 60 seconds length showing a silhouette of a pirouetting female dancer. The illusion, based on GIF image file created in 2003 by Japanese web designer Nobuyuki Kayahara,[1][2] involves the apparent direction of motion of the figure. Once the video is started, some observers initially see the figure as spinning clockwise (viewed from above) and some counterclockwise. Additionally, some may see the figure suddenly spin in the opposite direction.[2] Also, stopping and starting the video at different points will often cause the figure to spin the opposite direction.
The illusion derives from the lack of visual cues for depth. For instance, as the dancer's arms move from viewer's left to right, it is possible to view her arms passing between her body and the viewer (that is, in the foreground of the picture, in which case she would be circling counterclockwise on her right foot) and it is also possible to view her arms as passing behind the dancer's body (that is, in the background of the picture, in which case she is seen circling clockwise on her left foot).
When she is facing to the left or to the right, her breasts and ponytail clearly define the direction she is facing, although there is ambiguity in which leg is which. However, as she moves away from facing to the left (or from facing to the right), the dancer can be seen facing in either of two directions. At first, these two directions are fairly close to each other (both left, say, but one facing slightly forward, the other facing slightly backward) but they become further away from each other until we reach a position where her ponytail and breasts are in line with the viewer (so that neither her breasts nor her ponytail are seen so readily). In this position, she could be facing either away from the viewer or towards the viewer, so that the two possible positions are 180 degrees apart.
Another interesting aspect of this illusion can be triggered by placing a mirror vertically, besides the image. The natural expectation would be for the normal image and its reflection to spin in opposite directions. This does not necessarily happen, and provides a paradoxical situation where both mirrored dancers spin in the same direction.
Psychology of visual perception
It has been established that the silhouette is more often seen rotating clockwise than counterclockwise. According to an online survey of over 1600 participants, approximately two thirds of observers initially perceived the silhouette to be rotating clockwise. In addition, observers who initially perceived a clockwise rotation had more difficulty experiencing the alternative.[3]
These results can be explained by a psychological study providing evidence for a viewing-from-above bias that influences observers' perceptions of the silhouette.[4][5] Kayahara's dancer is presented with a camera elevation slightly above the horizontal plane. Consequently, the dancer may also be seen from above or below in addition to spinning clockwise or counterclockwise, and facing toward or away from the observer. Upon inspection, one may notice that in Kayahara's original illusion, seeing the dancer spin clockwise is paired with constantly holding an elevated viewpoint and seeing the dancer from above. The opposite is also true; an observer maintaining an anti-clockwise percept has assumed a viewpoint below the dancer. If observers report perceiving Kayahara's original silhouette as spinning clockwise more often than counterclockwise, there are two chief possibilities. They may have a bias to see it spinning clockwise, or they may have a bias to assume a viewpoint from above. To tease these two apart, the researchers created their own versions of Kayahara's silhouette illusion by recreating the dancer and varying the camera elevations. This allowed for clockwise/from-above (like Kayahara's original) and clockwise/from-below pairings. The results indicated that there was no clockwise bias, but rather viewing-from-above bias. Furthermore, this bias was dependent upon camera elevation. In other words, the greater the camera elevation, the more often an observer saw the dancer from above.
In popular psychology, the illusion has been incorrectly[6] identified as a personality test that supposedly reveals which hemisphere of the brain is dominant in the observer. Under this wrong interpretation, it has been popularly called the Right Brain–Left Brain test,[7] and was widely circulated on the Internet during late 2008 to early 2009.[8]
A 2014 paper describes the brain activation related to the switching of perception. Utilizing fMRI in a volunteer capable to switch at will the direction of rotation, it was found that a part of the right parietal lobe is responsible for the switching. The authors relate this brain activation to the recently described spontaneous brain fluctuations.[9]
Bistable perception
This section possibly contains original research. (December 2018) |
There are other optical illusions that depend on the same or a similar kind of visual ambiguity known as multistable, in that case bistable, perception. One example is the Necker Cube.
Depending on the perception of the observer, the apparent direction of spin may change any number of times, a typical feature of so-called bistable percepts such as the Necker cube which may be perceived from time to time as seen from above or below. These alternations are spontaneous and may randomly occur without any change in the stimulus or intention by the observer. However some observers may have difficulty perceiving a change in motion at all.
One way of changing the direction perceived is to use averted vision and mentally look for an arm going behind instead of in front, then carefully move the eyes back. Some may perceive a change in direction more easily by narrowing visual focus to a specific region of the image, such as the spinning foot or the shadow below the dancer and gradually looking upwards. One can also try to tilt one's head to perceive a change in direction. Another way is to watch the base shadow foot, and perceive it as the toes always pointing away from oneself and it can help with direction change. One can also close one's eyes and try and envision the dancer going in a direction then reopen them and the dancer should change directions. Still another way is to wait for the dancer's legs to cross in the projection and then try to perceive a change in the direction in what follows. One can also try using one's peripheral vision to distract the dominant part of the brain, slowly look away from the ballerina and one may begin to see it spin in the other direction. Perhaps the easiest method is to blink rapidly (slightly varying the rate if necessary) until consecutive images are going in the 'new' direction. Then one can open one's eyes and the new rotational direction is maintained. It is even possible to see the illusion in a way that the dancer is not spinning at all, but simply rotating back and forth 180 degrees.
Slightly altered versions of the animation have been created with an additional visual cue to assist viewers who have difficulty 'seeing' one rotation direction or the other. Labels and white edges have been added to the legs, to make it clear which leg is passing in front of the other. (see below) Looking at one of these can sometimes then make the original dancer image above spin in the corresponding direction.
Further analysis
See also
References
- ^ Nobuyuki Kayahara's website
- ^ a b Parker-Pope, Tara (2008-04-28). "The Truth About the Spinning Dancer". Well Blog. The New York Times. Retrieved 2008-08-07.
- ^ "Casual Fridays: TK-421, why can't you spin that woman in reverse?". Cognitive Daily. 2008-10-10. Retrieved 2009-07-04.
- ^ Troje N F, McAdam M (2010-11-14). "The viewing-from-above bias and the silhouette illusion" (PDF). i-Perception 1(3) 143–148. Archived from the original (PDF) on 2011-04-30. Retrieved 2010-11-14.
- ^ Kattinakere, Ragu (2008-02-03). "Spinning lady explained". Retrieved 2008-02-03.
- ^ Novella, Steven (2007-10-11). "Left Brain – Right brain and the Spinning Girl". NeuroLogica Blog. Retrieved 2008-08-07.
- ^ "The Right Brain vs Left Brain test". PerthNow. The Sunday Times. 2007-09-26. Retrieved 2008-08-07.
- ^ "Which side of your brain is more dominant?". Retrieved 2014-02-23.
- ^ Bernal B, Guillen M, Marquez J. “The spinning dancer illusion and spontaneous brain fluctuations: an fMRI study”. Neurocase. 2014;20:627–39.