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Desktop environment

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In graphical computing, a desktop environment (DE, sometimes desktop manager) offers a graphical user interface (GUI) to the computer. The name is derived from the desktop metaphor used by most of these interfaces, as opposed to the earlier, textual command line interfaces (CLI). A DE typically provides icons, windows, toolbars, folders, wallpapers, and abilities like drag and drop. As a whole, the particularities of design and function of a desktop environment endow it with a distinctive look and feel.

The desktop environments for the popular proprietary operating systems Microsoft Windows and Mac OS X are, in their intended use, relatively unalterable. This imposes a consistent user experience. However, there are alternative themes and third-party software that can completely change both the appearance of common interface elements (such as windows, buttons and icons) and the interface model itself. In Windows, this is accomplished by replacing the default Explorer shell.

On systems running the X Window System (typically Unix-like systems), the desktop environment is much more flexible. In this context, a DE typically consists of a window manager (such as Metacity or KWin), a file manager (such as Konqueror or Nautilus), a set of themes, and programs and libraries for managing the desktop. All of these individual modules can be exchanged and individually configured to achieve a unique combination, but most desktop environments provide a default configuration that requires minimal user input.

Not all of the program code that is part of a DE has effects which are directly visible to the user. Some of it may be low-level code. KDE, for example, provides so-called KIOslaves which give the user access to a wide range of virtual devices. These I/O slaves are not available outside the KDE environment.

Examples of desktop environments

The most common desktop environment on personal computers is the one provided by Microsoft Windows; another common environment is the one provided by Mac OS X.

Other mainstream desktop environments for Unix-like operating systems using the X Window System include KDE, GNOME, Xfce and CDE.

A number of other desktop environments also exist, including (but not limited to): arm0nia, Aston, EDE, GEM, IRIX Interactive Desktop, Mezzo, Project Looking Glass, ROX Desktop, UDE, Xito.

X window managers that are meant to be usable stand-alone — without another desktop environment — also include elements reminiscent of those found in typical desktop environments, most prominently Enlightenment. Other examples include Window Maker and AfterStep, which both feature the NEXTSTEP GUI look and feel.

The Amiga approach to desktop environment was noteworthy; the original Workbench desktop environment in AmigaOS evolved through time to originate an entire family of descendants. Some of those descendants are the AmigaOS 4.0 Workbench based on the ReAction object oriented GUI engine, the Ambient desktop of MorphOS based on the MUI (Magical User Interface) object-oriented GUI engine, the ScalOS third-party desktop environment for Amiga, the Zune graphical environment of the AROS open source OS, and the Feelin third party programming environment which has its internal GUI engine built on the XML markup language.

The BumpTop project is an experimental desktop environment. Its main objective is to replace the 2D paradigm with a "real world" 3D implementation, where documents can be freely manipulated across a virtual table.

See also