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StarCraft II: Wings of Liberty

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Template:Future game

StarCraft 2
StarCraft II
Developer(s)Blizzard Entertainment
Platform(s)Windows Vista
ReleaseETA 2008
Genre(s)Real-time strategy
Mode(s)Single player, multiplayer

StarCraft II is a sequel to the real-time strategy game StarCraft, announced on May 19, 2007 at the Blizzard Worldwide Invitational in Seoul, South Korea.[1] It is slated to be released in 2008. The game will feature a physics engine, allowing "debris [to] roll down a ramp", as well as improved 3D graphics.

New units

All units are subject to change.

Terran

  • Reaper: Uses dual pistols, can jet pack across terrain.

Protoss

  • Colossus: A large quad-legged vehicle that fires strong dual lasers. Shown in the video destroying a large wave of Zerglings. This unit can also traverse differences in terrain height.
  • Immortal: When powerfully attacked, activates a shield which reduces damage taken.
  • Mothership: A powerful flying unit which consumes an extreme amount of resources to produce, but is a unique unit (1 at a time). Has the Timebomb ability, which slows all enemy missile attacks, Earth Cracker which fires a large laser that obliterates anything in its path, in the style of Independence Day. Also has an ability to create a black hole. Looks like a floating sand dollar.
  • Phoenix: Can overcharge guns for multiple projectile blast, but after blast the ship is rendered inert for a short period.
  • Warprey: Flying unit that deals damage with a blue laser that does more damage as it focuses on the same target. Good versus buildings, weak against small arms fire.

Zerg

  • Worm: Unknown, produces or transports zerglings?

Returning units

The following units were featured in the original StarCraft and will return in the sequel, some with new abilities.

Terran

  • Battle Cruiser
  • Marine
  • Nukes
  • Siege Tank

Protoss

  • Zealot: Will have a new charge ability, allowing a zealot unit to quickly close the distance between itself and an enemy unit.

Zerg

  • Zergling: New ability to mutate into suicidal "bombs", that can roll across the terrain.

New Abilities

All abilities are subject to change.

Zerglings can mutate into a suicidal creature. See the new units section. Zealots can charge, getting into melee range quickly.


References