Ghost Squad (video game)
Ghost Squad | |
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Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Platform(s) | Sega Chihiro, Nintendo Wii |
Release | 2004 (Arcade)![]() ![]() ![]() |
Genre(s) | First-person shooter |
Mode(s) | Single player, Multiplayer |
Ghost Squad is the first in a series of light-gun arcade games on the Sega Chihiro arcade board. Sega first released Ghost Squad in 2004, and released Ghost Squad Evolution in 2007. [1]
Like other Chihiro light-gun games, Ghost Squad uses a "unique" light-gun. The weapon is shaped like a Heckler & Koch G36 assault rifle (referred to as XM-2119 ingame) with two separate triggers, and a fire selector switch. It also features a simulated buttstock, as the gun is relatively heavy when compared to handguns in most other rail-shooters.
Ghost Squad's main feature is its attempt to recreate a console first-person shooter for arcades. Ghost Squad features different weapons each with its own difficulty-sensitive firing and reload properties (i.e. long shot splash, long reload time). Ghost Squad features three semi non-linear levels with adjustable difficulty and branching choices ranging from the jungle, a government-restricted villa in the hills, and inside an Air Force One flight. There are many sub-activities in the game, such as defusing bombs and throwing grenades to disable armor, which can be done with the optional button on the gun's foregrip.
The Nintendo Wii conversion of Ghost Squad will feature online gameplay support and four-player simultaneous gameplay. [2]
Characters
GHOST (Global Humanitarian Operation and Special Tactics) Squad
The GHOST Squad is a specialized troubleshooting platoon of soldiers that operate in a similar fashion to Rainbow Six. Based in the United States and operating under the authority of the United Nations, they conduct high-profile missions while subsequently leaving no traces of their passing. GHOST Squad is also referenced in Sega's jet fighter game, After Burner Climax.[citation needed]
Alpha team
The Alpha team of the Ghost Squad are played by the players and are the chief protagonists of the game. Alpha Blue is played by Player 1 and Alpha Red is played by Player 2.
Commander
The commander gives Alpha Blue and Red warnings about what to expect from their enemies.
Support teams
The GHOST Squad is divided into two-person teams. Such teams include Bravo Team, Charlie Team, and Delta Team. In the game, they usually serve as support forces for Alpha Team.
Indigo Wolves
The Indigo Wolves are a band of guerillas and terrorists that serve as the game's antagonists.
Alex Havoc
An internationally wanted terrorist and an officer of the Indigo Wolves. Alex was in charge of the mission to occupy the Grand Villa located in the mountains, where the summit leaders of three nations were meeting. Among these leaders is the President of the United States. He attempts to resist captivity by the Ghost Squad with a helicopter.
Laccard Zimone
A former member of the United States Air Force and an officer of the Indigo Wolves. Laccard was in charge of the mission to hijack Air Force One and to capture the President. Zimone placed a lot of pressure on the Ghost Squad by using the president as a shield and provocating action with a grenade in his attempt to escape, forcing the Alpha team to aim for the head with a sniper rifle quickly and discreetly.
Dingo
A mysterious veteran commando and the leader of the Indigo Wolves. Dressed completely in heavy armor, Dingo's face was never seen. With his armored yacht and his backup group in tow, Dingo desperately attacked the Alpha team and McCoy with a rocket launcher and grenades in a last attempt to prevent the Alpha team and McCoy from escaping.
Other characters
The President is often the target of the Indigo Wolves' "seize and capture" missions.
Steve McCoy
The president of the military enterprise ITS. He was captured by the Indigo Wolves to be interrogated for information on American military secrets.
Data card
![](http://upload.wikimedia.org/wikipedia/commons/thumb/f/fc/Mop.jpg/220px-Mop.jpg)
A data card is available for players to purchase at some arcades. This is used to save a player's customized character and score. The data card allows the player a maximum of 100 games and sixteen levels of difficulty.
Customizing the player's character involves changing the player's name, uniform or costume and weapon employed. Among the costumes available include the standard Ghost Squad uniform, desert and jungle camo, World War II GI uniform, the Virtua Cop uniform, a tough guy costume (a la Rambo) and even a panda suit.
Players are also rewarded with an appropriate military rank, from private to general, when a game played results in a particularly good performance and score. Access to new weapons and costumes is granted when the next commensurate level is reached by the player.
Wii edition
Template:Future game A Wii edition of the game is stated to be released, and will utilize the Wii Remote as a multi-purpose tool to allow players easy control of the on-screen targeting of enemies, defusing bombs, and detaining innocents. Ghost Squad is one of the first light gun games to take full advantage of the Wii Remote. The release date is slated for early 2008.
Additional game features
- Four gameplay modes – Includes the full arcade version of Ghost Squad and a Multiplayer mode for 1-4 players and online play.
- 25 different tactical weapons to unlock and use during operations.
- Special assistance devices such as night vision, thermo vision and a flashlight will ensure that the operation is a success.
External links
- Official website (available in Japanese or English)
- Ghost Squad review
- Ghost Squad at the Killer List of Videogames
References
- ^ "Ghost Squad Evolution Released". Retrieved 2007-05-24.
- ^ Casamassina, Matt. "SEGA Announces Ghost Squad for Wii". ign.com. Retrieved 13 May.
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