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Turok: Evolution

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Turok: Evolution
Turok: Evolution PS2 box art
Developer(s)Acclaim Entertainment ;
RFX Interactive (GBA version)
Publisher(s)Acclaim Entertainment
Platform(s)GameCube, GBA, PC, PlayStation 2, Xbox
ReleaseAugust 31 2002
Genre(s)First-person shooter
Mode(s)Single player, multiplayer

Turok: Evolution is a first-person shooter video game developed and published by Acclaim Entertainment. The game was released for the Nintendo GameCube, PlayStation 2, Xbox and Game Boy Advance in 2002. A port for the PC was released in 2003 for the European market, but never distributed in North America.

It is to be followed by a 2008 entry in the series, Turok.

Characters

  • Tal' Set - The game's main protagonist, Tal'Set is a Native American brought from our world, assumably, into the jungles of the Lost Land.
  • Wise Father - An old and wise man who guides you in some levels
  • Djunn - The leader of the River Village troops. Rescues Tal'Set and the Wise Father from the Sleg compound.
  • Tarkeen - A mysterious seer who brings Tal'Set back from the brink of death. He is bound by an oath to the ancient god "Stone" to seek out a warrior who can bring balance to the Lost Land and take up the mantle of Turok. He is protected by the Six Points, spine-covered reptilian cat creatures who never stray far from their master.
  • Tobias Bruckner- A [[frontiersman]], Bruckner was infamous for his extreme hatred against Native Americans and hated as a killer of their kind. While locked in battle with Tal'Set's tribe, Bruckner fell off a cliff and into the same portal as the protagonist did. But unlike Tal'Set, who aligned with the humans, he joined the warrior forces under Tyrannus.

Storyline

The game follows Tal' Set, a Native American who is transported to the Lost Land while fighting Captain Tobias Bruckner of the United States Army; apparently this occurs in the late 19th century, around the time of the Indian Wars. He is rescued by the seer Tarkeen that says he is the legendary Son of Stone, known to them as Turok.

The story then introduces a new villain, the Sleg, who are a lot like the dinosoids and Purr-Linn from the previous games. The Sleg themselves largely seem to have no greater objective than enslaving humans; eventually, however, their leader, the genocidal Lord Tyrannus, reveals his plan to destroy the human city of Galyana with an army led by a colossal beast called the Juggernaut. the Juggernaut resembles a Brachiosaurus, but is much larger. He also allows Bruckner to join the Sleg army. When Tal' Set saves the River Village's "Wise Father" from a Sleg base, he re-encounters Bruckner and a team of Sleg. Both him and the "Wise Father" are quickly recused by Djunn. Later, Tal' Set destroys the Suspended City that bridges the gap across a ravine that Lord Tyrannus' forces are attempting to cross to reach Galyana. Following this, he engages and disables the Juggernaut.

At the very end of the game, Bruckner appears riding a Tyrannosaurus and serves as the game's last (the first boss being a Styracosaurus) boss. Tal' Set defeats Bruckner, but refuses to kill him; he then leaves him to be eaten by Compsognathus instead. He felt he didn't deserve a warrior's death.

The game ends with Tal' Set accepting his role as Son of Stone and becoming Turok. Lord Tyrannus is also seen at a Sleg castle, mourning his defeat.

Weapons

War Club: The war club is used for melee attacks when your out of all other options. You can swing rapidly, or press and hold the fire button to use the blunt end strike. This attack can be lethal on small enemies.

Bow and Tek bow: The bow can be used in short to medium ranges, press and hold to fire. Although the regular arrows should be used against smaller enemies it is still very affective on regular enemies. The tek bow is much more affective in that you can use regular, explosive, and poison arrows. Also you have two zooms, one medium range and one long range.

Pistol: The pistol has two functions,the regular function fires repeatedly for close range. The secondary function is a sniper scope upgrade which provides medium range view. The sniper mode allows precision aiming to take out long-distance enemies.

Shotgun: The shotgun fires lethal titanium pellets,ten per shell. The shotgun can fire up to four shells by getting the quad barrel upgrade to unleash one massive shot.

Grenades: Holding the fire button will pull the pin and throw the grenade delivering heavy damage. The secondary function switches to a spiked grenade, spikes come out of the grenade and will stick to any surface.

Flechette Gun: The flechette gun is a CO
2
-powered dart gun. Its mainly used for stopping an enemy with its quick firing. Its secondary function is a deadly three-barreled chain gun, tearing everything in its medium target range hailing itself as the most powerful bullet gun in the game.

Flamethrower: When the fire button is held down a constant stream of flame pours out onto any enemy in the area. The secondary function of the flame thrower fires deadly napalm bursts that stick to any surface waiting to ignite any enemy that crosses its path.

Spider Mine: Once you activate the spider mine you take control of a mechanical spider. Once inside the spiders view you have four functions ; lure,bomb,gas,and abort. The lure function draws an enemy to a specific area, The bomb function simply explodes causing massive damage, the gas function emits a toxic gas that slowly poison all nearby enemies. The abort function simply causes the spider to blow up in a cloud of gas.

Rocket Launcher: The rocket launcher fires a highly explosive "missile" made up of three satellite baby missiles that destroy everything in the room. This weapon has the most splash damage in the game. This weapon has three functions in all,the secondary function is the swarm bore, making its way back to the turok series the swarm bore burrows in to the enemy exploding every limb until the skull its self explodes leaving just a mangled torso. Finally the third and most devastating weapon in the game is the nuke upgrade, This is the most powerful upgrade yet. Hold down the fire button to charge the enormous detonator, Then releasing the fire button fires a huge blast first emitting a large shockwave then creating a gigantic fiery mushroom cloud that rises to the air destroying the whole area,vaporizing every enemy into pieces.

Plasma Cannon: The plasma cannon fires energy particles that electrify the enemy, this weapon is best at close range. The secondary function is the seeker upgrade, emitting a fire based, targeting laser beams that are extremely lethal. It will also follow enemies around corners and walls if they try to escape the shot. The final plasma cannon upgrade function is the chain upgrade. The chain upgrade fires an energy burst of chain lightning that will arc from one enemy to the next.

Gravity Disrupter: The gravity disrupter sends an energy beam that picks up anyone of the surrounding enemies, while holding the enemy you can bash them on walls tearing their limbs off. The secondary function changes it into a blast that sends enemies flying, or you can hold the fire button to create a shockwave to blast all nearby enemies.

Dark Matter Cube: The dark matter is one of the most interesting additions to the Turok series. The dark matter cube simply works like a grenade except that it obliterates all life in the vicinity. The secondary function of the dark matter cube creates a mini black hole sucking in all nearby life.

Reception

Evolution has been seen widely as the worst game in the series. There were many critics and fans who simply couldn't help but point out the game's obvious flaws. The game received reviews ranging from 'average' to 'bad' mainly due in part to the game doing very much to introduce new elements into the Turok franchise and not doing enough to stand out from other more popular shooters such as Halo and Timesplitters 2 . Gaming site, IGN gave the PS2 version a 6.3, the Xbox version a 7.1, and the Gamecube version a 6.9.[citation needed]

The game's villain, Tobias Bruckner, lives on through Electronic Gaming Monthly's annual Tobias Bruckner Memorial Awards, which "honors" the worst in video games in which they also consider him to be the worst villain in a video game ever.

Game Boy Advance

The Game Boy Advance version of the game takes the same concept from the past Game Boy games and applies it to the Game Boy Advance. For that reason this game got good reviews unlike its console version. The gameplay is still the same as the Game Boy Color iterations but has a whole new facelift counting this was new hardware. Storyline also like past Game Boy Turok games is completely original with no ties to the Console game.[citation needed]

References