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Field Commander

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Field Commander
Developer(s)Sony Online Entertainment
Publisher(s)SOE
Platform(s)PlayStation Portable
ReleaseNA May 23 2006
AUS July 22, 2006
EU July 28, 2006
Genre(s)Turn-based tactics
Mode(s)Single player, Multiplayer (WiFi)

Field Commander is a military turn-based strategy game for the PlayStation Portable set in the modern era. It has many similarities to Nintendo's Advance Wars games. The player takes on the persona of a new recruit to ATLAS (Advanced Tactical Legion for Allied Security), a world alliance of military technology and expertise. The player battles Shadow Nation, a crime empire, on various missions.

The multiplayer options include Infrastructure, Ad-Hoc, Hot Swap, and a unique feature called Transmission mode, which is somewhat similar to the "Play By Email" system of older PC games. While playing in Transmission mode each player takes turns and sends them off to the server.

Players can choose a CO that has no effect on gameplay - it acts more as the player's avatar. Divisions, however, determine the player's allegiance (ATLAS or Shadow Nation) as well as Division Bonuses that can be activated.

Fuel and ammunition may be finite, depending on unit types (all infantry, for example, have unlimited fuel while secondary weapons, like the machine guns on tanks, have unlimited ammunition) and when fuel is exhausted, there is a high chance the unit will explode. Running out of ammunition prevents them from attacking altogether or being unable to use the weapon which lacks ammunition. All units can be resupplied by either trucks, transports, or cities at no cost.

The game also includes a built-in map editor, which allows players to create and share maps with other users online.

Reception

The game has received a 8.4 "Great" Rating on GameSpot [1] , 79% on GameRankings [2] and a 77/100 on MetaCritic [3].

Awards

  • Received IGN's award for Best PSP Strategy Game of 2006 [4].