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Midway Arcade Treasures 2

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Midway Arcade Treasures 2
Developer(s)Digital Eclipse/Backbone Entertainment
Publisher(s)Midway
Platform(s)PS2, Xbox, GameCube
Release
  • USA: October 11, 2004

  • PAL: October 29, 2004

  • AUS: November 15, 2004

  • JP: Unreleased
Genre(s)Compilation
Mode(s)Single player, multiplayer

Midway Arcade Treasures 2 is the second collection of classic arcade games published by Midway for the GameCube, PlayStation 2, and Xbox. This compilation includes 20 games that were not in the 2003 release of Midway Arcade Treasures or the 2005 release of Midway Arcade Treasures 3.

The game plays similar on all three consoles however the Xbox version has the exclusive ability to upload scores to an online scoreboard. The special features on each version of game are the same. These include game histories, developer interviews, and other documents.

Games

The collection consists of the following 20 arcade games:

Note: This collection was given an "M"-rating largely because of Mortal Kombat's II & 3,Primal Rage, and NARC. With all the other games, the compilation would have received a rating of a "T" (for teen) or lower. Rampage World Tour is also featured as a bonus game in "Rampage Total Destruction" on Gamecube and Wii, which is rated "E10+" .

This collection was planned to include all three Mortal Kombat titles plus Steel Talons and S.T.U.N. Runner. The first Mortal Kombat game was moved to the extras disc in the limited edition version of Mortal Kombat: Deception, while the other two games were omitted entirely because of developmental problems. The first Mortal Kombat later appeared in Midway Arcade Treasures Deluxe Edition for the PC and on the 2nd disc of the collector's edition of Mortal Kombat: Deception for Playstation 2 , and STUN Runner appeared in Midway Arcade Treasures 3.

Criticisms

Emulation Problems

Many of the games featured in this collection are emulated versions of the arcade games and not actually ports. It can be extremely difficult to emulate certain games and get them 100% accurate. As a result, some of the games (Mortal Kombat II, Mortal Kombat 3, Pit-Fighter and NARC in particular) have some obvious sound and graphical glitches.

There are also certain other emulation issues in the PS2 and GameCube versions of the collection. The PS2 version contains a slower running Hard Drivin', a muffled sounding Mortal Kombat 3, and a faster running Pit Fighter. These emulation problems are not present in the GameCube version. However, the GameCube version contains a few emulation issues in the Wizard of Wor game (which is the oldest game in the collection): every sound effect plays at the wrong times (for example the original shooting sound effect has become the original "enemy defeated" sound effect, and vice versa), and the game has a very inconsistent framerate, slowing down at almost all times. The Xbox version is often considered by critics to be the best version, as it has the fewest emulation problems.

The Start Button Issues

The "start button" in this game has 2 functions: Starting a game or pausing a game. So unless the player has to start or continue a game, the "start button" will work as a "pause button". This is where the problems come in for the Mortal Kombat games:

  • Mortal Kombat II and Mortal Kombat 3 utilized the "start button" to perform "random select" by pressing Up+Start at the character select screen. As a result the "random select" button combination was changed to Up+X for PS2 version, and Up+A for the Xbox and GameCube versions.
  • In Mortal Kombat II, in order to fight the hidden character Smoke, you had to press Down+Start at the Portal stage while getting a "Toasty!" message. As a result, Smoke cannot be fought. This problem was fixed in the Mortal Kombat: Shaolin Monks release.