Stefano Gualeni
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Stefano Gualeni is an Italian architect and game designer who is best known for being the author and designer of the games Tony Tough and the Night of Roasted Moths and Tony Tough in a Rake's Progress [1][2][3][4]. Among his most popular works are the internationally licensed series of basketball simulation games Fronte del Basket (alternatively known as International Basketball or ACB Total) [5]
Stefano is currently the lecturer of Game Design and Game Architecture at NHTV Breda University of Applied Sciences[6] in The Netherlands. He still occasionally works as columnist and Game Design consultant.
Background
Born in Lovere, Italy in 1978, he graduated in 2004 in architecture at the Politecnico di Milano with a theoretical thesis on the possible application of reverse archaeoastronomy as a design model for postmodern architecture. His final thesis was developed in Mexico supported by ITESM (Tec de Monterrey, Campus Ciudad de Mexico). A significant portion of his undergraduate career was spent at QUT in Brisbane, Australia.
Stefano obtained his M.A. in fine arts in 2008 at the Utrecht School of the Arts. In his thesis, he proposed an analytical model for digital aesthetics and game studies based on Martin Heidegger's work in the fields of aesthetics and metaphysics. He's currently pursuing a PhD in the fields of philosophy and digital media studies.
Works
- Fronte del Basket 2007-2008 (2008) (PC)
- Tony Tough in a Rake's Progress (2007) (PC)
- Prezzemolo in una Giornata da Incubo (2007) (DVD TV game)
- Fronte del Basket 2 (2007) (PC)
- Midway Classics 2 (2006) (GBA)
- Midway Classics 1 (2006) (GBA)
- Dangerous Heaven (2005) (DVD TV game)
- Prezzemolo in una Giornata da Incubo (2003) (PC)
- Tony Tough and the Night of Roasted Moths (1998) (PC)
- Mikro Mortal Tennis (1996) (Amiga)
External links
- Available in all colours!, Stefano's webpage
- MobyGames Developer's Bio
- Stefano's NHTV Game-Design Document Template
- ART-hritis (essay published on CONTROL n.06, May 2008)