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Alone in the Dark

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Alone in the Dark is a series of survival horror computer games from Infogrames. In most of the series, the gamer plays as private investigator Edward Carnby, who usually goes to investigate a haunted mansion or town that is full of undead creatures. The story is based on the writings of H. P. Lovecraft, although later games in the series drew inspiration from other sources including Voodoo, the Wild West, and the works of H.R. Giger.

Games

  • Alone in the Dark, the original game in the series, was developed by Infogrames and released for PC in 1992. It was one of the first two games to use polygonal characters over pre-rendered backgrounds. Guinness World Records awarded it the record of "First Ever 3D Survival Horror Game" in the Guinness World Records: Gamer's Edition 2008 edition. Krisalis made a port for 3DO in 1994 that was released by Interplay.
  • Alone in the Dark 2, developed by Infogrames and released for PC in 1993, was a drastic departure from the original game, being more action-oriented than its predecessor, with a much greater emphasis on firearms and shootouts, and resulting in more difficult combat. It was ported to 3DO by Krisalis and released by Interplay. An enhanced port under the name of Alone in the Dark: Jack is Back was developed by Infogrames and released in 1996 for Sega Saturn and PlayStation. It was known in the US as Alone in the Dark: One-Eyed Jack's Revenge. Both versions were also released in Japan under the original name of Alone in the Dark 2.
  • Jack in the Dark is a small game made during Alone in the Dark 2 production. It was used as a promotional game distributed at Christmas 1993 (just before Alone in the Dark 2 release). The game was on a single floppy in a golden wrapping featuring a Jack-in-the-box illustration on the top. It is a short adventure featuring the young child Grace Saunders. During Halloween, she enters a small toy store after dark and gets locked in it. There, the toys are alive, and Grace must save Santa Claus from an evil Jack-in-the-box. Jack in the Dark is an adventure game that focuses purely on puzzles and has no combat. Later CD versions of both Alone in the Dark and Alone in the Dark 2 came packaged with Jack in the Dark.
  • Alone in the Dark 3 was the final game in the original trilogy and the last game to utilize the same engine and characters as the original game. Released for PC in 1994, Alone in the Dark 3 attempts to return to the gameplay style of the original game. A version of Alone in the Dark 3 for Windows 95 under the name of Alone in the Dark: Ghosts in Town was released by Infogrames in 1996.
  • Alone in the Dark: The New Nightmare, the next generation game of the Alone in the Dark series, was created by Darkworks as a console survival horror, and shows significant influence from the Resident Evil series. The control scheme and gameplay is much closer to that of Resident Evil than the original Alone in the Dark games. Internally known as Alone in the Dark 4, the game was released in 2001, developed by Darkworks for PlayStation and Dreamcast, and by Spiral Studios for PC and PlayStation 2, also with an alternative portable Game Boy Color version developed by Pocket Studios.
  • Alone in the Dark (2008) was developed by Eden Games for PC, PlayStation 3 and Xbox 360, and by Hydravision Entertainment for PlayStation 2 and Wii. It changed the focus of the series back to survival horror. Initially known as Alone in the Dark: Near Death Investigation, the game was finally rebranded as simply Alone in the Dark despite having only a few connections with the original game. The game sets apart from previous Alone in the Dark games by featuring 3D generated scenarios and interchangeable first and third person view for the first time. With complex puzzle-solving controls, the environment plays a large role in core gameplay; the player can pick up any object, even decorative, and use it as a melee weapon or combine them to make different styles of weapons. Many elements from scenery, like boxes and doors, can be interacted with. Fire, generated in real-time, plays a prominent role in the game, as objects can be set alight and destroyed by being exposed to the fire, which is also extinguishable. The PlayStation 3 version was released several months after the other versions, and was named Alone in the Dark: Inferno. This version had a few gameplay changes and fewer glitches, earning more favorable reviews.

Series storyline and inconsistences

The three original games took place in the 1920s and depicted the paranormal cases of a private eye called Edward Carnby. In 1924 (Alone in the Dark) he was comissioned by an antique dealer to investigate a piano in the loft of the Louisiana mansion Derceto, which was abandoned since its owner Jeremy Hartwood had commited suicide. In 1925 (Alone in the Dark 2) Carnby went on to solve a case involving the kidnapping of young Grace Saunders after the investigating procedures of his deceased partner Ted Stryker, with all the clues leading to an old mansion named "Hell's Kitchen" and a infamous gangster gang which inhabited it. In 1926 (Alone in the Dark 3) he was called to investigate the disappearance of a film crew at a two-bit ghost town known by the name of Slaughter Gulch located in the Mojave Desert in California. The first game shared the protagonism role with Jeremy Hartwood's niece, Emily Hartwood, who also took a role of damsel in distress in Alone in the Dark 3.

When Alone in the Dark: The New Nightmare was made, the setting was moved from the 1920s to the year 2001, and a background legend was made up in order to explain that Edward Carnby belonged to a lineage of Shadow Hunters which were born the 29th of February of every 40 years and raised as orphan childs in St George's Oprhanage, all of them going to the name of Edward Carnby. The name was depicted as a literal anglicized form of "El War Qarn'bi", which meant "the one who battles evil incarnate and hunts out the shadows". According to this legend, the original Edward Carnby was born in 1888 and went out of record after engaging several strange affairs in the years 1920 to 39. The Edward Carnby that played the main role in Alone in the Dark: The New Nightmare is a different and younger character which was born in 1968.

The Alone in the Dark (2008) game reinterpreted once again the series storyline and while it kept being canon to the original trilogy, its revised storyline resulted to be unfitting with Alone in the Dark: The New Nightmare due to the fact that this game's plot, which takes place in 2008, claims that there has only ever been one Edward Carnby which was asleep since the late 1920s, therefore assuming that the main character is the original Edward Carnby despite bearing little to no resemblance to him. This contradicts the previous game legend background which established the lineage of Edward Carnby shadow hunters. The 2008 game scraps any reference to the other Edward Carnby characters resulted by the Alone in the Dark: The New Nightmare background, including the main character of that particular game and which is supposed to still be alive by the date of the 2008 game.

Comic book

An Alone in the Dark one-shot comic book entitled "Life is a Hideous Thing" was published by Semic Comics in 2001 in France, and translated by Image Comics in the U.S. in September 2002. It was also translated and published in Italy and Spain. This comic book was written by Jean-Marc Lofficier and drawn by Matt Haley & Aleksi Briclot. Its story took place just before the Alone in the Dark 4: The New Nightmare game. It starred Edward Carnby and introduced Aline Cedrac, both on the trail of a mysterious lost city of Aggartha in Tibet. The comic also featured the characters of Frank Stone, a young scientist who accompanies Aline, Ganesha, a fortune hunter, and Dr. Leng, a wise man who lives in his private flying ship along with his beautiful assistant Monplaisir (the two characters also appears in a French comic book based on "Motor Mayhem"). The story follows the characters as they travel to Aggartha in order to destroy the Crown of Genghis Khan, a powerful artifact able to summon a powerful creature known as the Creeping Chaos. Eventually, Frank Stone is revealed to be possessed by a demon eager to unleash the Creeping Chaos, and he is successful in his plan. Its up to Carnby and Cedrac to defeat him and cast the creature back. The Creeping Chaos's appearance is based on a deity from Lovecraft's lore, Shub-Niggurath.

Movies

In 2005, an Alone in the Dark movie was released. A semi-sequel to the fourth game in the series, Alone in the Dark: The New Nightmare, the movie has little-to-no relation to the original trilogy of games from the 1990s and its 2008 continuation. The movie contains plot elements that directly contradict those in The New Nightmare, thus it is not considered canonical by neither timelines. Guinness World Records named the film the "Lowest-Grossing Game Based Movie" in the Guinness World Records: Gamer's Edition 2008 edition. Production on a fifth installment of Alone in the Dark was confirmed when screenwriters of the movie stated that the director, Uwe Boll, looked over preliminary monster art from the new game to get inspiration for the film's creatures. However, the game was delayed and Darkworks, the development team behind Alone in the Dark: The New Nightmare, eventually worked on another survival horror game, Cold Fear, released in early 2005. Atari Inc. confirmed in 2006 the production of Alone in the Dark: Near Death Investigation by Eden Games development studio and Hydravision studio. In 2009, a low-budget sequel titled Alone in the Dark II was released, featuring an entirely new cast and a story centered on witch hunting.

Characters

Edward Carnby is the main protagonist of the series, a private detective. In the original trilogy, he is depicted as a middle-aged PI during the late 20s/early 30s. The New Nightmare depicted him as a younger adult in the present day, a character similar to Fox Mulder. In the 2008 continuation of original trilogy, Carnby's appearance is again drastically changed.

History

The original game engine was created by Frédérick Raynal as a pet project while working at Infogrames. With the help of Didier Chanfray, who made the 3D models, a working prototype of the attic (the game's first room) was designed. An internal contest was held to create the art to complete the 3D prototype. Yaël Barroz's art was selected and she was introduced into the game's core team. Frédérick Raynal directed the project.

Shortly after Alone in the Dark's initial release, a major disagreement between the team and Infogrames' director (Bruno Bonnell) took place regarding the direction of the sequel. As a result, most of the original team left Infogrames to create a new studio named Adeline Software International.

According to an interview[1] made just after the release of Alone in the Dark, portions of the sequels were designed by the original team before leaving. The interview presented a sketch of the house that was used in the sequel and mentioned the fact that Carnby could be dressed as Santa Claus.

Design

The original game's engine is the first known to use interpolated animation. This key frame-driven system relies on the computer to render frames between the key frames. This approach has the advantages of reducing the game's memory footprint (requiring less memory to store) and adapting to each computer's power.

The game engine developed for Alone in the Dark was reused in its first two sequels (Alone in the Dark 2 and Alone in the Dark 3) without substantial changes. Infogrames' updated it for use in 1996's Time Gate: Knight's Chase.

References

  1. ^ EDGE Magazine 150, pages 104-107