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DragonSpires

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DragonSpires was a DOS-based massively multiplayer online game or graphical MUD launched in 1994[1][2] by Dr. Cat and Talzhemir of Dragon's Eye Productions, with additional design contributed by Jeff Dee. The gameplay was largely social, as opposed to combative or goal-based.[3] DragonSpires had various basic[4] features, such as palette-swapped player avatars, several maps, Chat and messaging abilities, and both PvP and PvE combat[5]. Eventually, more unique features such as Dodgeball, Capture the flag, and item-based Quests were added.

DragonSpires in this first format was discontinued in early 1997 after the release of Dragon's Eye Productions's second MMOG Furcadia[6]. With the approval and initial assistance of Dragon's Eye Productions, Adam Maloy and Christopher Howard Wolf converted the game to Java and added a storyline, along with new features and new artwork. In 2002, the game was shut down.

DragonSpires was one of the first graphical MUDs[7][8].

Java version

Adam Maloy created a Java version of DragonSpires.[9]

References

  1. ^ The MUD Dev Archive
  2. ^ MPOGD.com
  3. ^ Wired Magazine, March 1995
  4. ^ Austen Game Devs
  5. ^ CCON.org
  6. ^ GameDev.net
  7. ^ IGN.com
  8. ^ GameSpy.com
  9. ^ Maloy, Adam. "Java DragonSpires". Sourceforge. Retrieved Jan. 7, 2013. {{cite web}}: Check date values in: |accessdate= (help); Italic or bold markup not allowed in: |work= (help)