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Talk:Proximity effect (audio)

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This is an old revision of this page, as edited by 24.63.14.240 (talk) at 15:39, 19 March 2013 (→‎technical explanation: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Angular dependence

No citation is needed. This is simply basic geometry. A diagram would be helpful. — Preceding unsigned comment added by 70.49.107.254 (talk) 01:21, 18 June 2011 (UTC)[reply]

Citations are needed. Otherwise, it's original research, and inadmissible. Basic geometry or not. — Preceding unsigned comment added by 139.68.134.1 (talk) 19:57, 30 March 2012 (UTC)[reply]

technical explanation

Removed the inference that proximity effect is "distortion." It is not, in the way that distortion is typically defined. "Distortion" implies "undesirable" and the later text in the para defines proximity effect as "desirable." I've changed both these to be more neutral and specific to what proximity effect actually is, and away from whether or not proximity effect is "good." The mention of 100Hz is arbitrary and not really correct, as proximity effect is a constant function that continues upwards in the frequency spectrum. Proximity effect can be and is experienced at higher frequencies than 100Hz. 24.63.14.240 (talk) 15:38, 19 March 2013 (UTC)[reply]