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Human Head Studios

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Human Head Studios
Company typePrivate
IndustryInteractive entertainment
Computer and video games
FoundedOctober 1997
Headquarters,
Key people
Chris Rhinehart, Paul MacArthur, Ben Gokey, Ted Halsted, Jim Sumwalt, Shane Gurno
ProductsVideo games
Number of employees
30-40
Websitewww.humanhead.com

Human Head Studios is an American computer game development company located in Madison, Wisconsin.

It was founded in October 1997 by a group of six developers formerly from Raven Software: Chris Rhinehart, Paul MacArthur, Shane Gurno, Ben Gokey, James Sumwalt, and Ted Halsted—later joined by game producer Tim Gerritsen. Their first game was Rune, a third-person Viking action game. The company's most recent release was the long-anticipated first-person shooter Prey, a game that was executive produced by 3D Realms.

In 2002, they established a branch internal to the company dedicated to the development of non-electronic games, including role-playing games, board games and card games. The first release from this branch, The Redhurst Academy of Magic Student Handbook, won an Origins Award in 2003. They released several other board games and card games, but the Adventure Games Division was eventually closed in 2006.

On April 20, 2007, a news report indicated that the company's headquarters were at least partially destroyed in a fire.[1] No injuries were reported. On October 1, 2007, the company moved back into their newly renovated offices. Rune is their only game which they own the IP but are also known for working on the Prey series and have also helped with the development of Bioshock Infinite and Defiance.

Games

Electronic games

Non-electronic games

  • Redhurst Academy of Magic (2002)
  • Gothica: Dracula's Revenge (2003)
  • Gothica: The Halloween Scenarios (2004) (online-only release)
  • Gothica: Frankenstein's Children (2005)
  • Villainy – The Supervillainous Card Game (2006)
  • Normal, Texas Roleplaying Game (2006)

External links