Jump to content

Depression Quest

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 80.111.111.181 (talk) at 22:52, 23 August 2014 (Metacritic lists the game as a 2013 release). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Depression Quest
Developer(s)Zoe Quinn
Platform(s)Steam
ReleaseAugust 2014
Genre(s)Text-based video game

Depression Quest is a 2013[1] interactive fiction dealing with the subject of depression. It was developed by Zoe Quinn with the Twine engine, and was released on Steam in August 2014[2][3], one of many released through its Greenlight program. The game attempts to bridge the gap in understanding between sufferers and non-sufferers of depression. Non-sufferers are shown the burden of living with the affliction, and sufferers are shown that depression is not something that has to be suffered alone.[4]

The game was released shortly after the death of American actor Robin Williams. Following his suicide, Quinn considered not releasing it, but eventually decided to release it for free.[2] Quinn, however, decided not to promote the game "until a respectful time later".[2]

Gameplay

Depression Quest is an interactive fiction written in the style of a Choose Your Own Adventure book.[5] The story is conveyed primarily through the medium of text, occasionally interspersed with still images,[6] and accompanied by atmospheric music.[7] Players assume the role of a depression sufferer, and the story centers around their daily life, their relationships, their work, and possible treatment options.[6] Players are periodically faced with choices that alter the course of the story. To make a choice, the player must click on the corresponding hyperlink.[5] However, choices are often greyed out and cannot be clicked on, a mechanism that Depression Quest uses to portray the character's mental state and how logical decisions may not be available to them.[7]

Reception

Response to the game has been particularly polarizing since its release on Steam, receiving high marks from the likes of Giant Bomb[8] and Rock Paper Shotgun[9] praising it for its writing, with the latter describing it as a "game as communication, comfort and tool of understanding." Depression Quest was one of many games IndieCade included at their 2013 festival as part of their "Night Games" selections.[10]

References

  1. ^ "Depression Quest for PC Reviews". Metacritic. Retrieved August 23, 2014.
  2. ^ a b c Thier, Dave (August 14, 2014). "'Depression Quest' Free In Wake Of Robin Williams' Suicide". Forbes. Retrieved August 19, 2014.
  3. ^ Robertson, Adi (August 15, 2014). "Play this: 'Bad Paper,' a journalistic choose your own adventure story about debt collection". Yahoo News. Retrieved August 23, 2014.
  4. ^ Williams, Katie (August 14, 2014). "Depression Quest Now Available for Free on Steam". IGN. Retrieved August 19, 2014.
  5. ^ a b Orland, Kyle (August 22, 2014). "What Depression Quest taught me about dealing with mental illness". Ars Technica. Retrieved August 23, 2014.
  6. ^ a b "'Depression Quest' Now Available on Steam". Game Politics. August 13, 2014. Retrieved August 23, 2014.
  7. ^ a b Vazquez, Jessica (August 14, 2014). "Why Depression Quest Matters". Game Revolution. Retrieved August 23, 2014.
  8. ^ Klepek, Patrick (April 10, 2013). "They Made a Game That Understands Me". Giant Bomb. Retrieved August 23, 2014.
  9. ^ Smith, Adam (February 14, 2013). "Mostly Indescribable: Depression Quest". Rock Paper Shotgun. Retrieved August 23, 2014.
  10. ^ "IndieCade Night Games". Retrieved August 23, 2014.