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Wikipedia:Articles for deletion/Magic system

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This is an old revision of this page, as edited by Anarchangel (talk | contribs) at 02:34, 11 January 2020. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Magic system (edit | talk | history | protect | delete | links | watch | logs | views) – (View log · Stats)
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Heavily WP:OR article beyond supposed examples of where a magic system is used. The article seems to be largely WP:SYNTH and WP:OR. There are little to no reliable sources explaining how the idea of a magic system is notable.

I am also nominating the following related page because it suffers from a similar problem:

Hard and soft magic systems (edit | talk | history | protect | delete | links | watch | logs | views)

ZXCVBNM (TALK) 00:05, 7 January 2020 (UTC)[reply]

Note: This discussion has been included in the list of Science fiction and fantasy-related deletion discussions. ZXCVBNM (TALK) 00:05, 7 January 2020 (UTC)[reply]
Note: This discussion has been included in the list of Video games-related deletion discussions. – sgeureka tc 08:25, 7 January 2020 (UTC)[reply]
Note: This discussion has been included in the list of Games-related deletion discussions. Necrothesp (talk) 10:20, 7 January 2020 (UTC)[reply]
I was much too flippant on my first entry. But instead of finding that I had erred in being too lenient, I found a wealth of sources when searching for "hard and soft magic systems", and apparently the "some guy" is mentioned by a lot of them. I dunno if he merits an article but I should not have dismissed him, and the second article seems solid as well. Anarchangel (talk) 02:34, 11 January 2020 (UTC)[reply]
  • Keep Whenever video games or other games are reviewed, they usually review the magic system as a key part of those games. Dream Focus 04:32, 8 January 2020 (UTC)[reply]
  • Keep and merge with Magic (gaming). A magic system that is based on mana points is but one example across both tabletop and video games. There is going to be work needed to avoid OR, but re-orienting the approach to lay out common approaches of magic systems in games makes sense. --Masem (t) 17:04, 8 January 2020 (UTC)[reply]