Ganbare Goemon 2: Kiteretsu Shōgun McGuiness: Difference between revisions

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The game was critically acclaimed. In March 1994, ''[[Super Play]]'' awarded it 90% and stated that the game was "even more satisfying than the original" with "much more detailed and involving" platform sections. It summarised the game as being "one of the most consistently entertaining and enjoyable games" on any system.<ref name="Superplay"/> [[Computer and Video Games]] described the game as original, challenging and large, and as one of the best games released on the SNES that year.<ref name="CVG review">{{cite magazine |last= |first= |date=May 1994 |title=Ganbare Goemon 2 |url=https://retrocdn.net/images/d/dd/CVG_UK_150.pdf |magazine=CVG |location=UK |publisher=Future Publishing |access-date=23 April 2024}} pp.96-97</ref> [[Edge (magazine)|Edge]] described the game as taking "all the best bits from the [[The Legend of the Mystical Ninja|original]]" and simplifying them, thus mitigating the criticisms levelled at the [[The Legend of the Mystical Ninja|prequel]] for being too sprawling and open. It summarised the game as blending "brilliant graphics, great sound and near perfect playability into one explosive package."<ref name="edge review"/> According to Peer Schneider of [[IGN]] in a retrospective, "Goemon 2 is the best co-op platformer on the Super NES", and had critical success in Japan.<ref name="ignreview">{{cite web | last=Schneider | first=Peer | date=2023-04-13 | title=Life and Death of the Mystical Ninja | url=https://www.ign.com/articles/life-and-death-of-the-mystical-ninja | website=IGN | publisher=Ziff Davis | archive-url=| archive-date= | url-status=live | access-date=2024-04-20}}</ref>
The game was critically acclaimed. In March 1994, ''[[Super Play]]'' awarded it 90% and stated that the game was "even more satisfying than the original" with "much more detailed and involving" platform sections. It summarised the game as being "one of the most consistently entertaining and enjoyable games" on any system.<ref name="Superplay"/> ''[[Computer and Video Games]]'' described the game as original, challenging and large, and as one of the best games released on the SNES that year.<ref name="CVG review">{{cite magazine |last= |first= |date=May 1994 |title=Ganbare Goemon 2 |url=https://retrocdn.net/images/d/dd/CVG_UK_150.pdf |magazine=CVG |location=UK |publisher=Future Publishing |access-date=23 April 2024}} pp.96-97</ref> ''[[Edge (magazine)|Edge]]'' described the game as taking "all the best bits from the [[The Legend of the Mystical Ninja|original]]" and simplifying them, thus mitigating the criticisms levelled at the [[The Legend of the Mystical Ninja|prequel]] for being too sprawling and open. It summarised the game as blending "brilliant graphics, great sound and near perfect playability into one explosive package."<ref name="edge review"/> According to Peer Schneider of [[IGN]] in a retrospective, "Goemon 2 is the best co-op platformer on the Super NES", and had critical success in Japan.<ref name="ignreview">{{cite web | last=Schneider | first=Peer | date=2023-04-13 | title=Life and Death of the Mystical Ninja | url=https://www.ign.com/articles/life-and-death-of-the-mystical-ninja | website=IGN | publisher=Ziff Davis | archive-url=| archive-date= | url-status=live | access-date=2024-04-20}}</ref>


==Sequels==
==Sequels==

Revision as of 10:12, 23 April 2024

Ganbare Goemon 2: Kiteretsu Shōgun McGuiness
Developer(s)Konami
Publisher(s)Konami
SeriesGanbare Goemon
Platform(s)Super NES, Game Boy Advance, Virtual Console
ReleaseSuper NES
  • JP: December 22, 1993
Game Boy Advance
  • JP: April 21, 2005
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Ganbare Goemon 2: Kiteretsu Shōgun McGuiness (がんばれゴエモン2 奇天烈将軍マッギネス? lit. "Let's Go! Goemon 2: Very Strange General McGuiness") is an action-adventure game by Konami, which was released for the Super Famicom in 1993.[1]

It was also ported to the Game Boy Advance along with Ganbare Goemon: Yukihime Kyūshutsu Emaki as Kessakusen! Ganbare Goemon 1 & 2 only in Japan in 2005.

It is the second game in the Japanese video game series Ganbare Goemon to be released on the Super Famicom. It has also been released for the Virtual Console in Japan.

Gameplay

In contrast to its prequel, the majority of the game involves vertically and horizontally scrolling platform levels.[2] However, the main characters and basic gameplay elements remain the same, with the game being a cross-genre, cooperative platformer with RPG elements and sub-games scattered across a number of towns.[3]

Reception

The game was critically acclaimed. In March 1994, Super Play awarded it 90% and stated that the game was "even more satisfying than the original" with "much more detailed and involving" platform sections. It summarised the game as being "one of the most consistently entertaining and enjoyable games" on any system.[3] Computer and Video Games described the game as original, challenging and large, and as one of the best games released on the SNES that year.[4] Edge described the game as taking "all the best bits from the original" and simplifying them, thus mitigating the criticisms levelled at the prequel for being too sprawling and open. It summarised the game as blending "brilliant graphics, great sound and near perfect playability into one explosive package."[2] According to Peer Schneider of IGN in a retrospective, "Goemon 2 is the best co-op platformer on the Super NES", and had critical success in Japan.[5]

Sequels

Two further sequels were released for the Super Famicom: Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manjigatame, and Ganbare Goemon Kirakira Douchū: Boku ga Dancer ni Natta Wake both in 1994.

References

  1. ^ "Ganbare Goemon 2: Kiteretsu Shogun Magginesu!". IGN. Ziff Davis. Retrieved 2024-04-20.{{cite web}}: CS1 maint: url-status (link)
  2. ^ a b c "Ganbare Goemon 2 review". Edge. No. 6. Bath. March 1994.
  3. ^ a b c "Legend of the Mystical Ninja 2". Superplay. UK: Future Publishing. March 1994. Retrieved 23 April 2024. p.40
  4. ^ a b "Ganbare Goemon 2" (PDF). CVG. UK: Future Publishing. May 1994. Retrieved 23 April 2024. pp.96-97
  5. ^ Schneider, Peer (2023-04-13). "Life and Death of the Mystical Ninja". IGN. Ziff Davis. Retrieved 2024-04-20.{{cite web}}: CS1 maint: url-status (link)