Raving Rabbids: Alive & Kicking
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Raving Rabbids: Alive & Kicking | |
---|---|
Developer(s) | Ubisoft Paris Ubisoft Milan[a] |
Publisher(s) | Ubisoft |
Director(s) | Xavier Poix Cédriv Royer Diego Fernandez-Bravo Davide Soliani |
Producer(s) | Gian Marco Zanna |
Designer(s) | Dominieuq Leblanc Jean-Phillippe Mottier Damiano Moro |
Programmer(s) | Patrick Marty Tizano Sardone |
Artist(s) | Stéphane Bachelet Sebastien Theilot Fabrizio Stibiel |
Writer(s) | Jérôme Collette |
Composer(s) | Jennifer Kes Remington |
Series | Raving Rabbids |
Engine | LyN |
Platform(s) | Kinect for Xbox 360 |
Release | |
Genre(s) | Party |
Mode(s) | Single player multiplayer |
Raving Rabbids: Alive & Kicking known as simply Rabbids: Alive & Kicking, and as Rabbids: Fuori di schermo in Italy, is a Xbox Kinect party video game developed by Ubisoft Paris and Ubisoft Milan[1] and published on December 26, 2011 in Australia, February 10, 2012 in Europe and March 20, 2012 in North America for the Xbox 360.[2] This is the sixth game from the Rabbids games franchise and it is the first Rabbids game not released on the Nintendo Wii.[citation needed] The game was exclusively developed for the Kinect and consists of mini-games with up to 4 players.[3]
Premise
The game follows the Rabbids planning to rule the surface by trying to increase their population. The leader wants the scientist rabbid to use a Cow for their experiment on breeding more Rabbids. Once it worked, the invasion begins and the player must complete many minigames to contain the rabbids before it's too late.
Reception
Aggregator | Score |
---|---|
Metacritic | 58/100[4] |
Publication | Score |
---|---|
4Players | 75%[5] |
Game Informer | 5/10[6] |
Gamekult | 4/10[7] |
GamesMaster | 75%[8] |
GameSpot | 4/10[9] |
GamesTM | 6/10[10] |
IGN | 3/10[11] |
Jeuxvideo.com | 8/20[12] |
Official Xbox Magazine (US) | 5.5/10[13] |
PALGN | 6.5/10[14] |
Common Sense Media | [15] |
Digital Spy | [16] |
Rabbids: Alive & Kicking received "mixed" reviews according to the review aggregation website Metacritic.[4] Mitch Dyer of IGN criticized the game for the gameplay but not for the controllers: "Imprecise controls ruin the uncomplicated games. It started out unfulfilling and didn't get much better. It's the kind of mindless thing I'd load up on my phone for five minute bursts."[11] However, GameSpot criticized the "weak visuals" and "tedious navigation."[9]
Common Sense Media gave the game three stars out of five, saying, "Rabbids: Alive & Kicking isn't as good as it could have been. The games are often fun and inventive -- we particularly liked one that involved moving to different areas of our play space and calling out for a blind rabbid to walk towards us, luring him into stepping on tacks, slipping on an oil slack, and walking into a live wire -- but there are a few that are just plain confusing and left us scratching our heads."[15] Digital Spy gave it a similar score of three stars out of five, saying that it "Features more highlights than low points, which makes it a worthy mini-game compilation for those looking to party with Kinect."[16] However, Metro gave it a score of two out of ten, saying, "Thank goodness Rayman is back because his would-be usurpers have never seemed more inanely un-entertaining than in this vapid mini-game collection."[17]
Notes
- ^ Additional work by Ubisoft Bucharest.
References
- ^ Steve Watts (2011-06-06). "Raving Rabbids: Alive & Kicking announced". Shacknews. Archived from the original on 2011-07-12. Retrieved 2011-06-11.
- ^ Conrad Zimmerman (2011-06-06). "E3: Raving Rabbids: Alive & Kicking announced for Kinect". Destructoid. Gamurs. Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ Fred Dutton (2011-06-06). "Raving Rabbids: Alive & Kicking unveiled". Eurogamer. Gamer Network. Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ a b "Raving Rabbids: Alive & Kicking for Xbox 360 Reviews". Metacritic. Fandom. Archived from the original on 2021-11-21. Retrieved 2021-11-04.
- ^ Mathias Oertel (2011-11-21). "Test: Rabbids: Alive & Kicking". 4Players (in German). 4Players GmbH. Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ Jeff Cork (2011-11-22). "Raving Rabbids: Alive & Kicking Review". Game Informer. GameStop. Retrieved 2021-11-04.
- ^ Gaël Fouquet (2011-11-02). "Test : The Lapins Crétins Partent en Live". Gamekult (in French). Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ "Review: Raving Rabbids: Alive & Kicking". GamesMaster. Future plc. Christmas 2011. p. 90.
- ^ a b Jason Venter (2011-11-22). "Raving Rabbids: Alive & Kicking Review". GameSpot. Fandom. Archived from the original on 2021-11-05. Retrieved 2021-11-04.
- ^ "Review: Raving Rabbids: Alive & Kicking". GamesTM. Future plc. Christmas 2011. p. 123.
- ^ a b Mitch Dyer (2011-11-18). "Rabbids: Alive & Kicking Review". IGN. Ziff Davis. Archived from the original on 2021-11-05. Retrieved 2021-11-04.
- ^ Rivaol (2011-11-02). "Test: Les Lapins Crétins Partent en Live". Jeuxvideo.com (in French). Webedia. Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ Alaina Yee (2011-11-08). "Raving Rabbids: Alive & Kicking review". Official Xbox Magazine. Future US. Archived from the original on 2011-11-10. Retrieved 2023-03-14.
- ^ Bev Chen (2011-11-25). "Rabbids: Alivd and Kicking [sic] Review". PALGN. PAL Gaming Network. Archived from the original on 2013-10-14. Retrieved 2023-03-14.
- ^ a b Chad Sapieha (2011). "Rabbids: Alive & Kicking". Common Sense Media. Archived from the original on 2023-03-14. Retrieved 2023-03-14.
- ^ a b Liam Martin (2011-11-08). "'Raving Rabbids: Alive & Kicking' review (Xbox 360)". Digital Spy. Hearst Communications. Archived from the original on 2011-11-11. Retrieved 2023-03-14.
- ^ Roger Hargreaves (2011-12-20). "Rabbids: Alive & Kicking review – DOA". Metro. DMG Media. Archived from the original on 2023-03-14. Retrieved 2023-03-14.