Hyper Iria
Hyper Iria | |
---|---|
Developer(s) | TamTam |
Publisher(s) | Banpresto |
Director(s) | Atsushi Kanao Masaru Yoshida |
Producer(s) | Yūta Kadohara |
Programmer(s) | Kei Satomi |
Artist(s) | Ken Aoki Masato Hirai Norio Takeuchi |
Writer(s) | Keita Amemiya |
Composer(s) | Kiyotaka Satou Nobuhiro Makino Shintarou Hirakawa |
Series | Zeiram |
Platform(s) | Super Famicom |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Hyper Iria[a] is a 1995 Japanese video game for the Super Famicom. It is an action game based on Iria: Zeiram the Animation.
Gameplay
Stages are divided between action stages and shooting stages.[1][2]
There are five stages in total and stages can be chosen in any order.[3]
Iria can choose many weapons in the game, including a bazooka.[3]
Some levels are objective based.
Clearing stages means earning money which can be used to power up your weapons.[3]
Plot
The game is set in a futuristic science-fiction setting and stars a bounty hunter named Iria who takes various jobs and goes on adventures.[3]
Development and release
The game was developed by TamTam based on the 1994 original video animation Iria: Zeiram the Animation.[4]
Hyper Iria was released on October 13, 1995 for the Super Famicom, and was published by Banpresto.[5] The game was released exclusively in Japan.[4] In 2016, a fan translation of the game into English was released.[6]
Reception
Publication | Score |
---|---|
Famitsu | 21/40[5] |
Nintendo Life | [7] |
Consoles + | 84%[1] |
Upon release, four reviewers for Famitsu gave it a score of 21 out of 40.[5] French gaming magazine Consoles + gave the game a score of 84/100.[1] In a retrospective review, Nintendo Life gave the game a score of 7/10.[7]
Notes
References
- ^ a b c Garnier, François (April 1996). "Super Famicom Review - Hyper Iria". Consoles + (in French). No. 53. M.E.R.7. p. 140.
- ^ Crimmins, Brian (10 January 2016). "Hyper Iria". Hardcore Gaming 101. Retrieved 2020-07-22.
- ^ a b c d "The New Game - ハイパーイリア". Marushō Super Famicom (in Japanese). No. 19. Kadokawa Shoten. November 1995. p. 83.
- ^ a b Stuart., Brett (2016). Super famicon : the box art collection. McFerran, Damien., Alan Rennie Photography. United Kingdom. ISBN 9780993012969. OCLC 954598597.
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: CS1 maint: location missing publisher (link) - ^ a b c "NEW GAMES CROSS REVIEW: ハイパーイリア". Famitsu (in Japanese). ASCII Corporation. 1995. Retrieved 2020-07-22.
- ^ Wong, Alistair (23 June 2016). "Super Famicom Beat 'Em Up Hyper Iria Now Playable In English". Siliconera. Enthusiast Gaming. Archived from the original on 2018-11-20. Retrieved 2020-07-22.
- ^ a b Lopes, Gonçalo (27 June 2016). "Hyper Iria Review (SNES) - Metroidless Bounty Huntress". Nintendo Life. Nlife Media. Archived from the original on 2018-11-20. Retrieved 2020-07-22.