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Maya Plugins are extensions for the 3D animation software Autodesk Maya . There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).
Crowd simulation
Plugin
Compatibility
Description
Golaem Crowd
2011-2018 (Windows/Linux: 32 & 64-bit)
Simulates complex and controllable characters.
Miarmy
2012/2013 (Windows/Linux/Mac OS X: 64-bit)
Human language/logic decision system controlled AI, PhysX SDK tools, all renderers support.
Dynamics
Plugin
Compatibility
Description
Miarmy
1.18/2016
PhysX character dynamics & RBD emitter.
Dynamica
8/2008/2009/2010/2011/2012
Active, passive, and kinematic rigid bodies.
Fluid
Plugin
Compatibility
Description
Glu3d
7/8.5
Fluid in real time.
RealFlow
7/8.5/2008
Fluid and simulation.
Import/Export
Modeling
Plugin
Compatibility
Description
Xfrog
2008-2015
Robust Plant/Organic modeling and animation plugin, and 3000 prebuilt procedural and editable plants (XfrogPlants).
Rendering
Plugin
Compatibility
Description
RenderMan for Maya
2018–2020
Photo-realistic rendering by Pixar .
3Delight for Maya
2016–2018
Renderman compliant renderer by DNA Research.
Maxwell Render for Maya
2011–2020
A unbiased raytracing render engine.
V-Ray for Maya
2016–2020
A raytracing render engine.
FurryBall
2011–2018
Real-time GPU renderer.
Octane Render
2017–2020
Real-time GPU-based (exclusively Nvidia CUDA ), unbiased, physically-based renderer.
Arnold Renderer
2017–2020
An advanced Monte Carlo ray tracing renderer.