V-Ray

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V-Ray
V-Ray logo
Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as refraction and caustics.
Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as refraction and caustics.
Developer(s)Chaos Group
Initial release1997; 21 years ago (1997)
Stable release
3.6 / July 1, 2017; 17 months ago (2017-07-01)
Operating systemLinux, Mac OS X and Microsoft Windows
TypeRendering system
LicenseProprietary commercial software
Websitewww.chaosgroup.com
Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination
Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)

V-Ray is a computer-generated imagery rendering software application developed by the Bulgarian company Chaos Group (Bulgarian: Хаос Груп), that was established in Sofia in 1997. V-Ray is a commercial plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.[1] The company chief architects are Peter Mitev and Vladimir Koylazov.

Overview[edit]

V-Ray is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination.

The desktop 3D applications that are supported by V-Ray are:

Academic and stand-alone versions of V-Ray are also available.

Studios using V-Ray[edit]

North America[edit]

United States of America[edit]

Europe[edit]

Germany[edit]

The Netherlands[edit]

References[edit]

  1. ^ chaosgroup.com. About Chaos Group. September 22, 2014.
  2. ^ https://www.chaosgroup.com/vray/revit

Further reading[edit]

  • Francesco Legrenzi, V-Ray - The Complete Guide, 2008
  • Markus Kuhlo and Enrico Eggert, Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization, Focal Press, 2010
  • Ciro Sannino, Photography and Rendering with V-Ray, GC Edizioni, 2012
  • Luca Deriu, V-Ray e Progettazione 3D, EPC Editore, 2013

External links[edit]