Splatterhouse 2
Splatterhouse 2 | |
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Developer(s) | Now Production |
Publisher(s) | Namco |
Director(s) | 100 Taro |
Producer(s) | Papaya Payapaya |
Programmer(s) | Haruo Ohori |
Artist(s) | A. Chan Gyoee~! Miyachan Taiji Nagayama |
Composer(s) | Eiko Kaneda |
Series | Splatterhouse |
Platform(s) | Mega Drive/Genesis |
Release | Mega Drive/Genesis
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Genre(s) | Beat 'em up, Horror |
Mode(s) | 1 player |
Splatterhouse 2, known in Japan as Splatterhouse Part 2 (スプラッターハウスPART2) is a sidescrolling beat 'em up video game released in 1992 on the Mega Drive/Genesis home video game console published by Namco. It is the sequel to Splatterhouse.
On August 4, 2008, the game was released on the Wii Virtual Console in North America.[2] It is the first and the only ESRB M-rated game to be released for the Virtual Console. The game was included as an unlockable extra in the 2010 remake.[3]
Story
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Three months have gone by since the events of the first game. Rick is still suffering from his guilt of being unable to save Jennifer and has been plagued by nightmares of her and the Terror Mask, which reformed after breaking at the climax of the first game. Suddenly, the mask reappears to Rick and tempts him to find the house, telling him that Jennifer can be saved. It closes by telling Rick that it will give him power.[4][5] Rick succeeds in rescuing Jennifer, and the House sinks into the bottom of the river.
Gameplay
Splatterhouse 2 features gameplay very similar to the first game.[6] The player controls Rick through eight different stages, each two-dimensional. Rick's attacks remain largely unchanged, able to punch, kick, jump kick, and slide kick, as well as use several weapons scattered throughout the levels. Each level features a boss at the end, often a grotesque monster. New additions to the gameplay include a difficulty setting and a password system for the English version (the Japanese version lacks a password feature), taken from Splatterhouse: Wanpaku Graffiti.[6]
Regional differences
In the western versions of the game, the design of the Terror Mask is skull-like. In the Japanese version, the mask is white with black stripes over each eye, causing it to loosely resemble a kabuki mask.[6] Due to the translation when the game was localized, some elements are clearer in the Japanese version. In it, the Mask instructs Rick to "find the hidden house" and that Jennifer is in "the land of the dead". In the western version, the Mask instructs Rick to "go back to the house" and does not specify where Jennifer is. This has caused some confusion among players that have not played the original Japanese version, with several believing that the intact mansion in the second game is the West Mansion from the original Splatterhouse, when in fact the charred ruins that make up the first stage are what is left of West Mansion (these ruins can also be clearly seen in the opening of the game, before the screen scrolls over to reveal the other mansion, aka the "hidden house").
Reception
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![](http://upload.wikimedia.org/wikipedia/en/thumb/6/6f/Splatterhouse_2_gameplay.png/220px-Splatterhouse_2_gameplay.png)
Both GamePro and Game Informer loved this Genesis sequel, saying that Splatterhouse 2 was "definitely one not to pass up." Abby Normal sums it up well: "If you've ever wanted to seek revenge on all those early childhood closet monsters, now's your chance to do it vicariously through Splatterhouse 2."
Many were quick to point out that a great premise wasn't enough to carry a game. Sega Force called the controls "sluggish" and suggests the game gameplay "lets the whole game down." Video Games & Computer Entertainment agreed, arguing that "Splatterhouse 2 does nothing to advance the genre." Mean Machines Sega also noted the poor graphics and short single-player campaign. [7]
Upon reviewing the game for its Virtual Console release, Lucas Thomas of IGN noted that he was largely unimpressed with the game's lack of innovation, ultimately giving it a 5.5 out of 10.[8] While he praised the game's continuation of its gory presentation, he wrote that "While Splatterhouse 2 is even more violent and replete with even more disturbing images, the shock value is largely gone. We've seen it all before".
References
- ^ "GamePro #34 pg. 37". Sega Retro. May 1992. Retrieved 20 February 2016.
- ^ "One WiiWare Game and Two Virtual Console Games Added to Wii Shop Channel". Nintendo of America. 2008-08-04. Retrieved 2008-08-04.
- ^ http://www.1up.com/news/splatterhouse-include-original-splatterhouse-trilogy Archived 2016-03-03 at the Wayback Machine
- ^ Opening (NA): It's been three months since your escape. Haunted by guilt and tormented by nightmares... Nightmares of... Jennifer's screams and the infernal temptations of the mask. "She doesn't have to die, Rick." "We can save her." "Go back to the house." "I'll find you there..." "Only I can give you the power." "You need me."
Namco (1992). Splatterhouse 2 (Genesis). Namco. - ^ Opening (JP): It's been 3 months since the tragedy. Rick has been suffering from nightmares. Nightmares in which he couldn't help Jennifer... You can help her, Rick! She isn't going to die. If you want to save her, you must find the hidden house. You will find the secret of bringing life. I will give you the power.
Namco (1992). Splatterhouse Part 2 (Mega Drive). Namco. - ^ a b c Rob Strangman (2007). "Splatterhouse at Hardcore Gaming 101". Retrieved 2009-03-13.
- ^ http://www.defunctgames.com/reviewcrew/111/splatterhouse-2-did-critics-love-this-gory-sequel-in-1992
- ^ Lucas M. Thomas (2008). "Splatterhouse 2 review at IGN". Retrieved 2009-12-04.