Air Assault Task Force

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Air Assault Task Force
Developer(s)ProSIM Company
Publisher(s)Shrapnel Games
Designer(s)Pat Proctor
Platform(s)Microsoft Windows
ReleaseNovember 17, 2006
Genre(s)Wargame
Mode(s)Single-player, Multiplayer

Air Assault Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. Other developers included Gary Bezant (The Falklands War: 1982) and Curt Pangracs (The Star and the Crescent).[1]

Air Assault Task Force is a modern combat simulator and includes four campaigns, set at the Joint Readiness Training Center at Fort Polk, LA, at LZ X-Ray during the Vietnam War, in the ill-fated Ranger raid in Mogadishu, Somalia (the famous "Black Hawk Down" incident), and Operation Anaconda during Operation Enduring Freedom in Afghanistan.[2] The game built on the pausable real time gameplay of ProSIM's BCT Commander and the friendly AI and hierarchy system of Armored Task Force.[1] In addition to a major upgrade to these earlier game systems, it also includes a graphical and GUI overhaul that makes the game more visually appealing and playable than its predecessors.

In 2007, defense contractor Boeing commissioned ProSIM to create a custom version of the game for use as a ground combat simulator, to be paired with an intelligent tutor and after-action review agent application developed by Boeing.[3]

References

  1. ^ a b http://www.shrapnelgames.com/ProSIM/AATF/AATF_page.html
  2. ^ http://jaguarusf.blogspot.com/2007/04/air-assault-task-force-review.html
  3. ^ "Leading Aerospace Company Boeing To Use Air Assault Task Force!". GameZone. November 1, 2007. Retrieved 7 July 2016.