Aliens Adventure Game
Designers | Barry Nakazono David McKenzie |
---|---|
Publishers | Leading Edge Games |
Publication | 1990 |
Genres | Role-playing |
Aliens Adventure Game is a role-playing game published by Leading Edge Games in 1990.
Description
Aliens Adventure Game is a science-fiction system that emphasizes combat between human Colonial Marines and the space horrors from the movie Aliens.[1] The game utilizes cardstock miniatures with plastic stands that are moved around on a map.[1]
Publication history
Aliens Adventure Game was designed by Barry Nakazono and David McKenzie, and published by Leading Edge Games in 1990 as a boxed set containing a 32-page book, a 4-page booklet, a large color map, three cardstock sheets, plastic stands, and a die.[1]
Reception
Kevin Barrett reviewed Aliens Adventure Game for Challenge #57.[2] Barrett began by commenting: "Leading Edge Games took a great universe with cool hardware and messily glued it all to the Phoenix Command rules set. The tech-candy movie we all drooled over through 15 viewings got a roleplaying butcher job."[2] He concluded his review by saying: "Despite all I've said, I still like this product – mostly because I liked the movie. If nothing else, the source material is a good read and should give you plenty of ideas for military missions, whether you're running Aliens, MegaTraveller, Twilight: 2000 or Mechwarrior."[2]
Lawrence Schick comments that the game is "heavily position-oriented, almost a boardgame", and that the combat rules "are similar to Living Steel, but simpler and smoother, thank goodness".[1]
Reviews
- Dragon #183 (July, 1992)
References
- ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 302. ISBN 0-87975-653-5.
- ^ a b c Barrett, Kevin (February 1992). "Challenge Reviews". Challenge (57). Game Designers' Workshop: 76–77.