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Aliens Adventure Game

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Aliens Adventure Game
DesignersBarry Nakazono
David McKenzie
PublishersLeading Edge Games
Publication1990
GenresRole-playing

Aliens Adventure Game is a role-playing game published by Leading Edge Games in 1990.

Description

Aliens Adventure Game is a science-fiction system that emphasizes combat between human Colonial Marines and the space horrors from the movie Aliens.[1] The game utilizes cardstock miniatures with plastic stands that are moved around on a map.[1]

Publication history

Aliens Adventure Game was designed by Barry Nakazono and David McKenzie, and published by Leading Edge Games in 1990 as a boxed set containing a 32-page book, a 4-page booklet, a large color map, three cardstock sheets, plastic stands, and a die.[1]

Reception

Kevin Barrett reviewed Aliens Adventure Game for Challenge #57.[2] Barrett began by commenting: "Leading Edge Games took a great universe with cool hardware and messily glued it all to the Phoenix Command rules set. The tech-candy movie we all drooled over through 15 viewings got a roleplaying butcher job."[2] He concluded his review by saying: "Despite all I've said, I still like this product – mostly because I liked the movie. If nothing else, the source material is a good read and should give you plenty of ideas for military missions, whether you're running Aliens, MegaTraveller, Twilight: 2000 or Mechwarrior."[2]

Lawrence Schick comments that the game is "heavily position-oriented, almost a boardgame", and that the combat rules "are similar to Living Steel, but simpler and smoother, thank goodness".[1]

Reviews

References

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 302. ISBN 0-87975-653-5.
  2. ^ a b c Barrett, Kevin (February 1992). "Challenge Reviews". Challenge (57). Game Designers' Workshop: 76–77.