Bardbarian

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Bardbarian
Developer(s)TreeFortress Games
Publisher(s)Bulkypix
Platform(s)Android, Blackberry, iOS, Mac OS X, Windows
ReleaseJanuary 16, 2014
Mode(s)Single-player

Bardbarian is a multi-platform indie game developed by TreeFortress Games and published by Bulkypix on January 16, 2014.

Development[edit]

It was built using Adobe AIR platform with the Starling Framework, and the ActionScript port of Spriter for the SpriteSheets.[1]

Release[edit]

Bardbarian has been released on iOS (January 16, 2014), Android (on Amazon Appstore (February 14, 2014) and Google Play (March 13, 2014)), Windows (April 1, 2014), BlackBerry and Mac OS X. After being greenlit by the community, it was released on Steam in April 1, 2014 and featured characters from fellow indie games Octodad: Dadliest Catch, Shellrazer, Super Meat Boy and The Binding of Isaac.

Critical reception[edit]

The game has a Metacritic score of 85% based on 12 critic reviews.[2]

References[edit]

  1. ^ Shawn Blais. "Introducting SpriterAS - Play Spriter Animations with Starling". TreeFortress Dev Blog.
  2. ^ "Bardbarian". Metacritic.

External links[edit]