Blazing Angels 2: Secret Missions of WWII

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Blazing Angels 2: Secret Missions of WWII
Blazing Angels 2.jpg
Xbox 360 Box Art
Developer(s) Ubisoft Bucharest
Publisher(s) Ubisoft
Designer(s) Bogdan Bridinel, William Taylor, Stefan Net
Composer(s) Jason Graves
Series Blazing Angels
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release
  • EU: September 7, 2007
  • NA: September 18, 2007
  • AU: October 4, 2007
Genre(s) Flight combat
Mode(s) Single-player, multiplayer

Blazing Angels 2: Secret Missions of WWII is a 2007 flight-combat video game for the personal computer, PlayStation 3, and Xbox 360; developed by Ubisoft Bucharest; and published by Ubisoft. It was released on September 7 in Europe, September 18 in North America, and October 4 in Australasia. A sequel of Blazing Angels: Squadrons of WWII, the game puts the player in an elite Allied squadron trying to prevent Nazi Germany from creating a weapon of mass destruction. As the player progresses, he will travel around the world and battle the enemy with a list of prototype fighter aircraft and upgrades. Multiplayer mode includes deathmatch, cooperative, capture-the-flag, and epic battle. A demo was released on the PlayStation Network and Xbox Live on August 23, 2007.

Plot[edit]

The game begins with the player taking control of Captain Robinson (the Protagonist) during an airshow sometime after World War II. After performing several stunts, Robinson begins to narrate the events of his squadron. The game immediately flashbacks to a German attack on an RAF airfield, which the player must defend against. Robinson's first squadron mate, Teach, is introduced here. The two then fly to France and drop off an Allied agent, Marguerite, on a train. They then proceed to destroy numerous ground and air units before leaving. The two then link up with a carrier about to launch an attack on the Italian fleet at Taranto. During the attack, Robinson manages to convince an old acquaintance of his, Milo, to join the squad. The squadron is completed when they fly to Cairo and receive a fighter jockey named Thorpe.

The four pilots repel a massive bombing wave and subsequent aerial assault. They then destroy a German Zeppelin attempting to sneak away. During the interrogation of a downed pilot, Robinson finds out that Marguerite's cover has been blown. In Paris, Marguerite discovers this also through a childhood friend of hers, Max, who is also a German officer. While Marguerite stole some documents from the garrison, Robinson, flying alone, stealthily shot down several German fighters. When Marguerite was exposed, he eliminated roadblocks and attackers until she abandoned the car on the Champs-Élysées. Robinson landed next to her, and flew her out of Paris. The squadron reformed in Russia, where they assist in the capture of a German airbase. Robinson and Teach land and steal a German bomber in order to capture its bombsite. While exfiltrating they bombed two bridges in order to cover the escape of Marguerite and the Russian ground troops.

The bomber is flown to Sweden, where Robinson and Milo tested a new defensive weapon. While testing, they received a radio transmission from Marguerite and discover that her submarine was attacked and is badly damaged. While Milo flew back to notify the other pilots, Robinson located the sub by tracking its transmissions. German fighters soon arrived, though, forcing Robinson to lure them away from the sub and through the icebergs, where he would blind them with his defensive weapon and let them crash. Eventually, the rest of the squadron arrived and assisted in the downing of the remaining fighters. The squadron was then ordered to Moscow in order to help defend it against an impending attack. The squadron helped shoot down German bombers, destroy advancing armor, and direct Katyusha rocket barrages. Soon after, they discovered a massive "Dora gun" protected by an armored dome. When the gun fired, the pilots fired through the open doors and destroyed the gun.

The squadron then linked up with the Flying Tigers and assaulted a hidden airbase in China. Robinson and Milo both landed at the base and stole two prototype planes. They flew the planes on the deck through the nearby canyon in order to avoid AA fire, and then assisted with the escape of the remaining participants. Low on fuel, the squadron flew the planes to Rangoon, making it right as the Japanese began their invasion of the city. Robinson was the only pilot able to get into a different plane and take off in time. He quickly dispatched the bombers attacking the airfield, allowing his squadron mates to take off. The pilots then shot down numerous attacking bombers and sunk several enemy ships that were attacking the evacuation fleet. They flew where needed, destroying artillery positions, bridges, and oil refineries. Robinson and Teach flew to protect an evacuation train while Milo and Thorpe flew to protect the evacuation ships. Both the train and ships escaped, but Thorpe was shot down and captured. Robinson, Teach, Milo, and Marguerite flew a rescue mission, sinking several ships escorting the "hellship" that was holding several POW's (including Thorpe). Robinson then destroyed the gun towers and cargo hatch on the ship while Teach and Milo covered him from enemy fighters. Robinson then destroyed an accidentally launched torpedo, and Thorpe was rescued by an American submarine. While detained, Thorpe learned of an impending attack on San Francisco.

The squadron flew to the city and protected the Golden Gate Bridge and naval port from U-boats launching V-1 rockets. They then shot down several Japanese suicide rockets launched from a carrier submarine. When the rockets turned to attack the squadron, they forced them to crash into the carrier sub, eventually sinking it. They then flew to the Himalayas and intercepted an aerial convoy. Teach, Milo, and Thorpe hijacked a transport plane loaded with secret weapons while Robinson flew cover. Marguerite, though, was captured in the attack and her troops shot. While detained, Max managed to sneak her a weapon, allowing her to take over a train that she was being transported on. He also sent the squadron a message to apprise them of the situation.

The four pilots responded and discovered Max strafing German troops. The five pilots protected Marguerite from numerous roadblocks, enemy fighters, and an armored pursuit train until she crossed the border. Having betrayed Germany, Max joined up with the others. Robinson and Max then flew to Rome, providing air cover for Marguerite while she and her troops stole some documents before Von Kluge (the primary antagonist) could get them. They learn of a German scientist who wants to defect, and stage a rescue. Robinson first destroys the radar picket stations, and then leads a diversionary attack with Max, Teach and Thorpe while Milo lands on the lake and dispatches Marguerite to rescue the scientist. It is soon revealed to be a trap, however, and the pilots must cover Marguerite's escape back to the lake. Though she makes it, an aerial dreadnaught, a massive plane equipped with a Tesla coil, appears and destroys Milo's plane. Max attempted a run on it, but was quickly dispatched.

The other pilots force the plane down by disabling two of its engines, allowing Milo to take it over. The pilots protect the plane from attack and escape. Max is captured and killed by German troops. The squadron then flies to a remote island and provide air cover while Marguerite sails to shore and then reaches the inner complex. While she attempts to destroy the facility, the squadron must intercept and shoot down V-2 rockets being launched. They manage to stop the first wave and Marguerite has discovered how to destroy the facility, but she is out of demo charges and her men have all been killed. Despite Robinson's protests, she orders him to fire on the fuel tanks inside the facility, something that would probably kill her. Robinson complies, and Marguerite manages to survive the explosion.

The squadron's final mission is to escort a massive flight of Lancaster bombers as they go to destroy a larger version of Von Kluge's Tesla weapon. Though the bombers manage to annihilate the outer defenses, the entire flight is wiped out by the Tesla weapon, as they could not get high enough to avoid the blast. In order to destroy the weapon, the squadron eliminated the ground defenses around each tower. Marguerite would then blow open the doors to the tunnels housing the generators. Robinson flew into each tunnel and destroyed the generators. After finishing off the last one, the squadron encounters Von Kluge in a carrier plane. The plane is protected by a "lightning shield", which would only open in order to launch new fighters. The squadron manages to destroy the enemy fighters and eventually the carrier plane, killing Von Kluge. The squadron returns home and is disbanded. While Teach and Thorpe have a night on the town in London, Robinson offers to take Marguerite around the world.[1]

Aircraft[edit]

While certain missions require specific planes, the player can choose which plane to fly. Here is the list of aircraft present in the game[2] (some are available in multiple variants[3]).

Allies[edit]

United Kingdom[edit]

United States[edit]

Soviet Union[edit]

Axis[edit]

Germany[edit]

Japan[edit]

* Plane appears in the game but cannot be piloted.

** Plane can only be piloted in the multiplayer mode "Kamikaze".

PlayStation 3 version differences[edit]

The PlayStation 3 edition, which shipped seven weeks after the other two releases, features an exclusive multiplayer racing mode. It can only be played online.

Following negative critical reaction to select objectives from the Xbox 360/PC version, the main campaign also received some minor tweaks. For instance, the first part of the Cairo mission now includes a checkpoint halfway in. The first objective of the Paris mission was slightly shortened, while a timed objective in the Rome mission was lengthened by one minute in order to alleviate some players' frustrations.

The manual, as well as most menus of the PS3 version fail to mention the ability to automatically lock on the nearest enemy overall (without any distinction between the various enemy types or their priority) by holding the X button.
This is different from holding the Circle button, which automatically locks on the nearest threat (enemies with adequate reach and weaponry to harm the player).
Despite the omission, this feature is available on the PS3. It was however mentioned more explicitly in the documentation and menus of the Xbox 360 version.

See also[edit]

References[edit]

External links[edit]