Blockade (video game)
|CPU||Intel 8080 (@2.079 Mhz)|
|Display||Raster, 256 x 224 pixels, 2 colors|
Blockade is a monochrome arcade maze game developed by Gremlin and released in October 1976. It was designed by Lane Hauck, Ago Kiss, and Bob Pecarero. Using four directional buttons, each player moves their character around leaving a solid line behind them, turning at 90 degree angles. To win, a player must last longer than the opponent before hitting something, with the first person to hit something losing. The game ends after one player gains six wins.
Blockade is the first of what would become known as snake games.
Midway's Tron (1982) included a single-player variant of the Blockade concept based on the Light Cycle game from the film. The player battles against one computer-controlled line-drawing cycle, and three on subsequent levels. This led to Blockade-style games sometimes being called Tron or light cycles.
- Blockade at the Killer List of Videogames
- Rusel DeMaria & Johnny L. Wilson (2003). High score!: the illustrated history of electronic games (2 ed.). McGraw-Hill Professional. p. 48. ISBN 0-07-223172-6. Retrieved 2011-04-07.
- Gerard Goggin (2010), Global Mobile Media, Taylor & Francis, p. 101, ISBN 0-415-46917-1, retrieved 2011-04-07
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