Brawl (game)

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Brawl is a real-time card game designed by James Ernest and released in 1999 by Cheapass Games. There is an iPhone and iPad version available on the Apple App Store.


Like Spit or Icehouse, players in Brawl do not take turns, instead either making a move or staying inactive as best suits their strategy at that moment. The game is fast-paced (games typically last a minute or two) but still has a fairly high level of strategy.

Each player has a different deck of cards. The object of the game is to win the most Base-cards by playing the most Hit-cards onto each Base before a Freeze-card is played on it. The game ends when a Freeze has been played on every Base in play. A player wins a Base-card if she has more Hits on her side of the Base than her opponent has on his side. If both players have the same number of Hits on the Base, the owner of the Base-card wins the Base.


This is a full list of all Brawl card-types published 2006, with applicable rules and other details:

Cards That Are Not "Base-Modifiers"[edit]


At the beginning of the game, each player places one Base on the field.

During the play, a Base is played either to the left or the right of Bases already in play. There can never be more than three Bases in play at the same time.

A Base is considered to have two sides, one for each player, on which one can play Hit-cards


Hits come in three basic colours: Blue, Red and Green.

A Hit can be played on either side of a Base that does not already have a Hit-card. A Hit can also be played onto a Hit of the same colour.

The Kasanova deck introduced a unique Wild Hit, which can be played on any Hit, but not on a Base or a Press. Also, any Hit or Block can be played on a Wild Hit.


Follows exactly the same rules as an ordinary Hit, except that it cannot be played on a Base or a Press. Also, when determining the winner of a Base, a Hit-2 counts as two Hits.


Blocks come in the same colours as Hits.

A Block can be played on a Hit of the same colour.

The Ting Ting deck introduced a unique Wild Block, which can be played on any Hit.


A Clear can be played on a Base, after which that Base and all cards played on it are moved to the side of the field. This Base is no longer in play.

If there is only one Base in play, you can not play Clear on it. Also, if there are three Bases in play, you can not play Clear on the one in the middle.


A Press can be played either on a Base, a Base-Modifier or a Block.

If played on a Block, a Hit can subsequently be played on the Press. This Hit must be the same colour as the Hit under the Block.

If played on a Base or a Base Modifier, it nullifies the effect of every Base-Modifier (if any) underneath it.


Every deck has three Freezes. They are placed at the bottom of the deck after the cards are shuffled but before play begins.

A Freeze can be played on a Base. After that, no more cards can be played on that Base, or on any other card connected to it.


Base-Modifiers were first introduced by the Club Foglio Set (they are not found in the six originally-published decks). A Base-Modifier is played on a Base, another Base-Modifier or a Press played on any of the previous two kinds of cards.


If no other card has been played on a Hold, it prevents a Clear from being played on that Base.


When counting won bases at the end of the game, the base under this card counts towards neither player;


When counting hits towards winning a Base, odd number Reverses switches the owner of both sides.


When counting won bases at the end of the game, this Base counts as double the number of bases for each Double on it.


The original set consisted of 6 decks:

  • Bennett
  • Chris
  • Darwin
  • Hale
  • Morgan
  • Pearl

As of 2006, four sets of expansions are available for the game:

  • Catfight Set
    • Nickie
    • Sonia
    • Tamiya
  • Club Foglio Set
    • Alex
    • Crane
    • Gina
    • Mischo
    • Rent
    • Tess
  • Ting-Ting
  • Kasanova

In 2001, Brawl: Club Foglio won the Origins Awards for Best Card Game Expansion or Supplement 2000 and Best Graphic Presentation of a Card Game 2000.[1]

In 2005, the French company Eclipse Vis Comica published the six original decks in French (though the cards were in English), and added a new promotional deck, Natacha which was available only with the proof of purchase of all 6 standard decks. These decks were all 44 cards instead of the original 35 cards, and included new rules, including "customization" options. For this edition, the name of the game was changed to Fight, and the characters were all replaced with more flashy, anime-style characters.

In November of 2011, the California company Brode Games released the original six decks on iPhone and iPad. BRAWL briefly made the top 25 free card games list on the App Store.


  1. ^ "Origins Award Winners (2000)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-04-15. Retrieved 2007-10-17. 

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