Constructor (video game)
System 3 (re-released & HD)
|Designer(s)||Phil Thornton (English Version)|
|Genre(s)||Real-time strategy, Construction and management simulation|
Constructor is a 1997 video game released originally for MS-DOS personal computers, and later ported to the PlayStation, macOS and Microsoft Windows-native DirectX 3. It was developed by System 3 and published by Acclaim Entertainment.
In the game, packed with humorous undertones, the player controls a construction company in a map split between several estates, and must deal with other teams to win the game.
The player controls a construction company, and aim to drive the other players out of business. Using teams of workers and foremen, the player must build facilities to manufacture building materials (a sawmill, concrete works, etc.), in order to build houses (ranging from simple wooden cabins to large mansions) in which to house tenants who pay rent and thus fund the company, as well as producing new workers, tenants and other characters. Along the way, the player can build homes for undesirables such as gangsters and hippies, who work to undermine the enemy.
Fergus McGovern of Probe Entertainment said in 1997, "[Constructor] was a project that we'd been after for a long time, but it was originally with [Time] Warner [Interactive]. When they were going through some problems, we jumped in and snapped it up. We've been working on it ever since."
A HD version of Constructor was announced by System 3, on July 31, 2015, that the game would be getting a high-definition remaster. It was originally planned to be released on January 29, 2016, but has been repeatedly delayed six times. It was first delayed until April 29, 2016, then postponed to late summer 2016, January 31, 2017, February 28, 2017, April 28, 2017 with new projected date of May 26, 2017 on PC, PS4 and Xbox One, with a Nintendo Switch version to release later in the year.  The delays with the release were attributed to new features being added to enrich the gameplay, as the game development progressed.
Constructor II was announced in April 1998; it would have players visiting the wasteland of an alien planet. The sequel maintained the style of humor present in the original, bringing back a cast of characters from the first game. New characters based on the alien theme were also added, including the Alien Egg which impregnates victims, later causing their guts to explode. Constructor Space, which was previewed many years ago after the game was launched but was never completed. It was mentioned on June 29, 2016, as a possible sequel to Constructor if the HD re-release was successful.
Mob Rule (known as Constructor: Street Wars or Street Wars: Constructor Underworld in some regions) was released in 1999, but failed to achieve the same success of the first game.
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- Rider, David; Semrad, Ed (April 1997). "Probe Has the Games to Bring Acclaim Back to Life!". Electronic Gaming Monthly. No. 93. Ziff Davis. p. 88.
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- Jones, Gareth (August 1997). "Constructor". PC PowerPlay (15). 58, 59.
- "Bricks in space". PC Zone (62): 15. April 1998. ISSN 0967-8220. OCLC 173325816.