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Darby McDevitt

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Darby McDevitt
File:DarbyMcDevitt2.png
Born
Darby Christopher Mcdevitt

(1975-08-16) August 16, 1975 (age 49)
Alma materNational University of Ireland
Occupation(s)Screenwriter, game designer
Years active1999–present

Darby Christopher McDevitt (born August 16, 1975 in Spokane, Washington) is an American creative scriptwriter and lead writer of Assassin's Creed at Ubisoft Montreal. He was born in Spokane, Washington, educated in Bellingham and Dublin, and lived in Seattle briefly.

With a diverse professional profile spanning more than a decade, he has worked as a writer, film maker, musician, and game designer. As an employee of Ubisoft, McDevitt has been the script writer for both the story and dialogue in Assassin's Creed: Bloodlines, Assassin's Creed II: Discovery, Assassin's Creed: Embers and Assassin's Creed Unity, as well as was the lead writer for Assassin's Creed: Revelations and Assassin's Creed IV: Black Flag.[1] In 2014, Darby was nominated for a Writers Guild of America Award for his work in Black Flag.[2] Darby is also recognized as a spokesperson for Ubisoft in regards to the Assassin's Creed franchise.[3]

Video Gameography

As Lead Writer:

As Writer and Designer:

  • Where the Wild Things Are
  • Lord of the Rings: The Two Towers GBA

As Producer and Writer:

  • Cluefinders: The Incredible Toy Store Adventure

Other Notable Works

Music Videos:

  • "Threes" by Autographic
  • "Change" by Sneaky Thieves
  • "When I Die" by Sneaky Thieves
  • "Quarry" by Sneaky Thieves
  • "Lesser" by Sneaky Thieves
  • "Brotherly" album medley by Sneaky Thieves

Narrative and Documentary Films:

  • "Recital" (Short)
  • "Proscenium" (Short)
  • "Day Fable" (Short)
  • "The Making of Cowards Bend The Knee" (Documentary Featurette )

Music:

Sneaky Thieves

  • "Brotherly" 2010 Other Electricites
  • "Accidents" 2007 Other Electricites

Autographic

  • "Technoir Classics" 2012
  • "The Attic" 2009

Articles:

  • "Digital Future, Invisible Past" - Gamasutra, 2014
  • "Reality Bytes: Pondering the limits of Realism" - Gamasutra, 2013
  • "Are Game(r)s Art(ists)?" - Gamasutra, 2013
  • "A Practical Guide to Game Writing" - Gamasutra, 2010
  • "The Deaths of Game Narrative" - Gamasutra, 2010

Awards and Nominations

Year Award Award Category Title of Work Result
2012 Writers Guild of America Award Achievement in Videogame Writing Assassin's Creed: Revelations Nominated
2012 Canadian Video Game Award Best Writing Assassin's Creed: Revelations Nominated
2013 Canadian Video Game Award Best Writing Assassin's Creed IV: Black Flag Won
2014 Writers Guild of America Award Achievement in Videogame Writing Assassin's Creed IV: Black Flag Nominated

References

  1. ^ Gilbert, Ben (July 14, 2011). "Assassin's Creed Lost Legacy's Concept Found in Revelations". Joystiq. Archived from the original on July 14, 2011. Retrieved September 21, 2014.
  2. ^ Rodriguez, David (January 10, 2014). "Neil Druckmann and Darby McDevitt among writers guild of america awards". Dualshockers. Archived from the original on January 10, 2014. Retrieved September 21, 2014.
  3. ^ Karmali, Luke (November 19, 2013). "Ubisoft hasn't really planned the end of Assassin's Creed". IGN. Archived from the original on November 19, 2013. Retrieved September 21, 2014.