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Gary Grigsby

From Wikipedia, the free encyclopedia
Gary Grigsby
Occupation(s)Computer wargame designer and programmer
Years active1979–present

Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC."[1] Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."[2]

Career

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Gary Grigsby purchased a TRS-80 computer in May 1979,[3] to write wargames, but did not know how to approach the two publishers of computer wargames, Strategic Simulations (SSI) and Avalon Hill. In February 1982 he called SSI to complain about a bug in its Torpedo Fire; during the conversation Joel Billings encouraged Grigsby to submit his designs. That year Guadalcanal Campaign, written in BASIC, became his first game for SSI,[4] and was nominated for "Best Adventure Game for Home Computer" at the 1983 Origins Game Fair.[5] Through 1997 he created for SSI several titles that are considered classics of the wargame genre, including Kampfgruppe, USAAF, War in Russia and the Steel Panthers series.[6] Two games, Battle of Britain and 12 O'clock High, were done for TalonSoft in the late 90s. In 2001 Grigsby started a game development company called 2 By 3 Games with Billings and Keith Brors.[7] Their latest Grigsby-designed title, Gary Grigsby's War in the East 2, was released by Matrix Games in 2021.

Game designs

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References

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  1. ^ Dunne, Alex (19 June 1997). "Interview with Gary Grigsby, Developer of SSI's Steel Panthers".
  2. ^ Mayer, Robert (January 10, 2001). "Uncommon Valor: Campaign for the South Pacific First Look". Computer Games Magazine. Archived from the original on April 19, 2005.
  3. ^ Parrino, Scott (16 July 2003). "Interview: Joel Billings and Gary Grigsby". wargamer.com. Archived from the original on 29 November 2014. Retrieved 16 November 2014.
  4. ^ Grigsby, Gary (November–December 1982). "The History of a Wargame Design". Computer Gaming World. pp. 11–12. Retrieved 31 October 2013.
  5. ^ Jackson, Steve (Jan–Feb 1984). "Origins Story". Softline. p. 44. Retrieved 29 July 2014.
  6. ^ "Generali e imperatori per gioco - I game designer Gary Grigsby". Videogames - La grande storia dei videogiochi (in Italian). Vol. 1, no. 7. Sprea Editori [it]. 8 October 2009. p. 5. ISSN 2035-5955. War in Russia e Steel Panthers, in grado di influenzare in maniera decisiva l'evoluzione del genere e di definire nuovi standard di realismo e profondità.
  7. ^ "About Us". 2 By 3 Games. Retrieved 15 November 2014.
  8. ^ a b c d e f g h i j k l m n o p q Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World. No. 134. pp. 201, 202, 204.
  9. ^ a b c d e Brooks, M. Evan (October 1993). "Brooks' Book Of Wargames: 1900-1950, R-Z". Computer Gaming World. pp. 144–148. Retrieved 26 March 2016.
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