Ishar 3: The Seven Gates of Infinity

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Ishar 3: The Seven Gates of Infinity is a 1994 role-playing video game developed and published by Silmarils. It is part of the Ishar series of games, and a sequel to Ishar 2: Messengers of Doom. The player takes the role of Zubaran (or imports a party of characters from another game in the series), and is tasked with hunting the dragon Sith. To this end, the player must cross a series of gates that lead to different time periods. Each period, like the islands of Ishar 2, has its own climate and type of landscape.

Reception[edit]

Reception
Review scores
Publication Score
PC Gamer (US) 74%[1]
CU Amiga 92%[2]
Amiga Computing 80%[3]

Reviewing Ishar 3 for PC Gamer US, William R. Trotter wrote, "Hardcore FRPG fans will probably like it — novices will find it tedious, overwhelming, and frustrating." He called the graphics "often breathtakingly beautiful" and "as richly textured as oil paintings", but found the game's reliance on backtracking dull and disliked the high speed of combat.[1]

In CU Amiga, Toby Dillon called Ishar 3 "almost the perfect RPG." He concluded, "All of the right elements from the last two games have been kept, the plot has been improved and the game looks simply incredible."[2] Tina Hackett of Amiga Computing called Ishar 3 "one of the most absorbing and atmospheric adventures around", despite her minor criticisms of its sound. She praised its depth of content and characterization, and considered it "a superb addition to the Ishar series".[3]

References[edit]

  1. ^ a b Trotter, William R. (March 1995). "Ishar 3: The Seven Gates of Infinity". PC Gamer US. 2 (3): 103. 
  2. ^ a b Dillon, Toby (August 1994). "Ishar 3". CU Amiga (54): 66, 67. 
  3. ^ a b Hackett, Tina (November 1994). "Ishar 3". Amiga Computing (79): 100, 101.