Jump to content

Petroglyph Games

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 64.58.7.42 (talk) at 21:53, 5 September 2014 (→‎Games developed). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Petroglyph Games, Inc.
Company typePrivate
IndustryInteractive entertainment
Computer and video games
FoundedApril 1, 2003
HeadquartersLas Vegas, Nevada, USA
ProductsGrey Goo
Guardians of Graxia
Heroes of Graxia
Mytheon
Panzer General: Allied Assault
Panzer General: Russian Assault
Universe at War: Earth Assault
Star Wars: Empire at War
Star Wars: Empire at War: Forces of Corruption
OwnerIndependent
Number of employees
115 (2012)
WebsitePetroglyph

Petroglyph Games is a video game publisher and video game developer based in Las Vegas, Nevada, United States. The company was formed by the last group of ex- Westwood Studios employees who resigned when Westwood Pacific was shut down by Electronic Arts in 2003, effectively assimilating Westwood Studios into the EA Pacific studios in Los Angeles to form EA Los Angeles.[1]

Petroglyph is primarily known for their experience in RTS game development as the company's founding members worked on Command & Conquer, Earth & Beyond and Dune II.

Games developed

History

  • On March 12th, 2014, Petroglyph announced its development of Grey Goo, a new RTS game, with publisher 6ft. [2]
  • On March 16th, 2013, Petroglyph announced its cancellation of its Kickstarter campaign due to lack of interest. [3]
  • On March 5th, 2013, Petroglyph announced the launch of its Kickstarter campaign for action-strategy game Victory. Kickstarter page for Victory, Official Victory page
  • On August 10, 2012, Petroglyph announced development of Battle for Graxia, a free-to-play multiplayer online battle arena game title.[4]
  • On February 22, 2011, Petroglyph announced their free-to-play multiplayer online battle arena game title, Rise of Immortals.[5]
  • On October 20, 2010, Petroglyph announced availability of Guardians of Graxia for the PC, direct on STEAM, GamersGate and Impulse.
  • On August 2, 2010, Petroglyph announced availability of all their 2010 produced board game products.
  • On June 17, 2010, Trion/Petroglyph for their End of Nations MMORTS won multiple E3 2010 Awards for Best Booth, Best MMO, Best RTS, and others.
  • On April 26, 2010, Trion/Petroglyph revealed that their MMORTS is called End of Nations.[6][7]
  • On March 29, 2010, Petroglyph announced Guardians of Graxia PC & Board Games.[8]
  • On December 11, 2009, Petroglyph launched their redesigned website,[9] which was designed in partnership with Anthem Design Group and extensively modified thereafter by the Petroglyph web development team.[10]
  • On April 27, 2009, it was announced that Petroglyph would be working on a massively multiplayer online real-time strategy game (MMORTS) with Trion World Network.
  • On December 4, 2008, True Games Interactive/Petroglyph revealed their new game is called Mytheon, to be released in 2010.[needs update]
  • On April 15, 2008, Petroglyph announced that they would be working in partnership with True Games Interactive on a Free-to-Play micro-transaction based online game for the PC.
  • On January 27, 2007, Petroglyph announced their second game, Universe at War: Earth Assault. Universe at War was released on December 10, 2007.
  • On September 12, 2005, it was announced that they would be working on an original military/sci-fi RTS franchise with Sega.
  • On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.
  • On June 25, 2004, the company moved into their own building.
  • Petroglyph was formed on April 1, 2003.

Alamo Game Engine

Alamo Game Engine is a game engine developed by Petroglyph, used to create Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption. A modified version of the Alamo Game Engine was used for Petroglyph's third title, Universe at War: Earth Assault. The Alamo Game Engine features 3D gameplay and a real time strategic view of a map on which the game takes place.

See also

  • Axiom Verge, an indie action-adventure video game by Petroglyph Games engineer Tom Happ

References

External links