Rambo (1985 video game)

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Rambo Ocean Software cover.jpg
Cover art
Publisher(s)Ocean Software
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum
ReleaseDecember 1985[1]

Rambo (stylized on-screen as Rambo: First Blood Part II) is a 1985 video game based on the film Rambo: First Blood Part II (1985). The game was designed by David Collier and Tony Pomfret with the ZX Spectrum version converted by Platinum Productions.[1]

The Commodore 64 version's music is by Martin Galway from Northern Ireland, incorporating melodies from the film's score. The Amstrad CPC version's music was played and recorded live by Choice Software's in-house programmer/designer/musician James Edward Cosby also from Northern Ireland, using a Yamaha DX7 synthesiser via the then new MIDI serial comms protocol.

Several other games based on the film were also released, including Rambo for the Nintendo Entertainment System, and Rambo: First Blood Part II for the Sega Master System.


Screenshot from the Commodore 64 version.

The game follows the movie's story. The player, controlling Rambo, has to find his lost equipment, locate the POW camp, rescue the hostages and make it back to the extraction point, while being pursued by constantly respawning enemies. Rambo starts off with just a Bowie knife and grenades (both of which have an unlimited supply, as with all the weapons), and gains points for killing the enemy, and for collecting the following equipment: Rocket Launcher, M16 Rifle, and Bow & Arrows (Explosive & Non Explosive).

The gameplay is based on Capcom's arcade game Commando (1985).[2]

Reception and related releases[edit]

Rambo was well received. Your Sinclair described it as "a thinking man's Commando. That game starts fast and gets faster until you end up like a one-man whirlwind. Rambo develops into a solid shoot'em up".

Rambo went to number 2 in the ZX Spectrum charts, behind Winter Games.[9] and reached number 4 in the chart for all formats.[10]

The Amstrad CPC and ZX Spectrum versions of the game were included on the 1986 compilation They Sold a Million 3,[11][12] along with Fighter Pilot, Ghostbusters, and Kung-Fu Master.


  1. ^ a b Peter Shaw (December 1985). "Rambo". Your Spectrum. No. 21. Sportscene Specialist Press. pp. 56–57.
  2. ^ "Going Platinum". Crash. No. 32. Newsfield. October 1985. pp. 124–126.
  3. ^ "Computer & Video Games".
  4. ^ "Crash".
  5. ^ "Sinclair User".
  6. ^ "Rambo". ysrnry.co.uk. Retrieved 2015-09-05.
  7. ^ "ACE".
  8. ^ "Zzap!64 100th Issue Pull-Out Special Page 5". zzap64.co.uk. Retrieved 2015-09-05.
  9. ^ "The YS Rock'n'Roll Years - Issue 4". ysrnry.co.uk. Archived from the original on 2000-11-21. Retrieved 2015-09-05.
  10. ^ "Top 30 All Formats". Computer and Video Games. No. 53. EMAP. March 1986. p. 32. Retrieved 22 May 2021.
  11. ^ "They Sold a Million 3 - World of Spectrum". worldofspectrum.org. Retrieved 2015-09-05.
  12. ^ "They Sold a Million 3 for Amstrad CPC (1986) - MobyGames". mobygames.com. Retrieved 2015-09-05.

External links[edit]