Sea of Solitude

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Sea of Solitude
Developer(s) Jo-Mei Games
Publisher(s) Electronic Arts
Director(s) Cornelia Geppert
Release Early 2019
Genre(s) Adventure
Mode(s) Single-player

Sea of Solitude is an upcoming adventure video game developed by Jo-Mei Games and published by Electronic Arts. The player controls a young woman named Kay as she explores an abandoned, submerged city and its creature in order to reveal why Kay herself has turned into a monster.[1] The city is based on Berlin. The developers announced the game online in February 2015. Its creative director, Cornelia Geppert, described the project as her most personal and artistic, in how it led her to probe her own fears and emotions. Electronic Arts will publish the game under its indie game program EA Originals.[1][2][3][4] The game is expected to be released in early 2019.


  1. ^ a b Sarkar, Samit (December 8, 2016). "EA picks up gorgeous adventure Sea of Solitude". Polygon. Retrieved December 9, 2016. 
  2. ^ O'Connor, Alice (February 25, 2015). "Sail Away: Sea Of Solitude Looks Fab". Rock, Paper, Shotgun. Retrieved April 2, 2017. 
  3. ^ Matulef, Jeffrey (February 26, 2015). "Sea of Solitude brings heart-rending loneliness to PS4, Xbox One and PC". Eurogamer. Retrieved April 2, 2017. 
  4. ^ Whitaker, Jeb (January 7, 2016). "Sea of Solitude is like a 'mixture of Ghibli and Silent Hill'". Destructoid. Retrieved April 2, 2017. 

External links[edit]