|Developer(s)||Liquid Dezign HB|
|Publisher(s)||21st Century Entertainment|
Slam Tilt is a pinball simulation video game developed by Liquid Dezign HB and published by 21st Century Entertainment in 1996 for AGA-equipped Amiga computers. In 1997 a version was released for Windows.
A 3D version of game called SlamTilt Resurrection was released in 1999 for Windows. The game was immediately released as a budget title by Cardoza Entertainment under the title Avery Cardoza's Slam Tilt Pinball. It only includes Demon and Pirate of the original game. The tables have been redesigned, except for the scoring and layout. The game features new high res graphics at screen resolutions up to 1600x1200 with 32-bit colors and overhauled ball physics. Both tables have five default difficulties modes, ranging from Amateur to Tournament. Furthermore the game is highly customizable - it is possible to change the size of the flippers, adjust the power of the slingshot and jet bumpers, the amount of points for each target, balls per game, and alter or disable the tilt warnings. The game does not have the soundtrack of the original game and the dot-matrix animations are replaced with 3D renderings.
Hardcore Gaming 101 concludes about this version: "... most of the "soul" of these tables is kind of gone (the Demon table now lacks the "Escape from the Mega Mutant Meatball" mode, for example). The tables are both still very fun, but given the choice, I'd play the Slam Tilt versions." 
- Slam Tilt screenshots on MobyGames
- Amiga Power magazine issue 64, Future Publishing, August 1996
- Slam Tilt on Amiga Reviews
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