Jump to content

Sweet Home (video game): Revision history


For any version listed below, click on its date to view it. For more help, see Help:Page history and Help:Edit summary. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)

28 October 2024

18 September 2024

12 September 2024

4 August 2024

20 June 2024

8 March 2024

4 March 2024

3 March 2024

18 December 2023

1 August 2023

17 May 2023

25 February 2023

8 February 2023

5 December 2022

16 November 2022

2 August 2022

23 July 2022

  • curprev 18:2318:23, 23 July 2022 TarkusAB talk contribs 23,742 bytes −284 sources do not discuss permadeath as an inspirational mechanic to other games undo Tag: Visual edit
  • curprev 03:3003:30, 23 July 2022 69.204.230.195 talk 24,026 bytes −27 Sentence made no sense. I clarified it and removed erroneous info. Side note, the linked article doesn’t support anything about permadeath except that the game uses it (not explicitly called permadeath in the article iirc) and there are multiple endings, which I believe is the core importance of this sentence. undo Tags: Mobile edit Mobile web edit

14 July 2022

9 July 2022

5 June 2022

30 May 2022

30 April 2022

14 March 2022

9 March 2022

5 January 2022

22 December 2021

20 November 2021

31 October 2021

7 September 2021

16 March 2021

1 March 2021

21 February 2021

4 February 2021

22 December 2020

20 December 2020

29 November 2020

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)