Talk:Cellular architecture

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They say this is article #1,000,000.

Eh, it's in flux. Melchoir 23:21, 1 March 2006 (UTC)

'When I use a word,' Humpty Dumpty said, in a rather scornful tone,' it means just what I choose it to mean, neither more nor less.'

'The question is,' said Alice, 'whether you can make words mean so many different things.'

'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

--Jscott 23:23, 1 March 2006 (UTC)

stylistic issue[edit]

"Cellular architectures are typically very difficult to develop software for" and a little bit later "..makes them particularly difficult to develop for." The wording is exactly the same, any objections to varying it? I'm not sure what to change it to, but it would sound better if the diction were more varied. --Andrewy 02:13, 2 March 2006 (UTC)

I agree. I don't see a reason to have the first sentence: that idea is just reiterated at the end of the paragraph. I've made a small edit. CecilPL 03:11, 2 March 2006 (UTC)
Actually, it's preferable to have a continuous subject of a sentence in order to produce cohesion in sentence information. I would change it back.

Please, go back to undergrad school. The cell paradigm was around +50 years ago, go look at some old school cs books.

Concrete programming[edit]

This article has a red link (Oct 2011) for Concrete programming. AFAIK, what this means is that programmes have immediately obvious results, such as the use of Logo (programming language) to control robots. In context, what is mean seems to be the kind of low-level programming paradigm where, eg., types directly control memory layout. 1Z (talk) 13:07, 21 October 2011 (UTC)

External links modified[edit]

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