Jump to content

The Collective (company)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by IceWelder (talk | contribs) at 10:51, 24 September 2016 (date formats per MOS:DATEFORMAT by script). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The Collective, Inc.
Company typeSubsidiary of Foundation 9 Entertainment
IndustryComputer and video game industry
Founded1997 (1997)
Founder
  • Douglas Hare
  • Gary Priest
  • Richard Hare
Defunct2007 (2007)
FateMerged with Shiny Entertainment
SuccessorDouble Helix Games
HeadquartersNewport Beach, California, United States
Key people
  • Douglas Hare
  • Gary Priest
  • Richard Hare
Number of employees
90
ParentFoundation 9 Entertainment
Websitewww.collectivestudios.com/default.asp Edit this on Wikidata

The Collective, Inc. was an American video game development company located in Newport Beach, California. The company has created several games based on movies and television shows since its founding in 1997.

History

The Collective, Inc. was founded by three former Virgin Interactive employees, Douglas Hare, Gary Priest, and Richard Hare, in 1997. The company's first projects were to port Men in Black: The Game Windows game to the PlayStation. The developer predominantly worked on titles of licensed movies and TV series. The Collective, Inc. created their own game engine called Slayer, first used in Buffy the Vampire Slayer and all later titles. In 2004, the company had grown to 90 employees.

On March 29, 2005, The Collective, Inc. merged with Backbone Entertainment to form their parent company, Foundation 9 Entertainment, and remain its subsidiaries.[1] In 2007, however, Foundation 9 Entertainment relocated The Collective, Inc. to Irvine, California and merged it with Shiny Entertainment to form Double Helix Games.[2]

Games

Year of release Title Publisher(s) Note
1997 Men in Black: The Game Germlin Interactive Ported from the PC
2000 Star Trek: Deep Space Nine: The Fallen Simon & Schuster
2002 Buffy the Vampire Slayer Fox Interactive
2003 Indiana Jones and the Emperor's Tomb LucasArts
2004 Wrath Unleashed LucasArts First unlicensed title developed
2005 Star Wars Episode III: Revenge of the Sith LucasArts
2006 Marc Eckō's Getting Up: Contents Under Pressure Acquired by Devolver Digital in 2013
The Da Vinci Code 2K Games
2007 Dirty Harry Warner Bros. Interactive Cancelled
2008 Harker Sega Transferred to Double Helix Games, then cancelled
Silent Hill: Homecoming Konami Digital Entertainment Transferred to Double Helix Games

References

  1. ^ Feldman, Curt (April 29, 2005). "The Collective, Backbone laying Foundation 9". GameSpot. Retrieved June 11, 2015.
  2. ^ Androvic, Mark (April 27, 2008). "Double Helix is new Foundation 9 studio". GameIndustry.biz. Retrieved June 11, 2015.