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Traveller Alien Module 7: Hivers

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Alien Module 7: Hivers
Cover art by Steve Venters, 1986.
Designers
PublishersGame Designers' Workshop
Publication1986
GenresScience-fiction
SystemsClassic Traveller

Traveller Alien Module 7: Hivers is a supplement published by Game Designers' Workshop (GDW) in 1986 for the science fiction role-playing game Traveller.

Contents

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Continuing in GDW's Alien Modules series, Traveller Alien Module 7: Hivers details the alien race known as the Hiver manipulators. Topics include physiology, society, psychology, political structure, history, how to generate a Hiver character, weapons, and ships. The book also includes an adventure, "Something Stinks!"[1]

Publication history

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GDW first published the science fiction role-playing game Traveller in 1977, and followed that with dozens of supplements and adventures, including a multipart Alien Modules series, each focussed on a different alien race: 1: Aslan (1984), 2: K'kree (1984), 3: Vargr (1984), 4: Zhodani (1985), 5: Droyne (1985), and 6: Solomani.

In 1986, the series continued with 7: Hivers, a 48-page book written by J. Andrew Keith, Marc W. Miller, and Loren Wiseman, with interior art by Bryan Gibson and Steve Venters, and cover art by Venters.[2] It is considered one of the classic Traveller Modules series.[3]

In 1987, GDW followed 7: Hivers with a final addition to the Alien Module series, 8: Darrians.

Reception

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Jim Bambra reviewed Traveller Alien Module 7: Hivers for White Dwarf #84, and stated that "Hivers is yet another valuable and impressive addition to the Traveller universe."[1]

In his 1990 book The Complete Guide to Role-Playing Games, game critic Rick Swan called this one of the best Traveller expansions, and especially recommended it.[4]

Other reviews

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  • The Imperium Staple, Issue 6 (Aug 1986, p.14)

See also

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List of Classic Traveller Alien Modules

References

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  1. ^ a b Bambra, Jim (December 1986). "Open Box". White Dwarf. No. 84. Games Workshop. p. 5.
  2. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 329. ISBN 0-87975-653-5.
  3. ^ Miller, Marc (2010). Guide to Classic Traveller (1 ed.). USA: Far Futures.
  4. ^ Swan, Rick (1990). The Complete Guide to Role-Playing Games. New York: St. Martin's Press. p. 224.