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User:Cai/Porpentine

From Wikipedia, the free encyclopedia

Porpentine is an video game designer, writer and curator. She is primarily a developer of hypertext games and interactive fiction.[1] Alongside VVVVVV developer Terry Cavanagh and several others, she is an editor for freeindiegam.es, a curated collection of free, independently produced games.[2][3] She is a columnist for online PC gaming magazine Rock, Paper, Shotgun.[4]

Game design

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Porpentine's games are mainly built using Twine.

Howling Dogs

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Porpentine's 2012 Twine game Howling Dogs incorporates themes of escapism, violence and religious experience, though she has stated that it should be open to interpretation.[5]

Awards

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Howling Dogs has received the following awards and accolades.

Richard Hoffmeier GDC incident

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During the 2013 Game Developers Conference, game designer Richard Hoffmeier vandalised the booth he had been given to showcase his award-winning game Cart Life, spray-painting the words "Howling Dogs". He stated he wished to give greater exposure to Porpentine's game.[8][9]

References

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  1. ^ Ellison, Cara. "Hypersexed Hypertext: Porpentine and the Twine text game revolution". PCGamer. Retrieved 15 May 2013.
  2. ^ "About: freeindiegam.es". Retrieved 15 May 2013.
  3. ^ Ellison, Cara. "Anna Anthropy and the Twine Revolution". The Guardian. Retrieved 15 May 2013.
  4. ^ "Live Free, Play Hard #1". Rock, Paper, Shotgun. Retrieved 15 May 2013.
  5. ^ Short, Emily. "Interview with Porpentine, author of Howling Dogs". Retrieved 15 May 2013.
  6. ^ "XYZZY Award Winners". Retrieved 15 May 2013.
  7. ^ Meyers, Maddy. "Outside the box: PC indie games of 2012". Boston Phoenix. Retrieved 15 May 2013.
  8. ^ Alexander, Leigh. "IGF winner Hofmeier pays it forward for Porpentine's Howling Dogs". Gamasutra. Retrieved 15 May 2013.
  9. ^ Conditt, Jessica. "IGF grand prize winner gives his booth away to 'Howling Dogs'". Joystiq. Retrieved 15 May 2013.