User:Primefac/Fmadd/Analysis by Tazerdadog
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< User:Primefac | Fmadd
Deletion Endorsed
[edit]Would !vote delete at RFD, but possibly controversial
[edit]Would !vote keep at RFD
[edit]Not yet considered
[edit]- Processor time (redir) --- links --- incoming links:
- Atomic lock (redir) --- links --- incoming links:
- Classical Newtonian model (redir) --- links --- incoming links:
- Pelagic plastic (redir) --- links --- incoming links:
- Fokker aircraft (redir) --- links --- incoming links:
- Continental landmass (redir) --- links --- incoming links:
- Unmanned robotic space probes (redir) --- links --- incoming links:
- USB computer keyboard (redir) --- links --- incoming links:
- Homotopy extension and lifting property (redir) --- links --- incoming links:
- Teletype printer (redir) --- links --- incoming links:
- Metalloid staircase (redir) --- links --- incoming links:
- RISC principles (redir) --- links --- incoming links:
- Image coordinate (redir) --- links --- incoming links:
- Technology consortium (redir) --- links --- incoming links:
- Chain-driven sprocket (redir) --- links --- incoming links:
- Motorola 68000 processor (redir) --- links --- incoming links:
- SPARC processor architecture (redir) --- links --- incoming links:
- MFLOPS/W (redir) --- links --- incoming links:
- Sunway architecture (redir) --- links --- incoming links:
- NS320xx architecture (redir) --- links --- incoming links:
- RISC-based computer design approach (redir) --- links --- incoming links:
- Propeller web portal (redir) --- links --- incoming links:
- Science fiction horror (redir) --- links --- incoming links:
- Expression oriented language (redir) --- links --- incoming links:
- French physicist (redir) --- links --- incoming links:
- Detachable box magazine (redir) --- links --- incoming links:
- Manycore microprocessor (redir) --- links --- incoming links:
- Panspermia hypothesis (redir) --- links --- incoming links:
- Google Deepmind (redir) --- links --- incoming links:
- Tile (computer graphics) (redir) --- links --- incoming links:
- Clouds (meteorology) (redir) --- links --- incoming links:
- Computer manufacturer (redir) --- links --- incoming links:
- British computer (redir) --- links --- incoming links:
- DARPA funded project (redir) --- links --- incoming links:
- Deep-learning (redir) --- links --- incoming links:
- Chip (computing) (redir) --- links --- incoming links:
- Drone (robotics) (redir) --- links --- incoming links:
- Harvesting (agriculture) (redir) --- links --- incoming links:
- Hardware scrolling (redir) --- links --- incoming links:
- Lower level language (redir) --- links --- incoming links:
- Shared memory system (redir) --- links --- incoming links:
- Software rasteriser (redir) --- links --- incoming links:
- Real square matrix (redir) --- links --- incoming links:
- Nvidia pascal (redir) --- links --- incoming links:
- Prefetching (computing) (redir) --- links --- incoming links:
- Gather-scatter memory access patterns (redir) --- links --- incoming links:
- PS2 vector unit (redir) --- links --- incoming links:
- 3D graphics libraries (redir) --- links --- incoming links:
- Linear algebra libraries (redir) --- links --- incoming links:
- Linear algebra library (redir) --- links --- incoming links:
- Four-dimensional Euclidean space (redir) --- links --- incoming links:
- Torus network topology (redir) --- links --- incoming links:
- Hitachi SH4 (redir) --- links --- incoming links:
- Euclidean 4-space (redir) --- links --- incoming links:
- 32-bit floating point (redir) --- links --- incoming links:
- T-Distributed Stochastic Neighbour Embedding (redir) --- links --- incoming links:
- Weight map painting (redir) --- links --- incoming links:
- Tiled windowing system (redir) --- links --- incoming links:
- 3D graphics application (redir) --- links --- incoming links:
- Shape animation (redir) --- links --- incoming links:
- Lattice-based deformation (redir) --- links --- incoming links:
- Vertex weighting (redir) --- links --- incoming links:
- Write after read (hazard) (redir) --- links --- incoming links:
- Write after write (hazard) (redir) --- links --- incoming links:
- RAW conflict (redir) --- links --- incoming links:
- Read after write (Hazard) (redir) --- links --- incoming links:
- In-order processor (redir) --- links --- incoming links:
- Complex cells (visual cortex) (redir) --- links --- incoming links:
- Simple cells (visual cortex) (redir) --- links --- incoming links:
- Modified harvard architecture (redir) --- links --- incoming links:
- Neural processing unit (redir) --- links --- incoming links:
- Synergistic processing element (redir) --- links --- incoming links:
- 2D memory access pattern (redir) --- links --- incoming links:
- Data cache block touch (redir) --- links --- incoming links:
- HDR bloom (redir) --- links --- incoming links:
- Cache control instructions (redir) --- links --- incoming links:
- Program machine code (redir) --- links --- incoming links:
- Post processing (images) (redir) --- links --- incoming links:
- Fields (computing) (redir) --- links --- incoming links:
- Load and store instructions (redir) --- links --- incoming links:
- Handlebar (cycling) (redir) --- links --- incoming links:
- Continuous bag-of-words (redir) --- links --- incoming links:
- Inverse texture mapping (redir) --- links --- incoming links:
- Hardware cache (redir) --- links --- incoming links:
- MIPS R4000 (redir) --- links --- incoming links:
- Discrete GPU (redir) --- links --- incoming links:
- Unified memory (redir) --- links --- incoming links:
- Finite-dimension (redir) --- links --- incoming links:
- Device memory (redir) --- links --- incoming links:
- I-cache (redir) --- links --- incoming links:
- D-cache (redir) --- links --- incoming links:
- Sliver triangle (redir) --- links --- incoming links:
- Load/store instructions (redir) --- links --- incoming links:
- Arithmetic/logic instruction (redir) --- links --- incoming links:
- UV coordinate (redir) --- links --- incoming links:
- Vertex cache (redir) --- links --- incoming links:
- Compute device (redir) --- links --- incoming links:
- Arithmetic and logic operation (redir) --- links --- incoming links:
- Internal datapath (redir) --- links --- incoming links:
- Array of structure (redir) --- links --- incoming links:
- Rotation and reflection linear transformations (redir) --- links --- incoming links:
- Revolution (geometry) (redir) --- links --- incoming links:
- Perimeter of the polygon (redir) --- links --- incoming links:
- Planar image format (redir) --- links --- incoming links:
- Strided load/store instruction (redir) --- links --- incoming links:
- Array-of-Structures (AoS) and Structure-of-Arrays (SoA) (redir) --- links --- incoming links:
- HDR image (redir) --- links --- incoming links:
- AOS vs SOA (redir) --- links --- incoming links:
- Vector addressing (redir) --- links --- incoming links:
- Array of structures (redir) --- links --- incoming links:
- Cache way (redir) --- links --- incoming links:
- Structure of arrays (redir) --- links --- incoming links:
- Lower bandwidth of a matrix (redir) --- links --- incoming links:
- Rasterization algorithm (redir) --- links --- incoming links:
- Complex matrices (redir) --- links --- incoming links:
- Antisymmetric matrices (redir) --- links --- incoming links:
- Transformation matrices (redir) --- links --- incoming links:
- Training data set (redir) --- links --- incoming links:
- Hyper-plane (redir) --- links --- incoming links:
- Graphics API (redir) --- links --- incoming links:
- Photogrammetry software (redir) --- links --- incoming links:
- Color resolution (redir) --- links --- incoming links:
- Optional type (redir) --- links --- incoming links:
- Dynamic list (redir) --- links --- incoming links:
- Higher-dimensional array (redir) --- links --- incoming links:
- Curly brace language (redir) --- links --- incoming links:
- Blocks of statements (redir) --- links --- incoming links:
- Index buffer (redir) --- links --- incoming links:
- Image generator (redir) --- links --- incoming links:
- Triangle rasterization (redir) --- links --- incoming links:
- Grid cell indices (redir) --- links --- incoming links:
- Extent (computer graphics) (redir) --- links --- incoming links:
- Film or stage actor (redir) --- links --- incoming links:
- Character (animation) (redir) --- links --- incoming links:
- Armature (animation) (redir) --- links --- incoming links:
- Reyes rendering algorithm (redir) --- links --- incoming links:
- Edge (computer graphics) (redir) --- links --- incoming links:
- 3D modelling application (redir) --- links --- incoming links:
- Wireframe models (redir) --- links --- incoming links:
- 32-bit word (redir) --- links --- incoming links:
- Trivially accepted (redir) --- links --- incoming links:
- Test for overlap (redir) --- links --- incoming links:
- Allocating and deallocating memory (redir) --- links --- incoming links:
- Blending operation (redir) --- links --- incoming links:
- Number representation (redir) --- links --- incoming links:
- Visible surface determination (redir) --- links --- incoming links:
- OpenCL C (redir) --- links --- incoming links:
- Solid model (redir) --- links --- incoming links:
- Special addressing modes for implementation of stacks (redir) --- links --- incoming links:
- Stack push (redir) --- links --- incoming links:
- Stack pop (redir) --- links --- incoming links:
- Indirection (computing) (redir) --- links --- incoming links:
- Geometric figure (redir) --- links --- incoming links:
- Triangle primitive (redir) --- links --- incoming links:
- Texture sampling (redir) --- links --- incoming links:
- Texture lookup (redir) --- links --- incoming links:
- Sorting (computer science) (redir) --- links --- incoming links:
- 3D graphics pipelines (redir) --- links --- incoming links:
- Polytechnic degree (redir) --- links --- incoming links:
- Propagation of light (redir) --- links --- incoming links:
- Predicated rendering (redir) --- links --- incoming links:
- Forward rendering (redir) --- links --- incoming links:
- Tiled forward rendering (redir) --- links --- incoming links:
- Rendering resource (redir) --- links --- incoming links:
- Vertex buffer (redir) --- links --- incoming links:
- Vertex buffers (redir) --- links --- incoming links:
- Trivial rejection (redir) --- links --- incoming links:
- Vector maths library (redir) --- links --- incoming links:
- Vector maths libraries (redir) --- links --- incoming links:
- UAV drones (redir) --- links --- incoming links:
- Shadow buffer (redir) --- links --- incoming links:
- Surface normal vector (redir) --- links --- incoming links:
- AZDO (redir) --- links --- incoming links:
- 3D polygon mesh (redir) --- links --- incoming links:
- Bounding volumes (redir) --- links --- incoming links:
- Object oriented bounding box (redir) --- links --- incoming links:
- Axis aligned bounding box (redir) --- links --- incoming links:
- Right child (redir) --- links --- incoming links:
- Left child (redir) --- links --- incoming links:
- Non-leaf node (redir) --- links --- incoming links:
- Sibling node (redir) --- links --- incoming links:
- Bit depth (computer graphics) (redir) --- links --- incoming links:
- Render target (redir) --- links --- incoming links:
- Texture buffers (redir) --- links --- incoming links:
- Render to texture (redir) --- links --- incoming links:
- G-buffer (redir) --- links --- incoming links:
- C ABI (redir) --- links --- incoming links:
- Texture space diffusion (redir) --- links --- incoming links:
- Point light source (redir) --- links --- incoming links:
- Pitch (orientation) (redir) --- links --- incoming links:
- Point sprites (redir) --- links --- incoming links:
- Repeating texture (redir) --- links --- incoming links:
- 7e3 (redir) --- links --- incoming links:
- RGB image (redir) --- links --- incoming links:
- Linear Dodge (redir) --- links --- incoming links:
- Linear dodge (redir) --- links --- incoming links:
- Additive blending mode (redir) --- links --- incoming links:
- Premultiplied by alpha (redir) --- links --- incoming links:
- Trivial accept (redir) --- links --- incoming links:
- Trivial reject (redir) --- links --- incoming links:
- Repeating textures (redir) --- links --- incoming links:
- Analytic model (redir) --- links --- incoming links:
- Modelling primitive (computer graphics) (redir) --- links --- incoming links:
- Multiply Blends (redir) --- links --- incoming links:
- Triangle setup engine (redir) --- links --- incoming links:
- 3d world coordinate system (redir) --- links --- incoming links:
- 3d camera coordinate system (redir) --- links --- incoming links:
- Outcodes (computer graphics) (redir) --- links --- incoming links:
- Weight maps (redir) --- links --- incoming links:
- Degenerate triangles (redir) --- links --- incoming links:
- LibGCM (redir) --- links --- incoming links:
- 2D plane (redir) --- links --- incoming links:
- Key (hash table) (redir) --- links --- incoming links:
- Lumel (redir) --- links --- incoming links:
- Lightmaps (redir) --- links --- incoming links:
- Fixed-function pipeline (redir) --- links --- incoming links:
- Vertex attribute (redir) --- links --- incoming links:
- Transform feedback (redir) --- links --- incoming links:
- Occlusion queries (redir) --- links --- incoming links:
- Geometry (computer graphics) (redir) --- links --- incoming links:
- 3D sprite (redir) --- links --- incoming links:
- Array textures (redir) --- links --- incoming links:
- Convolutional coders (redir) --- links --- incoming links:
- Scratchpad memories (redir) --- links --- incoming links:
- Color swatches (redir) --- links --- incoming links:
- Tensorflow (redir) --- links --- incoming links:
- Realtime graphics (redir) --- links --- incoming links:
- Realtime 3D graphics (redir) --- links --- incoming links:
- Grey-scale (redir) --- links --- incoming links:
- Broadcast industry (redir) --- links --- incoming links:
- Broadcast media industry (redir) --- links --- incoming links:
- Texture-space (redir) --- links --- incoming links: 8
- Screen-space (redir) --- links --- incoming links:
- Texture space (redir) --- links --- incoming links:
- UV unwrapping (redir) --- links --- incoming links:
- Texels (redir) --- links --- incoming links:
- Dot-product operation (redir) --- links --- incoming links:
- Dot-product instruction (redir) --- links --- incoming links:
- Dot product instruction (redir) --- links --- incoming links:
- SSA (computing) (redir) --- links --- incoming links:
- IR (computing) (redir) --- links --- incoming links:
- Adapteva epiphany (redir) --- links --- incoming links:
- Graphics workstations (redir) --- links --- incoming links:
- Graphics accelerators (redir) --- links --- incoming links:
- Graphics workstation (redir) --- links --- incoming links:
- Computer graphics workstation (redir) --- links --- incoming links:
- Texture samplers (redir) --- links --- incoming links:
- Texture mapping units (redir) --- links --- incoming links:
- Resource bundles (redir) --- links --- incoming links:
- Texture mapping hardware (redir) --- links --- incoming links:
- Near clipped (redir) --- links --- incoming links:
- Shear (transformation) (redir) --- links --- incoming links:
- Rendering primitives (redir) --- links --- incoming links:
- Precomputed lighting (redir) --- links --- incoming links:
- Vertex color attributes (redir) --- links --- incoming links:
- Subdivision (computer graphics) (redir) --- links --- incoming links:
- 3D model format (redir) --- links --- incoming links:
- Inverse-texture mapping (redir) --- links --- incoming links:
- Wavefront .obj (redir) --- links --- incoming links:
- Material definitions (redir) --- links --- incoming links:
- Quadratic texture mapping (redir) --- links --- incoming links:
- 3D applications (redir) --- links --- incoming links:
- Distance-indexed detail scaling (redir) --- links --- incoming links:
- Normal maps (redir) --- links --- incoming links:
- Displacement maps (redir) --- links --- incoming links:
- Drawcalls (redir) --- links --- incoming links:
- Lightmapping (redir) --- links --- incoming links:
- Point cloud scanning (redir) --- links --- incoming links:
- 3D sculpting software (redir) --- links --- incoming links:
- Render mapping (redir) --- links --- incoming links:
- Light mapping (redir) --- links --- incoming links:
- Direct color (redir) --- links --- incoming links:
- 3D model (computer graphics) (redir) --- links --- incoming links:
- Texture atlases (redir) --- links --- incoming links:
- UV unwrapping tools (redir) --- links --- incoming links:
- Texture mapped rasterization (redir) --- links --- incoming links:
- 3d model formats (redir) --- links --- incoming links:
- Billboard (computer graphics) (redir) --- links --- incoming links:
- Texture coordinates (redir) --- links --- incoming links:
- Rendering APIs (redir) --- links --- incoming links:
- Specular mapping (redir) --- links --- incoming links:
- 3D modelling packages (redir) --- links --- incoming links:
- Shader (computer graphics) (redir) --- links --- incoming links:
- Computer graphics accelerator (redir) --- links --- incoming links:
- Polygon normal (redir) --- links --- incoming links:
- Paged memory management (redir) --- links --- incoming links:
- Mathematical model of computation (redir) --- links --- incoming links:
- Differentiable functions (redir) --- links --- incoming links:
- Concave polygons (redir) --- links --- incoming links:
- Science and Engineering (redir) --- links --- incoming links:
- Science and engineering (redir) --- links --- incoming links:
- Centre of thrust (redir) --- links --- incoming links:
- Two intersecting lines (redir) --- links --- incoming links:
- Graphics primitives (redir) --- links --- incoming links:
- Tessellation Control Shader (redir) --- links --- incoming links:
- Progressive mesh (redir) --- links --- incoming links:
- Tessellation shader (redir) --- links --- incoming links:
- Camera space (redir) --- links --- incoming links:
- Control points (computer graphics) (redir) --- links --- incoming links:
- Projection matrix (computer graphics) (redir) --- links --- incoming links:
- Near and far clip plane (redir) --- links --- incoming links:
- View volume (redir) --- links --- incoming links:
- World space (redir) --- links --- incoming links:
- Straight line between two points (redir) --- links --- incoming links:
- Hierarchical agglomerative clustering (redir) --- links --- incoming links:
- Word vectors (redir) --- links --- incoming links:
- Word vector space (redir) --- links --- incoming links:
- Arithmetic / logic unit (redir) --- links --- incoming links:
- Vertex transformations (redir) --- links --- incoming links:
- 3D vertex transformation (redir) --- links --- incoming links:
- Vertex transformation (redir) --- links --- incoming links:
- Assembly language macros (redir) --- links --- incoming links:
- Quantum energy states (redir) --- links --- incoming links:
- Multi-variable function (redir) --- links --- incoming links:
- Transmission line model (redir) --- links --- incoming links:
- Quantized energy levels of atoms (redir) --- links --- incoming links:
- Classical billiard balls (redir) --- links --- incoming links:
- Small perturbations (redir) --- links --- incoming links:
- Linear PDEs (redir) --- links --- incoming links:
- Fourier components (redir) --- links --- incoming links:
- Relativistically invariant (redir) --- links --- incoming links:
- Kickstart ROM (redir) --- links --- incoming links:
- Scientific award for geology (redir) --- links --- incoming links:
- Glass panels (redir) --- links --- incoming links:
- Skyscraper city (redir) --- links --- incoming links:
- Extramarital son (redir) --- links --- incoming links:
- Broadcasting live (redir) --- links --- incoming links:
- Many-core processor (redir) --- links --- incoming links:
- Manycore processors (redir) --- links --- incoming links:
- Polish mathematician (redir) --- links --- incoming links:
- Communication latency (redir) --- links --- incoming links:
- Western democratic nations (redir) --- links --- incoming links:
- Public opinion surveys (redir) --- links --- incoming links:
- Low power processors (redir) --- links --- incoming links:
- OpenCL compute devices (redir) --- links --- incoming links:
- Function of space and time (redir) --- links --- incoming links:
- Subatomic scales (redir) --- links --- incoming links:
- Astronomical scales (redir) --- links --- incoming links:
- Machine instruction (computing) (redir) --- links --- incoming links:
- Low level programming (redir) --- links --- incoming links:
- Data parallel computation (redir) --- links --- incoming links:
- Current running thread (redir) --- links --- incoming links:
- Running queue (redir) --- links --- incoming links:
- Texture Swizzling (redir) --- links --- incoming links:
- Technological disciplines (redir) --- links --- incoming links:
- Hierarchic organizations (redir) --- links --- incoming links:
- Processor architectures (redir) --- links --- incoming links:
- Compressed textures (redir) --- links --- incoming links:
- Swizzled textures (redir) --- links --- incoming links:
- Conditional moves (redir) --- links --- incoming links:
- Single-dispatch (redir) --- links --- incoming links:
- Qualcomm Zeroth (redir) --- links --- incoming links:
- Right-angle triangle (redir) --- links --- incoming links:
- Orthogonal (geometry) (redir) --- links --- incoming links:
- Interface (object oriented programming) (redir) --- links --- incoming links:
- Volumetric model (redir) --- links --- incoming links:
- Volumetric models (redir) --- links --- incoming links:
- Scale invariant feature transform (redir) --- links --- incoming links:
- Max pooling (redir) --- links --- incoming links:
- Iterated (redir) --- links --- incoming links:
- Execution thread (redir) --- links --- incoming links:
- Hollywood movie industry (redir) --- links --- incoming links:
- Subtrees (redir) --- links --- incoming links:
- Weight (mathematics) (redir) --- links --- incoming links:
- Divisive clustering (redir) --- links --- incoming links:
- Agglomerative clustering (redir) --- links --- incoming links:
- Function rooms (redir) --- links --- incoming links:
- Heap (memory management) (redir) --- links --- incoming links:
- Rasterise (redir) --- links --- incoming links:
- Cache lines (redir) --- links --- incoming links:
- IDE (computing) (redir) --- links --- incoming links:
- Private state (redir) --- links --- incoming links:
- Hydrogen-fuelled (redir) --- links --- incoming links:
- Zeroth NPU (redir) --- links --- incoming links:
- Multicore system (redir) --- links --- incoming links:
- FP16 (redir) --- links --- incoming links: 5
- Qualcomm Zeroth Neural processing unit (redir) --- links --- incoming links:
- Sequence of symbols (redir) --- links --- incoming links:
- Bare metal (computing) (redir) --- links --- incoming links:
- Computer hardware platforms (redir) --- links --- incoming links:
- Computerized numerical control (CNC) machines (redir) --- links --- incoming links:
- Scatter (vector addressing) (redir) --- links --- incoming links:
- Gather (vector addressing) (redir) --- links --- incoming links:
- Depth-buffer (redir) --- links --- incoming links:
- Alpha blend compositing (redir) --- links --- incoming links:
- Parallel execution units (redir) --- links --- incoming links:
- Off-chip memory (redir) --- links --- incoming links:
- Bitmap images (redir) --- links --- incoming links:
- Low precision (redir) --- links --- incoming links:
- Google Project Tango (redir) --- links --- incoming links:
- Cutting ornaments and figures from wood (redir) --- links --- incoming links:
- Covers of songs (redir) --- links --- incoming links:
- Open wheel racecars (redir) --- links --- incoming links:
- Music styles (redir) --- links --- incoming links:
- Sun tracking system (redir) --- links --- incoming links:
- First-party titles (redir) --- links --- incoming links:
- Parenthesized (redir) --- links --- incoming links:
- Last universal common ancestor of all organisms (redir) --- links --- incoming links:
- Shooting-ranges (redir) --- links --- incoming links:
- Cargo space (redir) --- links --- incoming links:
- Vulkan graphics API (redir) --- links --- incoming links:
- Arena based shooter (redir) --- links --- incoming links:
- American SF magazines (redir) --- links --- incoming links:
- Defensive trenches (redir) --- links --- incoming links:
- Platform tracks (redir) --- links --- incoming links:
- French mathematicians (redir) --- links --- incoming links:
- Linearly independent vectors (redir) --- links --- incoming links:
- Spilling a register (redir) --- links --- incoming links:
- RISC architectures (redir) --- links --- incoming links:
- Atomic operations (computing) (redir) --- links --- incoming links:
- Test pilot movie (redir) --- links --- incoming links:
- Jump target (computing) (redir) --- links --- incoming links:
- Historic public landmark (redir) --- links --- incoming links:
- Mexican painter (redir) --- links --- incoming links:
- Professor of natural science (redir) --- links --- incoming links:
- Market participants (redir) --- links --- incoming links:
- Western colonialism (redir) --- links --- incoming links:
- Translation services (redir) --- links --- incoming links:
- World-wide market (redir) --- links --- incoming links:
- Second-order derivative expression (redir) --- links --- incoming links:
- First-order derivative expression (redir) --- links --- incoming links:
- Motion picture theme (redir) --- links --- incoming links:
- Radio and television stations (redir) --- links --- incoming links:
- Traffic measurement analysis (redir) --- links --- incoming links:
- Late twentieth century (redir) --- links --- incoming links:
- Hardware accelerators (redir) --- links --- incoming links:
- Realtime applications (redir) --- links --- incoming links:
- Second-moment matrix (redir) --- links --- incoming links:
- Adapteva Epiphany (redir) --- links --- incoming links:
- Parabolic and hyperbolic orbits (redir) --- links --- incoming links:
- American mathematician (redir) --- links --- incoming links:
- Message (computing) (redir) --- links --- incoming links:
- RGB images (redir) --- links --- incoming links:
- Visible surface algorithms (redir) --- links --- incoming links:
- Adaptive level-of-detail (redir) --- links --- incoming links:
- 3D file formats (redir) --- links --- incoming links:
- Stage/Set Design (redir) --- links --- incoming links:
- Interior designing (redir) --- links --- incoming links:
- Polymeric material (redir) --- links --- incoming links:
- Astronomical event (redir) --- links --- incoming links:
- Remote control handset (redir) --- links --- incoming links:
- Multiple processing elements (redir) --- links --- incoming links:
- Primitives (computer graphics) (redir) --- links --- incoming links:
- Texture coordinate (redir) --- links --- incoming links:
- Texture-space (redir) --- links --- incoming links:
- Image channels (redir) --- links --- incoming links:
- Vertex Buffer (redir) --- links --- incoming links:
- Triangle setup (redir) --- links --- incoming links:
- Texture sampling unit (redir) --- links --- incoming links:
- Command list (redir) --- links --- incoming links:
- String of digits (redir) --- links --- incoming links:
- Complex matrix (redir) --- links --- incoming links:
- Symmetric sparse matrix (redir) --- links --- incoming links:
- Computer memory architecture (redir) --- links --- incoming links:
- Prefetch instruction (redir) --- links --- incoming links:
- 3D rendering API (redir) --- links --- incoming links:
- Horizontal scrolling (redir) --- links --- incoming links:
Deletion Endorsed
[edit]Extended content
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Would !vote delete at RFD, but possibly controversial
[edit]Extended content
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Would !vote keep at RFD
[edit]Extended content
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